Customer Review

20 of 27 people found the following review helpful
1.0 out of 5 stars Ruins the NFS series, Multiplayer aggressive and frustrating, October 31, 2012
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This review is from: Need for Speed Most Wanted - Standard Edition [Online Game Code] (Software Download)
TL;DR:
This title shouldn't really belong to the NFS series. The gameplay style is too different.
Multiplayer is based on aggression. Weight of chance is significantly higher than skill. The only feeling you can get is hate other players.

Longer version:
I'll never buy another NFS series. I'm so disappointed that I gave $50 to EA for basically nothing and more frustration than fun.
First, the single player. The previous NFS series have had smooth skill-leveling curves that it always starts being really easy and smoothly transitions to more and more challenging races. In this NFS:MW, right after 4 races I start feeling that it was difficult. And I consider myself to be pretty skilled at the previous NFS series. Not one of the top, but I don't suck. But this game's single player makes me feel like I suck.

You have to drive for 3 miles to start a race. And whether you're free roaming or racing, if you slam into a traffic car even at slow speeds, you get a "Crashed" screen for quite a few seconds that makes you want to say "OMG WTF". At least in NFS:The Run they let you restart from the most recent checkpoint. In NFS:MW, the traffic is at a record high, and if you aren't used to avoiding traffic, this will end up frustrating to you.

Multiplayer is just terribly designed. One full round of multiplayer takes about 30 minutes, and more than half of that time is spent waiting for everyone to come to the "MEET UP" area. And it's not like during meet up people get to chat about random stuff (which would be okay). You have no text chat; all you have is a voice chat in which the only players who speak speak in a language, probably Korean, that's impossible to understand. It's also very difficult to discover how to even turn off voice chat. The only way I've found is to go into the menu and mute each player individually. And then when a new player comes in you gotta listen through their half-broken mic again...

So during the meet up time, what people do is slam each other. Because if you manage to slam someone who is standing still while you are at high speeds, you will take down that player and you get extra points! That's not just during race; it's ANY time in the event. So at no time will you rest, and at no time will you have a *friend* in the game (except team race, but that is pretty much only saying that if you slam into your teammate neither of you gets taken down). During any game pretty much any player will get taken down 10 - 30 times, so this can get very frustrating. When you are just trying to get through the corner someone just slams into you and it really just feels like "WTTTFFF". I mean sure, if you are skilled you can slam more players, but really, the frustration significantly outweighs the fun.

Speed in multiplayer is pretty much useless. If you manage to get through a race without hitting any traffic car, you are #1. Or ok, #2. But that's it. And if you are #2 at some point and you suddenly hit a car, now you're #8. So, either be super skilled, or pray you're lucky.

So how can you ever have a friend in multiplayer? There's no cooperation. Your score is solely based on others' misfortune. It isn't like other competitive multiplayer games in which you can at least improve in skill. This game's multiplayer is too random. You can't walk out of a game and feel good about it.
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