Beautiful But Repetitive,
This review is from: Assassin's Creed (Video Game)
Here's how I got this score:
The Cities: A+ This game is just all-around awesome when you look at how well done the cities are. A game like GTA was only at the street level, and this takes you into a third dimension. I applaud the team that worked on that.
The Gameplay: C- Climbing and jumping are fun, but the missions are a snoozefest. You're an assassin, yet you rarely get to do a true stealth kill on a boss. Most of the time you run right up to the guy, stab him or throw knives at him, and run away from the guards.
I imagined following the guy on the outside of a wall, waiting for him to go into a locked room, and sneaking in the window for a stealth kill, and sneaking back out.
It's kind of silly the way the guards run after you, and once you're in a hay bale, they jump off the sides of the building.
The main character isn't the easiest to maneuver. Given time to change you camera angle, jumping around is fun. When guards are chasing after you, he often can't get on a ladder, keeps running up a wall, sticks on the edge of something, and doesnt' want to get into the little tent.
Also, there are times when you want to do a stealth kill, but he won't drop down nicely. He just keeps grabbing on inch by inch as he drops, which only leaves you the option of jumping, which takes you too far away from where you want to drop.
The horse seems an okay part of developing a sense of the setting, but isn't really a fun part of the game or anything.
I also wished that there was a little bit more challenge in finding a way to get up the different towers, instead of just climbing onto a building and killing a guard. The one cathedral was the most challenging one.
If he's an assassin, why is he helping thieves in the street being harassed by guards?
The Story: C For some people, the story is very important to a game, while others just want to know that there are bad guys, blah blah blah and that you need to kill them. I like the time period they picked, and the sci-fi twist in the frame story is interesting, but the acting and dialogue are so bad.
The guy wakes up. "Where am I? "You've been captured....DNA...ancestor's memories..." and he's like, "Oh, okay. So my room's over here. Could you call my boss and tell him I won't be in this week. I'll just lay back on the table when you tell me to."
The story from the 1100's really never develops much, and I didn't care that much about it.
Waht I would change in this game - Make the game more about finding clues to get to your next destination. Make the game about stealth kills instead of fighting in the street against 10 guards. I ordered AC2, so hopefully they fixed some of these things...