19 of 29 people found the following review helpful
Plenty to Do, Plenty to See, Plenty to Suffer Through,
This review is from: World of Warcraft: Mists of Pandaria - PC/Mac (Video Game)
The newest expansion for World Of Warcraft has settled in now and I can *try* to give an idea of what you will face.
The leveling through new content is fun, gone are the "hubs" from the last Xpac, there is an actual new continent to explore with many new factions, races and lore.
When you reach the level cap of 90 you can fly in the new areas, until then you are restricted to ground mounts, this forces you to explore and deal with the new terrain and prevents you from grabbing too much to start. The real job starts at 90...
If you want 'epic' gear (purple) you will have to make friends with the new factions, run 'dailys' and collect "valor" points to spend on gear. You earn VP pts by doing these dailys (repeatable daily quests) and dungeons, you need to be "revered" with the faction before you can buy the gear that faction offers... so if you need a chest, pants, head, etc, you earn the right to each.
The reason you need to earn the gear from factions is to raise your "iLevel", the level of your gear, you must have a high ilevel to enter a raid and earn the real epics, the ones you need to beat the highest rated content.
What this means is if you want to raid, you Must do the dailys, this has many upset, the dailys can take hours, even if you take on half of them you will spend hours, leaving all the rest of fun stuff on the back shelf. These daily quests are very repetitive and after awhile you can do them with your eyes closed (not really, but it feels like it, LOL), this is a daily "Groundhog Day" experience. If you plan to raid, plan to have long reputation grinds to even enter a raid, this is a huge barrier to those who were used to running dungeons to gear up, since the gear from them is all "rare", not epic (blue vs purple) and will not get you to an ilevel high enough for a raid.
If you don't plan to raid, then the game opens up with so much to do, so much to see and so many items to collect that can be fun... pets, mounts, rare items from hard to find NPC's (non-player characters), you can visit all the new shrines and earn a flying disc, you can enter the world of Player vs Player (PVP) and fight other players, just to name a few.
The new area is filled with rare spawns, Very hard to kill 'elite' monsters that will drop rare items, each having special attacks and loot. You can hardly explore without seeing a few along the way, but beware, these are not like the older 'rares', these fight back, these Will kill you if you don't pay attention to the patterns of attack.
To sum up my opinion here..
If you are a raider in WoW be prepared to grind dailys... a lot, this can be seen as unfair, but it's a fact,
If you are an explorer, loremaster, collector of rare items, and casual player the dailys are there, but just running the 'normal' quests in each of the new provinces can keep you busy way past your $50 bucks worth. The lore is outstanding, the rewards for exploring can be great and there are 'scenarios" that you can run for fun and loot.
This is a fun expansion, but the harsh critics do have a point, raiding has been at the heart of WoW since 'vanilla' and to make it so inaccessible to them without long, boring reputation grinds is unfair. No game should force you to suffer through something you don't like to play something you do, give them multiple paths, give them a 'raiding' path to raiding, not a groundhog grind of epic proportions.
Last note, if you want the Collectors Edition of this title you can buy the digital download at $20 less than the boxed version, it's at Blizzards web site (keep in mind, no music CD, no hardbound book, you get the game and digital bonus items only).
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Showing 1-6 of 6 posts in this discussion
Initial post: Oct 22, 2012 2:21:11 PM PDT
Very detailed and fair review. +1, thanks for your input.
In reply to an earlier post on Nov 4, 2012 12:08:11 PM PST
J. Rutty says:
He left out a multitude of information. Dailies are not the ONLY way to get valor, and the valor has a weekly cap so you can only really do so many dailies/heroics a week, and then you get a buff to earn them TWICE as fast on the next toon. He makes it sound like its an endless grind and the only way to enter raids. 363 blue heroic gear is enough to down most of the content in mogushan, and raid finder is a joke, and also another way to get gear and quite a bit of valor, plus regular heroics which were buffed to 80 valor as the reward for the first one you do, and scenarios which are a quick way to earn valor and possibly a piece of entry-level gear.
This review is just littered with false dilemma. I'm not even a fanboy, and criticize the game a ton myself, but couldn't you all find a more in depth and accurate review to bump to the top review?
Other things left out: Pet Battles(not a game changer for many but an addition), Other small but long needed changes like simplifying secondary professions somewhat, a new talent system that may be flawed somewhat but still offers some easy variety between different playstyles, and glyphs which are more fun(though some classes have better options than others), and quite a few things I haven't mentioned because this is meant to be a comment, not review.
Bottom line, grinding dailies is NOT the only way to gear up for raiding nor is it the best way. What's the alternative? Not getting anything but gold for dailies once again and having to run dungeons over and over? Some people like that, but others don't. There is now more flexibility than ever in ways to gear up for raiding. Review simply doesn't cut it, you can't leave out as much info as you did and focus only on the negative. Pretty sure that's considered literal fallacy.
Posted on Nov 5, 2012 9:28:33 AM PST
S. Leigh says:
Much of the information in this review is inaccurate. You DO NOT need valor gear to raid. The requirement for LFR is an average ilevel of 460. You get ilevel 463 gear from heroics, no dailies or valor purchases required.
"this is a huge barrier to those who were used to running dungeons to gear up, since the gear from them is all "rare", not epic (blue vs purple) and will not get you to an ilevel high enough for a raid." This comment is flat out wrong. the gear from dungeons WILL get you an ilevel high enough for a raid.
In reply to an earlier post on Nov 5, 2012 7:30:29 PM PST
W. R. Jones says:
There were 100's of other reviews with the info you were looking to see, why repeat?
In reply to an earlier post on Nov 5, 2012 7:31:20 PM PST
Last edited by the author on Nov 5, 2012 7:32:06 PM PST
W. R. Jones says:
And where do you get the gear to get in heroics? From dailys...
In reply to an earlier post on Nov 7, 2012 8:50:50 PM PST
Came straight from the WoW forum and/or MMO-C? Date kind of makes me wonder as there was a slew of threads about the complaints of daily grinds.
Come 5.1 valor is going to change into a way to upgrade your gear (with a set limit on what and how much of a stat can be improved). So players will not have that avenue to gear up, especially alts.
MoP so far is not that friendly in gearing out alts. By the time you do the dailies for the gear, 5.1 will be here and the gear will become outdated. Only other option for gear is LFR, as even heroics don't offer gear that is worthwhile (like in WotLK or Cata). MoP is the TBC Aldor/Scryers grind expansion.
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