3 of 4 people found the following review helpful
The King of The Iron Fist Tournament is back... and better than ever!,
This review is from: Tekken Tag Tournament 2 Xbox 360 (Video Game)
When I picked up the PS2 console on launch day way back in 2000, Tekken Tag Tournament was one of the two games I took home (SSX was the other). Throughout that console's lifespan, TTT would be revisited and played more than any other game in my collection. It was smooth, easy for friends to pick up, and just plain fun. Many an hour in college was spent playing that game with friends, where we would make combos like "Team Zoo" (Roger and Kuma) and "Geezer Patrol" (Wang and Dr. Bosconovitch). Never did I imagine that it would take TWELVE years for a proper sequel to arrive. Hard to believe... but it was worth the wait. If you're a longtime fan of the series, and were disappointed by T4, T6, and SF X Tekken... this is the game you've been waiting for.
For longtime fans, this is the definitive Tekken experience. The graphics are bright, sharp, and colorful, displaying the wacky world of the Iron Fist Tournament in all its glorious weirdness. The roster of characters is staggering, and contains all favorites... it's hard to believe that every one of these characters has its own CGI ending (albeit a short one)!
Most importantly, gameplay is TIGHT. The Tekken fighting formula has always been the best of all fighting series, in my opinion, with is relatively simple layout of left punch, right punch, left kick, and right kick. With those simple commands, there are hundreds of moves, combos, throws, reversals, and linkers for each character... I'm constantly surprised by seeing new moves that I didn't realize characters could do. The formula has been refined and tweaked to what I would call "Tekken perfection"... response time between button inputs and the character's response time is so fast, it's essentially telepathic. There is nothing sluggish or frustrating about trying to pull off moves, and even new players can pick up the smooth grace of fighters like Eddie and Lei in little time. And the commitment that Namco has displayed in showing such depth for so many different fighting styles is incredible- very few characters have a style that is similar to another. Some new elements have been added to the tag formula, encouraging more strategy, which will give this game even longer legs than its predecessor- which is a good thing, if it takes another 12 years for TTT3!
Perhaps most impressive is the "weight" that this game has. When you land a punch, it feels like just that: you're landing a punch. Likewise, when you take a body shot from a heavy hitter like Bryan Fury, you almost want to involuntarily flinch (especially if you have the volume turned up). Add to this the hilarity of occasionally taking on the role of a kangaroo, bear, or dinosaur, and you have classic Tekken goodness!