114 of 143 people found the following review helpful
This review is from: The Legend of Zelda: Ocarina of Time 3D (Video Game)
In the field of motion pictures, a generally accepted norm for "greatest film ever made" seems to be Orson Welles' classic
"Citizen Kane." Because games are a relatively young medium compared to cinema, it was only until about 14 years ago that
a contender for "greatest game ever made" stepped forth. To this day, many consider it to be the birthing place of 3D conventions
that are still used quite frequently. That game is "The Legend of Zelda: Ocarina of Time", and on the 25'th anniversary of the
Zelda franchise, Nintendo has given it a facelift on it's newest handheld, the 3DS. Diehard fans of the original (raises hand)
and newcomers alike are about to astounded by the results.
For the virgins in the audience, "Ocarina of Time" follows Link, a young boy who lives in the Kokiri Forest, a place where children frolic about with fairy companions. But a peaceful game this is not, for the patriarch of the forest, The Great Deku Tree, summons the boy before him and reveals that he has a much bigger life ahead of him than previously expected. Before he passes on, the tree sends Link on a quest that will span vast distances, and transcend the very fabric of time itself. This quest will determine the future of Hyrule, for if the young warrior fails, the land which is home to thousands will be plunged into an eternity of nightmares by Ganondorf, known by many as the King of Evil.
With this plot, the stage is set for a journey of epic proportions. Back in the Nintendo 64 era, a game of this scope was unheard of, and revolutionized what we expected from interactive entertainment forever. But does it hold up by today's harsh standards? With what Nintendo has done, it not only holds up, but still exceeds a good 90% of what we see on the market in 2011. For a game made over a decade ago, that's no easy feat.
Of course, to do this, the developers had to perform cosmetic surgery on the whole experience. The first, most noticeable change is the fact that the graphics have been rebuilt entirely. Gone are the blocky sprites we saw so many years ago; every character, even the vast multitude of NPCs, are positively teeming with life, moving with fluid gestures we never thought capable from the game. That attention has also been given to the many locales the player will be visiting, with every town, dungeon and field popping off of the screen. These are the most impressive graphics out there on the 3DS right now, and without a doubt the most novel use of it's 3D capabilities. When plugged into a wall, playing with the 3D turned on is highly recommended, for it will provide an experience that simply must be seen to be appreciated.
But a simple graphical overhaul just wouldn't be enough for a game with admittedly antiquated mechanics, which is why "OoT 3D" makes brilliant use of the system's dual screens. The new gameplay eliminates having to shift through four different menus on one pause screen, allocating all item and equipment management to the bottom touch screen. The abilities to equip four items at once, to shuffle through equipment at a breakneck pace, and no longer having to equip the Ocarina are all welcome changes to the game. Also welcome is the gyroscope in the 3DS, meaning that you can now aim items such as the hookshot and bow with your own hands. This kind of interactivity beats even the Wii Remote aiming present in "Twilight Princess", and after engaging in it, you'll find it hard going back to the old method.
Some things shouldn't be touched when modifying the classics, though; just look at what Spielberg did to "E.T." One of the most beloved things about "OoT" is Koji Kondo's chill-inducing soundtrack, and diehards will pleased to know that it remains entirely intact in this remake. While it would've been nice to see some kind of orchestral rearrangement of the score, the nostalgia nerd in all of us will feel right at home with these tunes.
Extras, like the Master Quest and boss gauntlet, are really just icing on the cake. This is a killer version of a killer game, and perhaps now the strongest reason to own a 3DS. This writer cannot emphasize enough on how absolutely phenomenal this game is, and in the end, it's up to you to take the first step on your journey to save Hyrule, whether it's your first or five-hundreth.
Do you have what it takes?
Overall: A+ (Superb)
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Showing 1-8 of 8 posts in this discussion
Initial post: Jun 26, 2011 4:21:45 AM PDT
Last edited by the author on Jun 26, 2011 5:34:09 AM PDT
Atelier Rorona24 says:
In reply to an earlier post on Jun 26, 2011 9:47:13 AM PDT
Last edited by the author on Jun 26, 2011 9:50:54 AM PDT
Should've been more specific. Im giving them an A+ for a 3DS game. Also, im a huge Final Fantasy fan and will definitely contend FFVII is one of the greatest games of all time. But this being the best is simply my opinion and one shared by many a critic, and really, it doesn't matter what other people think. Doesn't sway my choice in anyway.
In reply to an earlier post on Jul 2, 2011 8:38:25 PM PDT
Kevin G. Mccabe says:
Who said anything about FFVII? If we wanted blocky lego people and a plot with the skill and precision of a middle schooler's creative capacity then yeah, we'll pick that game up. These are two entirely different sides of the spectrum, anyway. You can't compare a Zelda game to a Final Fantasy game; they're too different. Also, your fanboy is showing.
Posted on Jul 3, 2011 9:32:18 PM PDT
Jennifer A. Everhart says:
I bought this port when I bought my 3DS a few days ago. At first, I saw a few instances of seeing double or triple on the screen. However, the 3D slider was set all the way high so I played around with it and when I set it lower, the ghosting is less noticeable and the 3D dept is still good. I think it depends on the game or your eyesight for all I know. Anyway, the port was really well-done.
Posted on Nov 1, 2011 9:30:34 AM PDT
S. Fann says:
Just tossing it out there, but your comments aimed towards "new to Zelda OCT" people is rife with spoilers. I wouldn't want the story spoiled for me if I had never played OCT before in a review. The story is too good to not experience in the game!
Posted on May 2, 2012 2:23:18 PM PDT
I have to say, your general description of the plot has to be one of the best I've ever read. Great review all the way too!
Posted on May 24, 2012 1:20:40 PM PDT
J. Frank says:
The general description of the plot doesn't really give away much, it is what you would read on the back of a DVD cover for a movie plot summary. One think I almost laughed really loud at was "thousands of people" which, lets be honest, there are maybe 100. If we're lucky. Agree with everything else though!
In reply to an earlier post on Jun 29, 2012 12:25:16 AM PDT
Haha, that helpful vote was from me. A clever observation; I always liked to imagine Hyrule was more vast than the game led us to believe, so perhaps my mind was being a bit too liberal with it's estimates. ;P Thank you for the kind words, however, and I'm glad you enjoyed the review!
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