2 of 2 people found the following review helpful
This is One Ugly Beast,
Verified Purchase(What's this?)
This review is from: Predator (Video Game)
Predator was a great movie, wasn't it? It showed an ugly side of war I had never seen before and, showcased how brutal and efficient a crack team could be. Then the 7ft alien came in and started skinning people. And it was AWESOME! Since this is the Nintendo version though, there aren't so many skinned people or horrors of war to contend with. There are horrors sure but it's nothing like in the movie.
Now since this is a Nintendo game (as in the original NES) the graphics are pretty basic, 8-bit sprites. For whatever reason the player character is wearing pink pants which seemed like an odd choice but many of the backgrounds are earth-tones so I guess if they gave Dutch green pants you wouldn't have been able to see him as well. The enemies you fave in the game are varied if a little bit strange. Like in the movie you fight against guerrilla fighters but, unlike the movie you also fight against scorpions, sentient, rolling rocks, butterflies and, red-and-blue bubbles. There are also a lot of Predators to face off against and, ironically they don't pose as great a threat as some of the other enemies like the aforementioned butterflies. A fun thing I noticed in the game is that some of the enemies can be ridden if you jump on top of them. In fact a couple of levels can't be beaten if you don't know which enemies you can and can't ride!
Predator is made up of 30 stages, 6 of which being Big Mode stages taking place in an Ethereal Zone. These Big Modes are the only checkpoints you have in the game which sounds pretty bad at first but they're spaced far enough apart so that if you lose all of your lives and have to continue, you won't be kicked back too far in the game. Many of the other levels are also skipable thanks to a branching path level system. This is a platforming game so outside of the Big Mode levels you will have to either jump from platform-to-platform or, be killed by a mixture of gravity and, bottomless pits. As mentioned above, some of the most fearsome enemies in the game are butterflies and this is because of how easy it is to be hit by one mid-jump. This will completely mess up your jump-arc and could end up in a pit-death.
Speaking of pit-deaths, the game has a lot of control issues and, bugs. When you jump while running, you are propelled drastically in the direction you're running and, even if you let go of the D-Pad after having jumped, you can easily slide off of a platform upon landing. This is a very big problem when trying to jump from a lower-platform to a higher one such as when trying to get to a higher screen from a lower one. Cave levels also have a big problem in that it's difficult to tell what is a platform and what is background. Even when it seems obvious, you could end up walking off of a platform instead of walking against what you thought was a wall. To further increase the difficulty, enemies can respawn is you backtrack through a level, making it easy to get surrounded and, mobbed by a hoard of enemies that may have otherwise not existed. In a lot of ways, this game reminds me of an unfinished, unpolished Ninja Gaiden. There is a heavy emphasis on platforming, there are a few cutscenes, enemies respawn infinity and, the game is difficult.
I really can't recommend this game to people unless they're collectors or, looking for a challenging game. This game was the first game in a very long time that brought about an adrenaline rush in me as I ran through the final stage; something I can't remember any modern game bringing about in me. If you're looking for an example of a Nintendo-Hard game and, have a console that can play it then this could be one to give a chance. Honestly, I got this mainly because of Screw Attack and watching those guys struggle with it. So remember everyone, when life gets you down Ride the Scorpion.