12 of 15 people found the following review helpful
Review of the DLC/Expansion,
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This review is from: Fallout: New Vegas - Ultimate Edition (Video Game)
Here is my review of the ultimate edition Fallout:New Vegas pack. I purchased this game after having played through the regular New Vegas missions, and started the new content with a player that was already about level 30. It was fun to revisit the Fallout world after a year and a few months of not having played the game.
This one was fun. The story is good and as the player you are forced to make some moral decisions about where to go next.
1911's and Tommy Guns! Hell yes! About time.
The maps are really well done, beautiful really.
8 out of 10 stars. It would have been 10 out of 10 but it was a bit on the easy and quick side for a high level player. Once the main campaign missions are done the map gets very peaceful and quiet, which makes going back there for any reason kind of pointless.
The ending prize contains what is probably the best pistol in the game.
-Old World Blues
I was mixed about this one. Some of the quests were fun and compelling, others were not. I did like the plethora of new equipment, and the back story was a good one. Despite being a high level character I got the beatdown quite a few times, so tactics were important.
7 out of 10 stars.
This brings some new elements to the story, and you finally get to meet the 'other' courier that is alluded to in the main New Vegas campaign. The end battle is epic, in fact I never legitimately beat it - a bug of some sort launched the main bad guy up in to the air right when the fighting started on my 8th or 9th attempt to kill him, and he 'kersplatted' when he hit the ground. Fine by me.
Some decent loot in this mission, hours of difficult gameplay, and lots of shooting.
I played this DLC mission last, which is good, because I absolutely hated it and if I would have played it first it is likely I would have skipped the others.
It's simply just not fun, or compelling, or interesting enough to make the running around in the dark recesses of the town outside the casino, or inside the casino itself, worth it. The most prominant bad guys will literally absorb 20 or so shots before they die, which gets old. I basically had to resort to stirring one or two up and then running away while shooting at them. Boring and tedious.
The final 'boss fight' is a big letdown too. Veteran Fallout 3/NV players will key in to the fact that there are automated turrets to do their bidding, so it's a matter of just switching them on and watching the antagonist die. But, that's not all...then there is a final frustrating run for life from the recesses of the casino. It took me several tries to get it right and at the end I was literally swearing at the screen because I just wanted this awful mission to be over.
4 out of 10 stars. Not even a pile of money made it worth the hours of frustration and boredom. The weapons you take away are weak, the loot is only okay, very skippable.
Gun Runners' Arsenal and Courier's Stash
New weapons, mods, armor, locations, etc. Cool stuff most of it, some of it is just a retread of what was already in the game.
Overall the ultimate edition DLC stuff is worth it. Yes, some bugginess remains but it only comes up infrequently. Bringing new life in to a game I haven't played in a long while makes the purchase a good one in my eyes.
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Initial post: May 22, 2014 5:47:18 PM PDT
Last edited by the author on May 22, 2014 5:47:36 PM PDT
Oh, come on? 4 out of 10 stars for Dead Money? Solid, solid atmosphere, great tale of greed- I really enjoyed it. You must be terrible if it frustrated you to that point. Played on hard and never died excessively.
In reply to an earlier post on Dec 14, 2014 7:50:55 PM PST
Last edited by the author on Dec 14, 2014 7:51:22 PM PST
Reviewer S. says:
Out of everything else in the New Vegas package, Dead Money was in my opinion the least interesting and the most tedious. I'm glad you liked it, but I didn't. Also, by the time I played Dead Money, I had already played through the rest of the game, so, no, I wasn't 'terrible' at it.
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