Customer Review

6 of 8 people found the following review helpful
4.0 out of 5 stars Beautiful Hong Kong, cool story, colors and scenery, but awful PC controls, August 26, 2012
This review is from: Sleeping Dogs [Download] (Software Download)
Well, its another chapter in the console port story. Sleeping Dogs is worthy of its growing reputation as an interesting, semi open world, wander through the city story. It is not GTA, or Saints Row, nor does it pretend to be. Its a cool story about organized crime in Hong Kong (one of my favorite places on earth), the cops, and the city.

It takes a while to get into the story, as well as get going into the gameplay. I always am suspicious of games that require lots of tutorials, and Sleeping Dogs has some, but probably needs more. Like Assassins Creed, the PC controls require a deft touch, which is usually ok with me. I always assume that I'll have to get used to the controls to be most effective with the style of gameplay that the designers thought about when building the game.

I usually like fighting games (Batman Arkham City/Asylum are some of my all time faves in this genre), and Sleeping Dogs has plenty in droves. Unfortunately, its another example of combo mouse clicks, perfect timing, and all sorts of other things that are hard to control. The original Witcher had a unique method of controlling mouse timing and movement, but once you got used to it, it was terrific and made the game super fun.

This game though, is far less fun, as the combo button pushes, as well as other combo keys, make it hard to handle the fights, especially in groups. You can usually get through them, but its far from enjoyable gamepley. The driving and gunplay are fine, less annoying.

My single biggest annoyance is the PC method used for guiding the character. Its part mouse, part Left/Right keys. It makes accurate running nearly impossible, where you are trying to get somewhere, either in a chase or in a fight, and you end up somewhere completely different. Its truly borked, and makes absolutely zero sense. I guess the developers never bothered playing with a PC....

In conclusion, its another sad story of console-itis, as well as awkward control decisions in the first place. I'm sure these subtle problems could be fixed with a patch that would allow the character control to actually work, but we'll see if the Square Enix and the devs actually get around to it.
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Showing 1-1 of 1 posts in this discussion
Initial post: Oct 4, 2012 1:53:37 PM PDT
I've only played the demo a little bit, but it seems like moving with the mouse and W, S, A, D keys is pretty simple. I didn't have any problems with that. And can't you also use a 360 controller?
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