31 of 37 people found the following review helpful
The Definitive Way to Play Metroid,
This review is from: Metroid Prime Trilogy: Collector's Edition (Video Game)
In 2002, Metroid pretty much returned from the dead with Metroid Prime. The game was amazing, with some of the best visuals of the time and intoxicating gameplay. The series had gone to a first person perspective. Nintendo defined as a First Person Adventure, and not a shooter. Yet it worked for Metroid perfectly. Metroid Prime 2: Echoes came out in 2004, and while it didn't match the flair of the first one, it was still a pretty good game in and of itself. In 2007, however, the Metroid Prime Trilogy got an overhaul in controls. The motion sensor controls actually worked really well with Metroid Prime 3. Even then some of us were probably thinking, "Wouldn't it be great to play the first two games like this?" And now Nintendo is letting us do just that. You can now plow through all three Metroid Prime titles. The entire trilogy is on one disc and they've got those added controls for those who enjoyed them in Metroid Prime 3. It might bring into question as to whether or not it's worth it for those who played the previous two games. That depends on if you want a different experience. It's worth considering, though, because you're getting three games for the price of one.
If you've never played Metroid Prime before--any of them, then this is a good way to introduce yourself to the games. There isn't a whole lot to discuss with Metroid Prime. They're beautiful games that put a huge emphasis on exploring and adventure. All three games do this while telling a story. Story isn't really a strong point with Metroid, however. Not nearly as much as exploring corridors, collecting upgrades, fighting colossal bosses and backtracking.
The Wii remote lets you play the first two games in the same manner you played the third. Giving you the Wii Remote as your gun. You'll move around using the analog stick and point, shoot and turn using the Wii Remote. Metroid Prime works with these controls because there aren't exactly a million things to do, or a million different weapons to switch between. Since just about everything stacks it can work well enough. If you didn't like the controls of Metroid Prime 3, however, then you're probably not going to here. It's essentially the same thing for every game now. The controls on the Gamecube weren't clunky, but there is something smoother about using the Wii remote for certain tasks.
There are more than just controls added to the experience, though. Metroid Prime 1 and 2 now have the same rewards system as Metroid Prime 3 had. When you perform certain tasks or meet certain objectives, you'll get a credit which can be used to exchange for unlockable content. More than that, the games also get a slight improvement in graphics, including a wide screen presentation and improving on some graphical textures. The Metroid Prime games were beautiful enough on the Gamecube. Essentially the games look just like their Gamecube counterparts, they just have a few smoother textures and a widescreen presentation.
The big question is whether or not to get this package if you already own the games. That depends on whether or not you think playing with the motion sensor controls is worthwhile or not. The control scheme in and of itself is actually quite good, but you're not getting a different game. They're the same games you've played before. Metroid Prime 3 is unchanged from what you originally got before. This also means you might suffer from similar problems. The motion sensor controls are good, but can sometimes be a bit sensitive. Most people might have already experienced these controls before if they played Metroid Prime 3. If you liked what you got, then yes, it's worth investing in this to use those controls with Metroid Prime 1 and 2. In part because it's a good deal. If you weren't a fan of Metroid Prime 3's control scheme, I can't imagine why you'd want to pick up this collection. Even if you don't buy the collection, it might be worth checking out for those who are curious to experience Metroid Prime 1 and 2 in a new light.
In other ways it feels like a more definitive way to play Metroid Prime because the controls do work rather well. It might not be a brand new experience for those who mastered the Gamecube titles, but it will certainly be different. And getting three games for the price of one isn't so bad at all, either.
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Showing 1-1 of 1 posts in this discussion
Initial post: Jun 17, 2013 12:49:16 PM PDT
Calvin J. says:
Belittling MP 2: Echoes to "pretty good" is a great insult and spit in the face to both the game and Retro. It's not pretty good, it's not even very good. It's great, fantastic. Perhaps not as good as the first Prime, but it's an exceptional game nonetheless.
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