16 of 20 people found the following review helpful
Keeps going and going and going,
This review is from: Elder Scrolls V: Skyrim - PC (DVD-ROM)
I've picked up a copy of the new Elder Scrolls game since Morrowind, but I never stayed involved with the game beyond a few hours. I played Oblivion for about an hour and called it quits. When I first saw the trailer for Skyrim, I figured I would pick this one up and try it on for size. After about 60+ hours of gameplay, I wish every game had this sort of depth and feel to its imagined world.
Skyrim, while lacking in eye-candy for PC, is a vast, well-implemented world with more action in its pinky finger than many games have throughout their brief playthroughs. The opener is a brief training session that tosses you into this world, setting you on a questline, a path of your choosing, or no path at all. I chose to follow the questline, but there were many times when I stumbled upon some ruins, camp, or a mineshaft where I happily liberated its inhabitants of their belongings.
A big part of the game are the Dragon Words(your Shout), many hidden within the bowels of several dungeons whereas others are under the open sky closely guarded by a dragon which was all too happy to strafe my butt with fire or frost(or just chew me up and spit me out). The first time I saw one strafing the locals, I was mesmerized by it, fascinated that I was playing a game where dragons could throw someone a beating, including me, and I could equally dish it out as Dragonborn.
Unfortunately, this game is littered with bugs, none of them showstoppers on their own, but the sum of their parts just becomes a pain. The interface is cumbersome, too much like navigating windows explorer, even unresponsive at times, and lags as the saves accumulate. The eye-candy just isn't there, even as the world of Skyrim gives you a fantastic view of the tundra or the mountains where your destination lies secluded from the world.
I played the game on Expert(often one-shoted while playing on Master), but found this to be unbalanced, though this may be due more to the surroundings (or my crappy playing). It's easy for mobs to stack and I found myself being pounded on by all of them at once with no place to maneuver. The combat tends to degrade into a dish it out and retreat down the hallway as they come at you one-at-a-time scenario, an effort I found effective but obtuse. Combat with Dragons, however, remained a challenge, and the more powerful shouts made the difference, buying me the time to get a powerful shield bash in or summon an astronach to hurl firebolts at it. (shooting it in mid-air was futile)
The community has stepped up its game by producing texture replacements which put the vanilla to shame. Therein lies my problem; as I added each improvement to my game, I became more disappointed in the game I bought, being more impressed with the community of dedicated modders than the game developers themselves. Granted, Bethesda has supplied a wonderful sandbox to play in and dress up, but it has been quickly overshadowed by its enthusiastic fans (some fanboys). I have put the game away until the stability patches catch up with the community and the CK allows for some excellent modding; the better mods will prevail while the mediocre will fade away. The game is a lot of fun, but I would have preferred the eye-candy and stability to go along with it.
I ran this game on an i7 920, 6GB, Win 7 32-bit, GTX 460 x2 in SLI on an Intel MB