106 of 137 people found the following review helpful
Brilliant improvement- Upgraded D-pad, Impulse triggers, and ridiculously and comfortably slick,
This review is from: Xbox One Wireless Controller (Video Game)
Ok, first, let me get one thing out of the way.
The xbox 360 controller was probably one of the best, if not the best, gaming pads I have ever had the privilege to use. Even after all these years on market, it never gets old.
Now, the X1 controller is, without a doubt, a new standard in the xbox's line-up of controllers. I have bought this one from gamestop and it's in my home, ready to be played with the xbox one, so this review is a summary of using the controller from all of the events that I have attended (xbox one tours, microsoft store xbox one events, e3, gamescom, etc.) so I have had a fairly lengthy time using the controller. The ergonomics are simply brilliant as the controller fits snugly in your hand and it is a bit smaller and tighter so all the buttons are more easily reachable.
One of the best things about the new controller is the impulse triggers feature. Oh, man. These things are just great. They said that they integrated a whole bunch of tiny rumble parts so that when you shoot a weapon, drive a car, run in a game, etc.- whatever you do in a game will match the action to the rumble feedback for more realism. I tried this out with forza and man, this is a world of difference. This feature alone would warrant this controller 5 stars, but the improved grip on the thumbsticks, the more fluid trigger-to-button layout, and the removal of the battery pack bulge on the back add even more value to this controller.
Now, the last thing I have to mention. The D-pad has been finally fixed. It now rests in a depressed setting at the same location as the x360 controller, but now the D-pad is designed to work flawlessly with fighting games and other games that rely more on the D-pad. I tried this out with killer instinct at one of the events and it worked wonders. Huge, huge improvement over the xbox 360 D-pad (which was just awkward).
Overall, the Xbox One controller is brilliant, already piling more improvements and features on top of an already awesome xbox 360 controller.
The improved D-pad, innovative impulse-triggers feedback mechanism, insanely comfortable grip and ergonomics, and other tiny little things make the Xbox One controller a great new addition to the Xbox family of controllers.
Oh, and that sweet looking Xbox logo at the top looks slick as ever.
Hopefully, my impressions/review helped any of you guys and gals out.
Peace and game on.
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Showing 1-3 of 3 posts in this discussion
Initial post: Jan 26, 2014 6:28:05 PM PST
Are you joking ? This control is awful. You must be a very poor gamer if you think this control is good. All skilled players that I know are sick about the control. It is awkward and it hurts your hand. The thumb joy sticks have almost no resistance now and it makes it very hard to aim in first person shooters. The bumpers just suck. Read the myriad over reviews out here and on youtube. I find it hard to believer that any one praising this monstrosity of a controller is not getting paid off or something.
In reply to an earlier post on Feb 14, 2014 3:13:48 AM PST
[Deleted by Amazon on Apr 20, 2014 10:42:07 PM PDT]
Posted on Apr 20, 2014 4:59:13 PM PDT
Last edited by the author on Apr 20, 2014 5:01:58 PM PDT
I love this Xbox One controller for my first person shooter/third person games. However the D-pad is upgraded, but continuous use of it cramps my thumb up pretty quick. I never had a controller do this so quickly before. You can only do this by playing with D-pad for a constant use of 30-60 minutes at least. Most people on Xbox One however do not play fighting games like me. Wish Microsoft could update the design a little to help with this issue, but I'm sure the main crowd will mostly play Titanfall/Call of Duty. Most will use the D-pad for selecting weapons (options that don't require continuous use, which it is perfect for). :(
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