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101 of 104 people found the following review helpful:
4.0 out of 5 stars Great Game, not-so-great controller
The gameplay is GHIII is fantastic (The Boss Battles in career mode are a little silly, but they are thankfully optional). The track list is awesome and the songs are extremely well implemented and fun to play.

The wireless controller included in this PS2 bundle, however, is a big step backwards from the wired SG controllers bundled with GH I and II. I have...
Published on October 29, 2007 by Kurt Sample

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50 of 56 people found the following review helpful:
2.0 out of 5 stars Activision didn't pull through very well GH3 could have been much better.
I originally bought a PS2 just to play guitar hero 1. And it was quite ground breaking. I then followed it up and bought GH2 and Rock the 80's. GH2 was a big improvement over the first, and 80's is the exact same engine as 2, just with different songs and graphic overlays.

Now, I was expecting quite a bit for GH3 but I don't think I was expecting anything...
Published on October 28, 2007 by ||-||

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101 of 104 people found the following review helpful:
4.0 out of 5 stars Great Game, not-so-great controller, October 29, 2007
By Kurt Sample (Rochester, NY United States) - See all my reviews
(REAL NAME)   
Fun:5.0 out of 5 stars 
The gameplay is GHIII is fantastic (The Boss Battles in career mode are a little silly, but they are thankfully optional). The track list is awesome and the songs are extremely well implemented and fun to play.

The wireless controller included in this PS2 bundle, however, is a big step backwards from the wired SG controllers bundled with GH I and II. I have experienced several random drops in response from the green and yellow buttons (not due to proximity from the receiver, I was less than four feet from the console). The buttons just stopped working. Also, the whammy bar is much closer to the strum bar, and my fingers on my strumming hand kept getting caught in it. Finally, the tilt sensor on my controller only worked intermittently, which was doubly frustrating because they moved to start and pause buttons directly behind the whammy bar, so the alternate method of triggering "Star Power" (hitting the start button) is almost impossible because you have to take your strumming hand off of the strum bar and bring it up and over the whammy bar. I'm returning the bundle and buying the stand-alone GHIII game, and I'm ordering a wired GH2-style controller directly from Red Octane.
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50 of 50 people found the following review helpful:
4.0 out of 5 stars Still the same Guitar Hero, but with some great additions, November 1, 2007
By Harvey H. Meeker (Shelton, CT USA) - See all my reviews
(REAL NAME)   
Fun:5.0 out of 5 stars 
Guitar Hero 3 (GH3) is the fourth iteration in this series of games despite it being labeled the third, though for most people the 80s edition that was the actual third game was a bit of a footnote since it only came out on PS2 and had very little in it that differed from Guitar Hero 2 other than the songs.

GH3 continues with the same basic formula as the previous games which will keep fans of the series happy, but at the same time adds some welcome new features. One of the best additions is that of online play so that you can now do co-op, face-off, pro face-off and battle mode with a friend over the Live network.

The battle mode is a change up from the normal face-off modes in that instead of gaining star power you acquire attacks from playing certain sequences of notes. Then when you turn the guitar up as if you were going to use star power it instead launches an attack at your opponent. The attacks vary in their nastiness and while I was skeptical of this new aspect of the game it's actually a nice twist for those more competitive players.

Another addition is the co-op career mode, but unfortunately you can't play this mode online which means you'll have to get a friend over with their guitar to experience this mode.

Speaking of the guitar the new wireless Gibson Les Paul style guitar controller is a welcome change from the original 360 GH2 controller. Overall it just feels a lot more solid, especially the whammy bar. Not being wired makes a big difference in terms of convenience. There are GH3 bundles out there with the original GH2 controller in them and I would recommend passing on those in favor of the wireless bundle.

The career mode remains mostly the same as in the previous games. There are now little animated vignettes between each set that don't add much to the overall experience, but certainly are a welcome change from the old bus driving across the country scenes in the previous games. The other addition to career mode is that at the end of certain sets you have to enter battle mode with another guitarist. By now most people know that Tom Morello and Slash are the two real guitarists who you battle against in the game. Both contributed original guitar compositions for their battle sections and can be unlocked as avatars in the game.

The playing experience itself is much the same, though it seems the game is even more forgiving in the timing of when you play notes than even GH2 was and hammer-ons and pull-offs are also very easy to do. For experienced players this will obviously make the game easier in some respects, but at the same time the note structure has been mixed up a bit and the later songs are pretty challenging on Hard and Expert.

While the multiplayer aspect adds a lot more playability to the game at the same time the core of the experience remains the songs and for this game there are even more original songs than before and the song list is pretty great.

Overall GH3 rocks the house in much the same way as the previous games, but with the addition of some new features it doesn't feel like more of the same. Multiplayer adds a new aspect that should give the game a lot more life overall between those times when you get your friends over to the house.

Here is the list of tracks by the original artists (or in the case of Talk Dirty to Me, original vocalist) used in the game. This doesn't include the bonus tracks by the less well known artists.

"Talk Dirty to Me" - Poison (Vocals re-recorded by Bret Michaels)
"Bulls on Parade" - Rage Against the Machine
"When You Were Young" - The Killers
"Miss Murder" - AFI
"Lay Down" - Priestess
"Paint It, Black" - The Rolling Stones
"Anarchy in the U.K." - Sex Pistols (re-recorded)
"Kool Thing" - Sonic Youth
"My Name Is Jonas" - Weezer
"Even Flow" - Pearl Jam
"Same Old Song and Dance" - Aerosmith
"Welcome to the Jungle" - Guns N' Roses
"Cherub Rock" - The Smashing Pumpkins
"The Metal" - Tenacious D
"Before I Forget" - Slipknot
"Stricken" - Disturbed
"3's & 7's" - Queens of the Stone Age
"Knights of Cydonia" - Muse
"Cult of Personality" - Living Colour (re-recorded)
"Raining Blood" - Slayer
"The Number of the Beast" - Iron Maiden
"One" - Metallica

--Co-Op Campaign--

"Sabotage" - Beastie Boys
"Reptilia" - The Strokes
"Suck My Kiss" - Red Hot Chili Peppers
"Helicopter" - Bloc Party
"Monsters" - Matchbook Romance
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41 of 42 people found the following review helpful:
4.0 out of 5 stars Nothing new, a few flaws, but still fun, November 4, 2007
By Susan Benett (Newton, MA USA) - See all my reviews
(REAL NAME)   
Fun:5.0 out of 5 stars 
Neversoft's first take on the Guitar Hero franchise really doesn't make any changes to the formula Harmonix created with GH1 and GH2. This isn't really a bad thing since the GH1 and GH2 formulas are so great, but it would have really been nice to see something new for the series. Here's a breakdown of the game:

Graphics:
The graphics on the PS2 version of the game are really nice and definitely have more detail and flair than with the previous Guitar Heroes. Unfortunately, the frame rate drops and the song slows down and gets a little choppy when you use star power. This is really too bad because I usually try to use star power on the parts of songs that I find difficult and this really messes me up even more than I would regularly.

Gameplay/Guitar:
The gameplay pretty much follows the old GH formula, except for the fact that the window of time that you can a play a note in has been extended a little bit. This isn't such a bad thing because some of the later levels in the game would be nearly impossible without this small change. The Gibson Kramer guitar that comes bundled with GH3 is the first stab at a wireless controller for the GH franchise and unfortunately it didn't work to well. The first guitar I got was defective and wouldn't connect to the wireless adapter so I had to return it and get a second one, which did work. Since then my new controller has worked pretty well, but once I had to restart my PS2 to get the controller to work.

Set list:
This is where GH3 really shines. This is definitely the best set list yet. It includes songs like Paint it Black by The Rolling Stones, Welcome to the Jungle by Guns and Roses, and One by Metallica. Nearly all the songs are originals and they all sound really great. This is the best Guitar Hero set list yet. Unfortunately, there are a couple songs which you can only unlock in co-op, so if you don't have a second guitar you'll have to either attempt to play with a regular PS2 controller, or just forget about playing these songs. These co-op only songs aren't small songs either, a couple of them like Suck my Kiss and Sabotage are actually advertised as some of the top songs in the game on the box.

Career/Co-op Career:
The regular career is exactly the same as the past GH game except for the addition of some little cartoons after every set and three boss battles placed throughout the sets. The cartoons are cute but really add nothing to the game. The boss battles are quite fun and challenging, but since there are only three they don't really make up a big part of the career. Also the songs that you play during the boss battles are only playable in single-player career, so as awesome as it sounds to battle your friend to either Tom Morello or Slash's solo filled battle song, sorry, but you can't. The co-op career is really good and it's really fun to be able to play through the career with a friend.

Overall:
Guitar Hero 3 is basically the same as GH1 and GH2, it has the best songs of all the GH games, and the controller is flawed but it is nice to be able to play wirelessly. It's too bad that there's nearly nothing new, but it still includes all the fun of the other guitar hero games.
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44 of 46 people found the following review helpful:
5.0 out of 5 stars Rock Band vs. Guitar Hero 3, March 22, 2008
By trashcanman (Hanford, CA United States) - See all my reviews
(TOP 500 REVIEWER)    (VINE VOICE)   
Fun:5.0 out of 5 stars 
Length:: 2:31 Mins

Length: --:-- Mins


So which to buy, Rock Band or "Guitar Hero III: Legends of Rock"? The big money is on both, but which of the two is the best? That all depends on what you want out of YOUR kicka$z rock simulator. Both have flaws and can be excruciatingly difficult, both are insanely fun to play, both are great party games, both cost an arm and a leg and both ROCK THE MUTHA@#%*ING HOUSE! The wireless guitar controller for GH3 works wonderfully with RB, but there is no such love for GH3 if you buy the RB guitar. If you don't want to drum (singing can be done in a pinch with your xbox live headset), then buying the GH3 bundle is a no brainer as the gameplay, song quality, and presentation is far superior than RB's. Plus, after you're done thrashing it up with GH3 you can get the RB game for a mere $60 (or cheaper) and enjoy it's very customizable characters and super-eclectic song selection using the GH guitar. Also in GH3's favor is a new version of "Anarchy in the UK" recorded by the Sex Pistols just for this game. Slash, Tom Morello, and Brett Michaels also make appearances in-game which is sweet. Score one for the Legends of Rock.

However, the fun of playing drums in RB should not be underestimated. It's pricey, but if you've got the dough and a little bit of rhythm and aren't tone-deaf (like me) than RB is like 3 games in one: guitar/bass, karaoke, and drums. Plus there is an amazing and ever-growing selection of downloadable songs (priced about $2 each) from bands like The Police, Grateful Dead, The Clash, and Metallica. So for a few extra bucks you can increase the game's replayability even more. Not a big fan of the "nickel-and-diming", but to play "Complete Control" and "Synchronicity II", it's worth it. Plus, did anybody say "ultimate party game?" My friends and family aren't gamers so I don't get to indulge the multiplayer nearly as often as I'd like (though the wife does enjoy singing on occasion and this marks the first time she's enjoyed a videogame not named "Tetris") but I can assure you that the Band World Tour career mode is outstanding and much better than the lonelioness of the Solo Tour. GH3 also features downloadable songs, but they aren't particularly enticing to me even though the game itself features the most rockin' collection of songs humanly possible: thrash, hardcore punk, blues, avant-garde alternative rock, and much more. I've also gotten 4 songs ("Dream On" and 3 Dropkick Murphy jams) for free by keeping an eye on xbox live so hurray for Activision on that one.

Now the bad. It's annoying to have to beat every single song to progress on solo modein RB. I've been stuck on the insanely long and difficult "Green Grass and High Tides" by The Outlaws on drums and I don't really have time to practice a 10-minute song over and over. GH3 let's you skip a song on each difficulty level if you choose and is easily the more challenging game when it comes to the guitar. The notes come fast and hard even on normal difficulty and the final run of songs will make you head spin and fingers hurt if you're not one of those inhuman gamers who can do this stuff blindfolded. And if you are, I'd like to eat your brain and gain your powers like Sylar because I've got only slightly more talent for this than I do real guitar playing -which is significantly easier than playing expert difficulty on GH3. I play these games to relax, not to go all Pete Townshend on my gaming equipment. Normal difficulty on RB is absolute cake after playing GH3, and the timing on notes often isn't right either, but when you go into hard difficulty the game goes from slightly challenging to impossible for me about halfway through the solo career mode. At least GH3 ramps up the difficulty slowly. There is no such problem on Band World Tour mode, by the way. YOu can pretty much pick and choose what you want to do and what songs to play. RB's flaws and a very cool, over-the-top style make GH3 the king of guitar games. But, again, if you want to drum or sing RB is the only game in town. Unless you get American Idol , that is. And if you do, you suck. Majorly. And still can't drum.

The bottom line is this: if you love rock music, save up whatever you can and buy both. Even if you have to buy them piece-by-piece like I did, both games are awesome for rock music fans. If you're into the hard stuff like Slayer and Dead Kennedys and do most of your gaming singleplayer than go for GH3; the game's song selection adn challenge is unrivalled. If you prefer more mainstream alternative music like Radiohead and REM than RB is your ticket. While GH3's guitar battle mode is very cool, RB definitely gets the win on the multiplayer aspect. If you've got 3 friends or family members who are into it, there is no better way to enjoy some great music together than with RB. There is some song overlap as both games feature "Sabotage", "When You Were Young" and others which is annoying and there should never, ever, EVER be a rock game -much less two- with no Jimi, no AC/DC, and no Van Halen. It's just not right. But all is forgiven because these are two killer gaming franchises that will keep us busy (and broke!) for years to come. Rock on!
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107 of 119 people found the following review helpful:
5.0 out of 5 stars Some flaws, but overall a great game, November 11, 2007
Fun:5.0 out of 5 stars 
This review is from: Guitar Hero III: Legends of Rock Bundle (Video Game)
I come to Guitar Hero 3 for the Wii having played Guitar Hero 2 on the PS2 at Expert difficulty. Sometimes formula can be a bad thing, other times it's not. This is one of those "not" times.

The game plays basically the same as its predecessor, and on top of that it's got a better set list. After reaching 5-star level on nearly all the songs at Expert difficulty in Guitar Hero 2, I found that the list of songs that I actually just enjoyed playing was very short. That's not so much the case with Guitar Hero 3, which has a larger collection of songs that are both fun to play and to listen to.

There are flaws, though. It seems to me that the new developers decided that they needed to tweak the Hammer On/Pull Off controls a little, and the result of this tweaking was that there were many times throughout the game where I instinctively didn't strum because two notes were close together, but one of the notes inexplicably required you to strum. Although this increases the difficulty, it feels awkward and forced (you could, after all, just do away with HOPOs altogether rather than making them unworkable at seemingly random times).

I'm not a big fan of the boss battles, either. The battle mode seems a good idea for balancing multiplayer Guitar Hero, because Guitar Hero 2 suffered significantly from the fact that an Expert player could hardly help beating anyone playing on Medium in the Face-off mode, at least not without putting down the guitar, which isn't exactly fun. However, the battle mode really has no place in the single-player career mode, where all I'm looking to do is play some songs.

It doesn't help that the boss battles are not very well executed. The final boss battle had me stuck for quite some time, simply because the battle power-ups that I was getting weren't very useful against the opponent. When I finally got the right power-up, defeating him was trivially easy. That means the battle was far too dependent on randomness, which isn't really fun in a game that's good precisely because it depends completely on skill.

Add on top of this the fact that, for no obvious reason, the songs that you play in the boss battles can't be accessed away from those battles. That means there's no way to just play these songs. You've always got to be worried about defeating an opponent who's messing up your ability to play. Along the same lines, certain songs are only unlockable by playing multiplayer mode. I wouldn't call that a good idea in any case, but it's especially annoying on the Wii version, because there currently is no guitar available for separate purchase, which means you must find someone else who owns both a Wii and Guitar Hero 3, and most people I know who have the game have it for PS2 or XBox 360.

The game is still lots of fun even with these flaws. There are some good new features to balance things out, such as the ability to play the game online (though again it seems that more often than not when I go looking for an online game, there aren't any available). I think I like the Wii guitar controller better than the PS2 controllers for Guitar Hero 2, in part because they seem more responsive. A number of times when using the PS2 controller and strumming very rapidly while attempting to deploy Star Power, I have had the controller frustratingly not register my movement despite holding the controller vertically. I haven't noticed such problems on the Wii.

As far as difficulty goes, if you played Guitar Hero 2 on Expert, then it won't take you long to get through Guitar Hero 3 on Expert, either. Some of the songs are still difficult (and some will cramp your hand), but because the gameplay mechanics are the same (and that is a good thing), if you're good at Guitar Hero you're good at Guitar Hero. You won't have too much trouble with the vast majority of the songs in the game.

All in all, if you liked Guitar Hero 2, you'll probably like Guitar Hero 3. If you didn't, why are you reading this?
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113 of 128 people found the following review helpful:
5.0 out of 5 stars Rocks So Hard It May Hurt Itself!!, October 28, 2007
By Anna Hope (PA United States) - See all my reviews
(VINE VOICE)    (REAL NAME)   
Fun:5.0 out of 5 stars 
This review is from: Guitar Hero III: Legends of Rock Bundle (Video Game)
I've never played the previous games in this series but this game is addictive! The Wii remote is easy to tuck into the guitar and the tutorial is pretty easy. Instead of strings you have a bar you push corresponding to how fast the notes move. I've never strummed guitar, my husband has. And I'm thrashing him at this game!

You work you're way up from a garage band, earning money along the way that you can spend in the games store for goodies like new outfits, real songs from around the world, and extra characters.Your current playlist is good with songs everybody knows even if their a poptart. You may even get asked to do an encore! My one gripe is their aren't that many chick songs, at least not on the levels I've played.

If you can find a second guitar remote you can rock head to head, which I plan to do with the spouse. I'll need to find a pink faceplate though. The makers said they'd have alternate fronts, so here's hoping. The guitar/remote is about the size of a eukalalie but still manages to make you feel very boss and you'll suddenly find yourself moving with attitude to the rhythm.

Stop reading and go play one!!!

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26 of 27 people found the following review helpful:
4.0 out of 5 stars Life in Mono, November 30, 2007
Fun:5.0 out of 5 stars 
This review is from: Guitar Hero III: Legends of Rock Bundle (Video Game)
Guitar Hero 3 is great, however there are some problems with this particular version.
First, let me point out the obvious. This is the first and only Guitar Hero game for any Nintendo system. Currently only Rock Band Special Edition has been released for Wii, there are no plans for any of the three other Guitar Hero games will come to Wii. In other words this is the only game in town for GH on the Wii and sadly the game plays songs only in Mono. This means if you have a fancy surround system, the music would only come out of the center speaker. You can rig it up so that the same mono sound comes out of other speakers, but that is not even an approximation of Dolby Pro Logic II. This is a negative, but shouldn't really prevent anyone from picking this game up.

The game itself is still as good as Guitar Hero 2 Bundle with Guitar or Guitar Hero (Game Only). In fact I would say that generally on the same difficulty level this game is a bit harder that the others. The set list, like the others, is a combination of classic and modern music. This is an online game, so you can play against people online and they claim that at some point additional songs will be available to purchase (not likely).
The new feature for this one is the battle mode. In these special boards you will face off with Slash, Tom Morello, etc... and instead of star power you get attacks to use against your opponent. It is well done, but since it is only a few songs it doesn't play a major part in the game.
The Gibson branded guitar looks great and the Wii-mote actually plugging into it allows for better tilt functions. Also it rumbles and sound comes out of the controller, though it is rarely used (rumble for star power and speaker mostly for missed notes) it does put this version over the other guitars.
The big negative is the mono sound from the game. Even though the packaging clearly says Dolby Pro Logic 2, it is only in that sound format for the menus and whatnot. [On 12/6/07 Activision acknowledged this bug and offers a disk exchange.]

Since this is a music game, the mono sound is a negative, but really it shouldn't prevent anyone from picking this up. There will be a disk exchange coming in the future [I totally called that one], in the meantime, rock on.

EDIT: Here is the press release from Activision spokeswoman Rhy-Ming Poon:
"We recently became aware that some consumers have not been able to enjoy the full audio output in the Nintendo Wii version of Guitar Hero III: Legends of Rock. We are currently working with Nintendo and are planning to issue an improved audio experience in future versions of the game. We expect to have re-mastered discs available by early 2008 and we will be offering consumers replacement discs at no cost once they become available. We thank all of our customers for their support and patience."
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50 of 56 people found the following review helpful:
2.0 out of 5 stars Activision didn't pull through very well GH3 could have been much better., October 28, 2007
By ||-|| (Detroit, MI) - See all my reviews
Fun:4.0 out of 5 stars 
I originally bought a PS2 just to play guitar hero 1. And it was quite ground breaking. I then followed it up and bought GH2 and Rock the 80's. GH2 was a big improvement over the first, and 80's is the exact same engine as 2, just with different songs and graphic overlays.

Now, I was expecting quite a bit for GH3 but I don't think I was expecting anything over the top of what is possible. And here start all my issues with GH3:

1. Sony added bluetooth to the PS3 which was an amazing idea. There was NO need to add a wireless dongle. There is wireless built into the PS3 for a reason, USE IT! A wireless dongle for PS2 would be understandable. But common activision, there is NO excuse for the dongle.

2. The implementation of the GH3 controller with the PS3 is below standards. You CANNOT turn on the PS3 with the controller like you can the sixaxis.

3. People have been waiting for a guitar controller for the PS3 so they can play the old GH's on the system. Here is the controller everyone has been waiting for, but sorry... this controller doesn't work with anything but GH3. GH I, II, and rock the 80's still have no way to play on a PS3 even though sony added backwards compatability for legacy games.

4. Why couldn't they model the guitar after a sixaxis? They could have made the guitar run just like a sixaxis which in turn would create a seamless integration with the PS3 like it should be. The 5 colored buttons could stay the way they are right now, the two bottom triggers on the sixaxis are pressure sensitive and could have been used for the wammy bar. The built in motion sensor could be the 'star power' trigger, and there is still many more buttons left over. There is no need for such a poorly integrated controller.

5. The overall timing of the game feels 'off'. I've calibrated and still the game doesn't feel right.

6. In practice mode, your calibration doesn't work. So if you calibrate your TV with lets say 50ms, in practice mode it's always at 0ms no matter what. In the high ms (80+) you will not be able to hit one note properly. Go try it and see for yourself.

7. There are some great songs on here, but there is way more filler than the good stuff. I've already beat the game on expert, and I got excited for maybe 4 or 5 songs the entire way through. Mostly it was "lets get this over so I can move on" type songs.

8. The guitar runs on 2 AA batteries. Again, if this was modeled after the sixaxis like it should have been, it would have been a simple usb cord to charge the guitar. Yeah I know it's just 2 batteries, but I still feel the developers were lazy putting this package together.


There are positives, the removable neck is great, the guitar feels solid, removable face plate, updated graphics (720P), downloadable content in the future. But I still feel let down with this one. Let the flaming begin ;)
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57 of 65 people found the following review helpful:
3.0 out of 5 stars Disappointing compared to GH II, November 4, 2007
Fun:4.0 out of 5 stars 
I had to return the GH III bundle I bought because the yellow and orange frets did not work at all. I just thought that I had bad luck and got a bad apple in the bunch. So, I was happy that all of the buttons on the second guitar worked. That is, until a few minutes into the game, the neck popped out a little bit from the body of the guitar and none of the buttons worked. In fact, I couldn't figure out why the buttons wouldn't work for a while. Anyway, after fixing that by popping it back in, I played for about an hour. Tilting the guitar to set off star power doesn't work! I had to shake violently and even then, it would only set off star power intermittently.

Not crazy about the set list. But I guess opinions can differ on that. But the pop-up note streak thing (i.e. the pop up that indicates that you have hit a 50-note streak, 100-note streak, etc.) is more distracting than helpful.

The battles with the "bosses" are really stupid. My addiction to the game is largely due to the fact that you get to listen to great music while you play a game. But these stupid battles made the game...childish. And it's just frustrating to have to waste my time on something that doesn't really require GH skills.

Anyway, the main burn for me is that the wireless guitar that comes with the bundle is AWFUL. AWFUL. I'm going to try to return the whole thing tomorrow.
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28 of 31 people found the following review helpful:
5.0 out of 5 stars Great Music, Great Solo Play, Great Group Play, October 28, 2007
Fun:5.0 out of 5 stars 
I adore the Guitar Hero series. It is incredibly fun, can be played co-op, and exposes players to all sorts of great music. Guitar Hero III ups the ante with even more fantastic songs plus a new battle mode for fun head to head gameplay!

Once again you're a small time band starting off in your garage - or make that, your back yard. As you play through songs on your guitar controller, your career begins to take off. You make videos, play larger arenas, and earn money. The money lets you buy yourself new outfits and guitars. As you battle special players, you unlock their characters - like Slash from Guns 'N Roses.

In every Guitar Hero game there have been songs I've liked and other songs I haven't liked. That's going to be true pretty much no matter who you are. They try their very best to provide a wide range of music to suit all guitar tastes, and they do an excellent job at it. Some of the songs are SUPER in this set and got me up off the couch dancing around while I played along.

The new battle mode is a ton of fun. Before, you'd get a simple encore at the end of each set. This time you occasionally have to fight a newcomer for guitar supremacy. In battle mode you earn "attacks" that you can then lob at your opponent. These do things like break strings, make you play double notes, make your screen shake, and much more. It is super fun. Near the end of the game when you're down in "Hades", you have to battle the devil himself playing ... Devil went down to Georgia!

There are of course the extras to unlock by doing things like playing 100 notes in a row, the ability to play against friends head to head locally, plus the new ability to play against others online! Talk about a true challenge! It was always scary enough looking at XBox Live and seeing how amazingly high some of those scores were. Imagine trying to play those people live?

The graphics are great. Each location is fleshed out in fantastic detail, from the flickering flames of Hades to the glowing red lanterns of your back yard. The audience always seems a little robotic, but heck, how much do you want from a guitar game?

Many of the songs are now original band-sung songs - including a Living Color song that the band re-recorded specifically for this game! There are still a collection of songs that are "in the style of" - some are good, some are really not so good. The Stevie Ray Vaughn song stands out as the not-so-good reproduction. Still, what can you do. Why aren't those bands giving the Guitar Hero guys permission to use their real tracks? Don't they know how immensely popular this game is?

The wireless guitar controller and it's worked pretty flawlessly so far. We've noticed a tiny amount of 'misses' with the red button, but that may be us getting used to it, we'll have to see.

Highly, highly recommended. It was so much fun that my boyfriend, a guitar player, would occasionally try to play the "real notes" rather than the Guitar Hero game notes. It really is absorbing!

Make sure you get TWO guitars to go with it, so you can play with a friend!
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Guitar Hero III: Legends of Rock Bundle
Guitar Hero III: Legends of Rock Bundle by Activision Inc. (Nintendo Wii)
$102.99
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