Amazon.com: Customer Reviews: Tales of Vesperia

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63 of 68 people found the following review helpful:
5.0 out of 5 stars The Finest Tales Game
Pros:

+Engrossing storyline, thanks to some well developed characters
+Fun, Addictive Battle system
+Very well written dialog with a good sense of humor
+Good voice acting
+A Fairly good soundtrack
+Good looking game

Cons:

-A lot of story exposition, some of it not even necessary
-Battling can...
Published 18 months ago by Nite

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15 of 20 people found the following review helpful:
3.0 out of 5 stars Evolutionary step for the series, doesn't try anything new.

The Japanese RPG genre has struggled to remain viable in today's video game market. With the poor showing as a possibility for any Japanese RPG in the western market, there is pressure on developers to change their formula in one way or another. Tales of Vesperia goes against the grain, in that it doesn't try to change anything. For fans this slight evolutionary...
Published 17 months ago by Zeph Greenwell

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63 of 68 people found the following review helpful:
5.0 out of 5 stars The Finest Tales Game, August 28, 2008
By Nite - See all my reviews
(TOP 100 REVIEWER)    (VINE VOICE)   
Fun:5.0 out of 5 stars 
Pros:

+Engrossing storyline, thanks to some well developed characters
+Fun, Addictive Battle system
+Very well written dialog with a good sense of humor
+Good voice acting
+A Fairly good soundtrack
+Good looking game

Cons:

-A lot of story exposition, some of it not even necessary
-Battling can sometimes rely on button mashing over skill

The Tales series has never been too big in America, but many of the games within the series are a blessing. Tales of Vesperia is a great outing that many fans of the series may enjoy. If this is the first time you've ever played a Tales game, then Tales of Vesperia is a good game to start with.

Tales of Vesperia takes place in a world where blastia, magical properties, are used to protect the denizens from monsters. There are also knights who help out and protect the citizens of the world. You play as Yuri, a man who left the knights mainly because he didn't like how the government treated the people. Obviously, there's something else a foot. Something more that this powerful empire is hiding and as Yuri and company you're going to find out what it is.

Tales of Vesperia may not have an original storyline, but it's told very well. Much of the dialog is very well written and sprinkled with its own fluffy humor. What really helps the story standout as being something much more than it is, however, is the cast of characters. They're very well developed and as you play you'll become really attached to them. Each also has their own distinct personality to help them along and they have their own charms about them. To help character development you can also watch skits, which are basically conversations among the party and they're completely optional. They really add to the characters by giving you a glimpse into just what they're thinking. If there was anything about Tales of Vesperia's story that is a little troubling, it would be that perhaps there's too much story in some areas. You'll run from one town to another only to backtrack to a previous town only to realize it was all done for story exposition and that you didn't really engage in a lot of battles. Yet, while there's a lot of exposition, there's still plenty of battling to be done.

The Tales games have largely been known for their battle systems. Once a battle begins you control one of four characters. You can all run around freely and land blows akin to a hack and slash game. You can also perform special techniques called Artes which will cost you tech points. It's all very simple stuff and feels very similar to the Star Ocean games. It can feel like a button mashing affair at times, and certainly the beginning stages of the game can be that way, but as you get further into the game it becomes less about hack and slash and more about strategy. Bosses in particular can be a challenge, especially if you want to get all the achievements. Some bosses require you to do certain things in order to get the achievement for them.

While you control one character the game's AI makes it a point to control the other three. Surprisingly, the AI does a very good job of keeping your characters alive and using items on allies who need them as well as healing. You can also set certain strategies and customize it up to help out. Even better than that, the game has multiplayer. Up to four players can play, although only the first player gets to control what happens in the field. For all it's worth, though, the battle system is superb.

Finally, there are abilities. Characters can equip weapons that will teach them certain abilities. If they use the weapon long enough they'll learn the ability and be able to use it whenever they want, provided they have the skill points required to equip it. There's nothing difficult about learning Tales of Vesperia's battle system. It's all relatively simple and easy to pick up on. So even if you've never played a Tales game before, the battle system is easy enough to learn that it shouldn't give you any trouble.

Graphics wise, Tales of Vesperia is gorgeous and runs very smoothly. Most of the dungeons you'll travel to also look nice. The enemies and bosses are very detailed and the load times are incredibly fast. The character designs are perhaps the best part as every character stands out as their own. Music wise, the game has a lot of memorable tunes that stand out. There are a few forgettable tunes but much of it really fills the situation. Much of the dialog in the game is spoken and the voice acting is very good.

If you're a fan of the Tales series, this is a great game to add to that collection. If you've never played a Tales game before and you're curious about the series, this is a good game to start with. With its easy learning curve and character driven story, most RPGers will find Tales of Vesperia to be a real treat.
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50 of 55 people found the following review helpful:
5.0 out of 5 stars The Best of all the Tales, September 8, 2008
Fun:5.0 out of 5 stars 
It's really a shame that game reviewers have started reviewing Japanese RPGs from the perspective of mainstream American gamers recently. Let's face it, most Americans don't like anime, and they don't like RPGs, so trying to tell them whether they'll like a game like this is pointless.

However, to any Japanese RPG fan who might actually play this game, it is unquestionably a 9 or a 10. It is the best Tales game ever, better even than the early Tales games from SNES and PS1, and better than Tales of Symphonia. It's miles beyond Tales of the Abyss for the PS2, which despite having decent gameplay, had characters that were the worst mutations of anime, who got really annoying and made parts of the game a chore. Tales of Vesperia, by contrast, focuses on the simple humanity of its characters, and always keeps their individual thoughts and desires in view. Not only does it stay true to its characters, following their adventures with humor and empathy, it's also conceptually the best cast any Tales game has had, for so many reasons.

The game is full of characters who, despite being based off of obvious anime cliches (like the individualistic hero dressed in dark clothing, Yuri) really jump off the screen. Even the 99% pink princess is charming because she's realistically naive but also well educated, and it doesn't hurt that she isn't voiced by an annoyingly high voiced little twit. The best of these are characters you'll remember after you play the game, like the characters of a good fantasy novel.

The world of Vesperia is actually rather innovative as well, I thought, though I haven't seen this mentioned in any of the press reviews, all of which spend a good portion of their time stating the bloody obvious: (WARNING: this is a Japanese RPG, which means it is from Japan and is an RPG, and so on).

What makes the game world feel unique is that, instead of being a normally peaceful, ordered place that is threatened by some mad Machiavellian villain or organization*, Tales of Vesperia begins in a world in which humans are a minority, struggling for survival. Early in the game you are shown that the only reason humans are able to survive at all in the harsh environment is because of magical force fields created by artifacts called Blastia barriers that protect the cities of the world, barriers that people rarely leave (anyone else smell a recipe for adventure?)

I'll stop there, because I don't want to spoil any of the game. Let me just say in conclusion, to anyone who's still undecided about this game: I have never played a Tales game that I would rank anywhere near my favorite JRPGs. My favorite JRPGs are Final Fantasy 4, 6, and 7, Suikoden 2 and 5, Chrono Trigger, Secret of Mana, the original Final Fantasy Tactics, Lunar, and the Grandia 3 combat system (though the game itself sucked after 5 hours). I've played a lot of JRPGs (too many...) and the above are the only ones that I've ever replayed. Tales of Vesperia is actually worth replaying. Every aspect of it is enjoyable, from the fast action combat to the beautiful graphics to the great characters and surprisingly great voice acting (no whiny main characters here!).

What's sad about the reviews this game has received is that you can tell most of the reviewers really enjoyed the game, and had almost nothing negative to say - they just felt that scoring it too high numerically would get them in trouble with the mainstream audience, and they may be right (I'm sure they know about that better than I do). What's a real shame is that as a result of all this, a game that is clearly the stand out in a long series (the Tales games have been around for years) is receiving a lower metascore than most of the previous games in the series! For example, Tales of Symphonia: 85. Tales of the Abyss: 80. Tales of Vesperia: 79. Sure, that's not a huge difference, but this is a game that should be scoring five points above Symphonia, not six points below! One last thing I didn't see mentioned in ANY of the reviews - and I obsessively read these things - the game has four player co-op! So if you like playing RPGs with a girlfriend, wife, sibling, or just some good friends, consider this review score an 11. Going from exploration to cut scenes to combat in this game is like going from a candy store to a game store to glorious paintball. Two thumbs up and all that, what what.



* (For those who play lots of JRPGs, this setting should sound familiar)


Pros:
Pretty much everything. See above. To me, the story is the most important part of an RPG, and the characters and how they interact with their world is the most important part of a good story. But the combat and graphics are also incredibly polished and probably better than any other RPG on the system.

Cons:
Every fourth cutscene or so isn't voiced, but because all the inter-party banter is voiced, the game still has more voice acting than a Final Fantasy game, and probably better voice acting too (and I love the Final Fantasy games).

I've heard the boss battles can be too easy if you control the mage character Rita for most of the game.

Oddly enough, the worst voice actor out of the main characters in the game seems to be the dog, Repede, whose bark lacks... um... conviction. That dog needs to stop smoking (and walking around with knives in his mouth).
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7 of 8 people found the following review helpful:
5.0 out of 5 stars My fave series of all time., September 7, 2008
By Skyclad (Michigan) - See all my reviews
Fun:5.0 out of 5 stars 
Tales Of Vesperia surpassed all of my expectations. Until now, Tales Of Symphonia has been my fave installment in the series, but this is far above and beyond that it ends up being a greater game in my opinion.

The BIGGEST upgrade in this game is that the skits are all FINALLY voice acted. Before, in the U.S. version of these games, it was just text you had to read, which sometimes you'd miss half of because they text wasn;'t on screen long enough.

The visuals in HD are truly amazing, and the voice acting is the best yet. What this series always had was many different ways to play, you can be a button masher, or spend time trying to time things out just right and learn new skills and get bonus achievement points.
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20 of 27 people found the following review helpful:
5.0 out of 5 stars The non-Final Fantasy game you won't be able to put down, August 29, 2008
Fun:5.0 out of 5 stars 
As someone who reads reviews before buying anything, I decided I would return the favor to Amazon.com by writing a review about a game that I believe is truly exceptional.

Let me start off by saying that if you have been looking for an old-school role-playing game, this is the game for you. This game features boss battles, monster battles, spells, dungeon crawls, small towns complete with an inn, a tavern, a general store that sells equipment and towns people with plenty of random things to say that add nothing to the story what-so-ever. Most of all, this game features a compelling story and a lot of dialogue for your reading pleasure. In My opinion, this is the best RPG I have played since Lunar series (PS1 and Sega CD) and Final Fantasy 7. I believe that these days, the only company people trust with RPGs is Squaresoft's Final Fantasy series and while I too play those games for a good story, a lot of times, I feel bogged down with all of the customization that must be done in order to truly experience the game. If you are like that, rejoice, for in this game, while there is some customization that can be done, it is not needed to fully enjoy the game. Just continuously equip the armor and weapons in the next town and be on your way, just like it used to be.

If you're looking for an original story, you won't really find that here. This is the classic story of the troublesome angsty youth with a chip on his shoulder and no known job or schooling who starts doing a remedial task that takes him away on a journey against a seemingly invincible foe. And what journey would be complete without a clueless love interest and band of comrades to help the main character discover his personal identity? Even though this story has been done to death, to me, this story was a breath of fresh air compared to the complex tales that many games attempt to wave which leave you concentrating more on the back story and the world's politics than on the main characters themselves.

Now let's talk sound, the voice actors are great. I would say a good portion of the text in this game is spoken and the voice actors do a good job of adding personality to a 2D character. I also appreciate that it doesn't sound like one person did all the voice acting. The music is perfect as well and though you won't recognize any of the songs, each one sounds familiar and won't sound repetitive even if it starts over. Another added touch that you won't notice unless you focus on it, is the sound of people walking. When you walk across a bridge, it clanks and as soon as your character steps onto the grass on the other side, it sounds different, instead of constantly sounding like you are walking on some kind of metallic surface no matter where you are.

OK, now we come to the graphics. This game has beautiful backgrounds, colorful and memorable monsters, unique characters and beautiful areas (towns, dungeons, caves etc.). The game uses Cel-shading which, if you are not familiar, makes all the characters look like they are in a controllable cartoon. The beautiful thing is, the cut scene characters look just like the characters you play with, so you know how in Final Fantasy games every so often they switch to the ridiculous CG shots? None of that here. While some might see that as a setback, I believe it really helps keep the story in perspective and makes you feel like you are in control of the whole story and not just a majority of it.

The battle system is not turn based at all and reminded me a lot of old Playstation games like Star Ocean or Grandia, where your characters are free to roam around the battle ground and you must move them to the enemy and press the "attack" button to attack. There is magic, but the battle system is best understood by playing the game for yourself. Or, if you would rather, you can play with a friend. No longer are your friends forced to sit around and watch you go through the story by yourself. In this game 2-4 players can play together (provided you have enough controllers). I believe they can only participate in battles with you, but I am not sure as I have yet to play the game with a friend.

All in all, this game is destined to be a classic. Not just for the 360, but for video games as a whole. In this player's eyes, it is an instant classic. A departure from all the ridiculously complex RPGs to a more simple time, when games were more about the story and characters and going on a journey.
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15 of 20 people found the following review helpful:
3.0 out of 5 stars Evolutionary step for the series, doesn't try anything new., October 17, 2008
By Zeph Greenwell (Decatur, IL) - See all my reviews
(REAL NAME)   
Fun:3.0 out of 5 stars 

The Japanese RPG genre has struggled to remain viable in today's video game market. With the poor showing as a possibility for any Japanese RPG in the western market, there is pressure on developers to change their formula in one way or another. Tales of Vesperia goes against the grain, in that it doesn't try to change anything. For fans this slight evolutionary step might be enough, but this game doesn't make any attempt to draw a new crowd.

Being on the 360, the game does move the series forward in obvious ways. The graphics, still cell shaded, are more detailed in just about every way. The game also takes good advantage of 5.1 sound if you have the system. The widescreen display does well for the battles and keeping all your characters in a viewable area. That said, these things are really all considered standard on any Xbox 360 game.

The rest of the game is pretty much like any one of its PS2 counterparts. That isn't to say it is bad. The characters and plot are all compelling and the real time tales battle system is still very fun. The downside is that the game still plays very slowly compared to other modern games. You still have the encounters where it loads a battle scene, and then when you win you still have a victory screen showing the results. That slows down the game considerably, but you can always avoid battles since the enemies are visible on screen. I also felt the story sequences could have been speed up a little. When the game is just starting you get a lot of story and it feels like it takes a while for it to pick up momentum.

All in all the game is exactly what fans expected. It doesn't have any surprise turn offs, but there really isn't much to set this game apart. If you're a fan of Japanese RPGs then I'm sure they will plenty to like. If historically you've avoided the genre, there isn't anything here that will change your mind. It is a good game, but its been done before.
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3 of 3 people found the following review helpful:
5.0 out of 5 stars This is the reason why the Xbox 360 got sold out in Japan!, October 16, 2008
By sukotsuto (California, USA) - See all my reviews
Fun:5.0 out of 5 stars 
If there's one thing that makes Tales of Vesperia THE game to get for RPG fans who owns Xbox 360, it's the fact that this is the game that made hell freeze over... err I mean this is the game that turned Japan's Xbox 360 scene from "collecting dust on the game store shelves" to a hot item that sold so well there are virtually no more Xbox 360s in stock anywhere. Shouldn't that be enough reason for "Tales of" fans to buy the game? In any case, this won't be much of a review if I just ended it there, so I'll continue:

This game probably has the best use for cel-shaded graphics for a next-gen game seeing as when I first saw the intro, I found it a bit hard to tell which is in-game graphics and which is an anime cutscene! Although that doesn't really hold much weight compared to the graphical prowess of other games, this is probably the only true demerit of the game, because otherwise, this is a magnificent game!

One thing that I feel the "Tales of" series has a definite edge over RPG series, it's the fun, real-time, combo-driven battle system. As mentioned in my other reviews of "Tales of" games, this is the series that makes me look forward to the next battle, and am intentionally going into one because of one thing that makes games something you look forward in playing: it's FUN! The heated, intense battles, the combos! The battle system for this game is the best and most refined of all the "Tales of" games too, given its status as its current flagship game of the series! This alone puts other RPGs to shame with their unexciting, boring battles that rely too much on flash and graphics (you know those games).

It's also quite a treat that the skits are now voiced! I actually love the skit system. It is a very interesting way to explain a lot of minor and a few major aspects of the story of each character, world, event, etc. without creeping into the main storyline's scenes themselves (seeing as they are optional to view). This both allows a person to understand more of the story or play through the game with little interruptions!

Speaking of the story, each character plays a major role to the story, unlike most games where the "hero" or "heroine" are the only ones that matter since the rest of the characters are extra fighting bodies that are just there. You definitely know something deep is rooted for each of your pary members, which makes the story fleshed out and gives this sense that you really need to know what's up and what's in store for everyone later.

Although story-wise, I'm not sure on whether Tales of Vesperia is better than Tales of the Abyss or vice-versa since I haven't finished Tales of Vesperia late (My 360 broke a couple of days before I got the copy mailed in to my house. Argh.). I still look forward to this game!

After having said what I think needed to be known, I could not contain my love for the series much longer! I LOVE THIS GAME! If I have all day, I'd lay back and play this game all day, just like I did with Tales of the Abyss! It's a no-brainer that "Tales of" fans should get! As for the rest of the fans, they simply could not do wrong on purchasing this game for their Xbox 360s! And for RPG fans who are planning to get a 360, this is the very first game you should get! Oh and be sure to get the Special Edition of the game if you can. You'll see later on heheh...

Did I mention before that I love this game? Magnificent!
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3 of 3 people found the following review helpful:
5.0 out of 5 stars A great RPG with fun characters, August 26, 2009
Fun:5.0 out of 5 stars 
I was not sure whether I would love Tales of Vesperia or just like it, as most game sites scored it around 8/10. But after watching a few hours of gameplay on youtube and enjoying it, I knew playing it would be even better. I think Tales of Vesperia deserves to be in the upper 8 to lower 9 range (out of 10 points). It is now one of my favorite games.

Pros:

-Most of the characters are well-voiced and have interesting back stories. The main character, Yuri, is not your stereotypical hero. In fact, he has a bit of a dark side to him, which makes his character even more interesting. Some characters might seem over the top at first, but they all grew on me after a few hours, and I don't dislike any of them. One of the girls can be a bit annoying (Estelle), she does play the naive, cute heroine well though. Even the little boy, Karol, who I thought would annoy me (as most kids in JRPGs do), is actually pretty well voiced and I grew to like him as I played.
-If you love dialogue, you'll get tons here. Most if it is well written and quite funny at times. If you only want action, stay away from this game (though I'm not sure why you would be looking at an RPG in the first place).
-The story is mostly good, though people who have played tons of RPGs might find it a bit stereotypical. Even so, there are enough surprises to keep you playing. People who haven't played many RPGs will probably love the story.
-The battle system is fun. No random battles, and you get to control the characters.
-Friends can join in during battles and take control of a character (only local co-op, no online). Friends can drop in and drop out easily.
-Huge world to explore. This will take you at the very least 50 hours to finish.
-Very pretty environments and characters. The graphics aren't taking the Xbox 360 to a new level, but they do look great overall. I particularly like the Anime style.
-Grinding isn't really required to beat the bosses, as long as you fight most enemies in the dungeons.
-Tons of optional side quests. Lots of items and monsters to find/fight.

Cons

-Near the end of the game, the story slows down a bit. The story in general might be considered average by hard-core RPG gamers.
-Dungeons are pretty linear, and the puzzles are extremely simple. This isn't Zelda. Luckily, dungeons aren't huge, there's just a lot of them. So in between dungeons you'll generally get some story progression. I've played Baten Kaitos (Gamecube), which has similar linear dungeons, but for whatever reason I liked Vesperia's better. Could just be because I care about the characters a lot more, so the linear dungeons don't bother me as much.
-Some people might find the characters/dialogue cheesy. I personally didn't, but I can easily see how others might feel differently.
-Only local co-op, no online.

Overall 9/10. One of my favorite games, and highly recommended. If you've never played an RPG before, you'll probably enjoy this game a lot. If you are unsure, watch walkthroughs on youtube to get an idea of the gameplay/story.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Amazing, September 2, 2009
Fun:5.0 out of 5 stars 
This has to be one of the best RPG's I have ever played (excluding a certin classic on the PS1)I have beat this game 4 Times and I'm still playing it!
I really don't apreciate being grouped with the general public there are quite a few americans that like anime they just don't come out and say it unless asked. People try way to hard to be 'Normal'.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Best Tales game and Best JRPG on the 360., August 30, 2009
Fun:5.0 out of 5 stars 
This game is one of the best RPGs i have played in recent years. it was very fun and i was into the game til the very end. It has a very good story and battle system too.
Seriously, i couldnt get sick of the battle system, it was fun throughout the whole game.

This game isnt even short, if you do all the sidequests too you can finish the game in maybe 70 hours so its well worth it.

Even the load times were short, i pretty much have nothing bad to say about this game so if you like RPGs get this game.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Great Story, August 17, 2009
Fun:5.0 out of 5 stars 
Great Story, loving it. I agree, the path through it is pretty tight and could be loosened up but it's not a deal breaker. It's also not mind blowing visually, but the main thing really is the story. It's very well done and makes the game awesome.
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Recent discussions in the Tales of Vesperia forum
Discussion Replies Latest Post
Tales of Vesperia or Star Ocean: The Last Hope Int'l? 3 9 days ago
black sale dammmn that sold out fast!!! 4 November 2009
japanese voicing? 2 August 2009
Special Edition 3 October 2008
blonde guy on cover? from another game 4 October 2008
 
   
 

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