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The most helpful favorable review
The most helpful critical review
18 of 18 people found the following review helpful:
Hedgehog up, Werehog down.
I was looking forward to this game for a while, and it met my expectations. The hedgehog levels are awesome, they're high speed, and plain awesome, and they're genuine Sonic. Five stars for the hedgehog. However, the place where this game falls is the Werehog. For me, the werehog was just to slow. And like other people said, I noticed there's a lot more werehog than...
Published 21 months ago by Anand Jagota
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16 of 19 people found the following review helpful:
I was really looking forward to this game...
When I first saw videos of this game I thought it would be amazing and thats exactly what the sonic (daytime levels) are. However, at the last minute the wii version of the game was released with only 7 sonic levels (compared to the 9 the ps360 versions have). I have to admit I was never excited about the warehog sections but I wouldn't criticize it until I played it...
Published 21 months ago by D. Swanson
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18 of 18 people found the following review helpful:
Hedgehog up, Werehog down., November 23, 2008
Fun:
I was looking forward to this game for a while, and it met my expectations. The hedgehog levels are awesome, they're high speed, and plain awesome, and they're genuine Sonic. Five stars for the hedgehog. However, the place where this game falls is the Werehog. For me, the werehog was just to slow. And like other people said, I noticed there's a lot more werehog than hedgehog. I think Sega should make the werehog action just a little bit faster, so it's actually Sonic. They should also balance the stages a little. If I got a little more hedgehog, this would have been five stars. However, The game still deserves a Bravo, Bravo. I say you buy it.
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15 of 15 people found the following review helpful:
Sonic's back!, November 24, 2008
Fun:
I have to start off by saying Sonic unleashed is what many have been waiting for in a Sonic game, platforming mixed with speed and cool new things with less focus on side characters like Shadow and whatnot. I was both excited and dreading the release since the last few 3D games have been disappointing with gameplay and the number of glitches I encountered (specifically the Next Gen Sonic the Hedgehog game and Shadow the Hedgehog).
The game is fast fun and definitely polished, there's no glitches or agonizing load times seen in the next gen Sonic the Hedgehog, they took out the serious story with realistic looking characters and replaced the story with one of more fantasy with more fitting cartoonish characters. The levels go flawlessly from the behind the back running to 2D style running and they've added a few moves like drifting, boosting and quick dashing and thankfully removed the repetitive talking in the levels. The werehog was a big thing I feared from the start but it turns out it's like a less violant God of War (Literally down to the way he attacks, opens doors and finishes off enemies) and it still manages to be fun, though not as fast but it's okay and I'll say why later. You have to level Sonic and the Werehog up separately, though not to the extent of Sonic and the Secret Rings where you're running horribly slow, you go from fast to mach ten. Sonics day levels are pure speed and fun much like Sonic Adventure just MUCH faster when they have to be and more polished so to speech, the werehogs levels are slower but also more focused on combat and some light puzzles, where leveling with Sonic would get you more speed and boost, the werehog gets more attack moves, power and health, and there's also the Tornado levels where you fly with Tails to take down Robotniks (Eggmans) army which is more or less press a certain button to blow up a certain enemy..
The 360/PS3 versions are almost completely different from the Wii/PS2 in every way, the levels are the same theme but are completely different in design, there is no leveling for Sonic and it's done automatically for the werehog. The werehog is more of a button masher than it is the 360/PS3 version where they have a long move list. There's more of an even spread between Sonics and the Werehogs levels, while the Wii/PS2 seems to focus more on the werehog. There is no towns to explore in the Wii/PS2 version, which is more of a picture/text adventure rather than running around, which is fine, but it's fun to see Segas new art style with the human characters that actually fit in this time around.The 360/PS3 version seems to be larger in scale to the Wii/PS2 versions but that's not to say the Wii version isn't good, it's just not as large as the 360/PS3.
I'm so happy with this game, even if you're not a big fan of the werehog levels, there's enough fun in Sonics levels to keep you coming back for more. They don't try to over complicate a story with characters wierd events and certainly no Final Fantasy looking characters. It focuses on Sonic and his Werehog form and has a very fantasy/silly story, but it's very fitting for Sonic I must say. The game is the best Sonic game I've played in along time, and though I expected it to be not great, it turned out to be my favorite 3D Sonic game.
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18 of 20 people found the following review helpful:
Unleash Sonic, but leash the Werehog., November 23, 2008
Fun:
I was really - really hoping this game would be awesome. Let's face it, there hasn't been an awesome Sonic the Hedgehog game in almost two decades. Ultimately, this game turned out to be only mostly awesome; but that's good enough for me, and certainly more than we've gotten in years.
The daytime levels are just as incredible - if not more incredible - than anything I ever played in the original Sonic games. These are the reason I bought the game, and none of them disappoint. You've got all the classic Sonic stage elements here; bumpers, loop-dee-loops, and rails. This part of the game feels like a strange combination of Super Mario Galaxy and Excite Truck, and for me, that's a good combination!
During the day, the world fly's by and looks great doing it. The game moves only at 30 frames per second, but it is a very colorful, vibrant, and beautiful 30 frames per second. The speed is also complimented by excellent level designs. With the rare exception of a few poorly placed obstacles here and there, there is never a time where you feel that dying is just part of the game (as it occasionally did in Sonic and the Secret Rings).
They haven't gotten the controls perfect yet. There were a few times I inadvertently flung Sonic over a cliff through no fault of my own (most especially in the Adabat stage), but the control this time is a solid 90% as opposed to the 60% in Secret Rings and the flat out 0% in 2006's Sonic the Hedgehog disaster. For the most part, Sonic Unleashed is very playable.
If the daytime racing stages were the whole game, this would have been a five star review. Unfortunately Sonic Unleashed is actually two games. One is during the day when Sonic races around like mad; the other is at night where Sonic lumbers around as the Werehog.
Sonic the Werehog is essentially a platforming tank, able to bash enemies, climb up polls, and...bash enemies some more; its not that the Werehog is necessarily bad, just pointless and overused. The nighttime stages can be fun, but unlike the daytime stages I can't imagine ever playing them more than once, and what's worse is that you get three Werehog stages for every one hedgehog stage. The game simply never strikes a balance; the Werehog to Hedgehog ratio should at least be 50/50. Instead, the game is roughly 70% Werehog, 30% Hedgehog, and personally, I would have easily settled for just the 30%
Again, its not that the Werehog or the nighttime stages are bad - they're not - the problem is that no one is playing this game to do anything but speed through the courses. The Werehog levels simply don't amount to anything more than a decent platformer, and if it's platforming you're looking for, I say play Super Mario Galaxy, not this.
Still, everything that was great about Sonic the Hedgehog is great again here. This is ultimately what I like to call a good game plus. It's a good game, plus a bunch of other things that not only did we not particularly want, but that we never even asked for.
Don't get me wrong, Sonic Unleashed is a great game. But if you play, play for the racing stages, and leave the Werehog on the leash.
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11 of 11 people found the following review helpful:
This game is fun and well made., November 30, 2008
Fun:
This is the version no one ever seems to talk about...the lowly PS2 port of Sonic Unleashed.
And, having never played the other versions, I must say I'm pretty impressed. Perhaps my lack of experience with the PS3 and Xbox versions allows me a truly unbiased perspective...allowing me to evaluate the PS2 on it's own merit. And, it has a lot of merit.
The daytime speed levels are really fun. Never before has a sonic game truly captured the feeling of BEING Sonic the hedgehog. Phases melt seamlessly into each other as first person perspective shifts to side view to front view and back. These levels have mastered the concept of "flow" that the original Genesis Sonic games made famous.
What many people don't seem to realize is that the controversial night levels (featuring Sonic the Werehog) are just as reminiscent of the old Genesis games as the daytime levels. NONE of the original 16-bit Sonic games was 100% speed. In fact, a large fraction of the average Sonic zone was PLATFORMING. And, that is precisely what the werehog levels offer. Platforming, puzzles, and some Streets of Rage style beat 'em up action. If games like God of War and Heavenly Sword can receive widespread acclaim, I don't see why the werehog levels should offend anyone...because they're the same thing.
Plus, the werehog levels provide balance for the frenetic pace of the speed levels. Just as the original 16-bit Sonic games were balanced between speed and platforming, Sonic Unleashed is balanced between daytime levels and night levels. This is nothing new people. I don't see why the official game reviews are so bothered by a concept introduced by Sonic the Hedghog 1: "balance".
The levels (both day time and night time) are well designed and engaging. Victory is very satisfying. Werehog levels, while slower than the speed levels, are not really THAT slow (he can run by double tapping a direction). The semi-frequent fights may become repetitive to some, but honestly, the Final Fight fan in me enjoyed them.
And, besides, if you absolutely HATE the werehog levels, you only have to play them once. After encountering a stage, you are free to choose it again from the menu. So, feel free to replay those unlocked daytime stages exclusively. Even alone they're worth the price of admission.
Bottom line: The game is fun. Colorful and energetic, while paced between high speed excitement and methodical exploration.
An impressive PS2 game. And, hopefully (if enough people give the game a try) this will be the first step towards Sonic's long overdue rebirth.
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20 of 23 people found the following review helpful:
Unleash The Beast, December 14, 2008
Fun:
This review is from: Sonic Unleashed (Video Game)
I don't understand why this game has been getting trashed across the review board. Everyone, PLEASE don't take the critic's word for it on this game, I feel that IGN and the rest of them are being unjustly harsh and biased with their reviews of Sonic Unleashed. At the very least give this game a look to see if it's your cup of tea.
I'll start by saying this title is an innovated new approach to the Sonic franchise. As mentioned the day levels have very traditional sort of "Sonic" feel to them, with minor tweaks and adjustments to improve the flow of the game's transition to 3-D platforming. For example, you can now use L1 and R1 to sidestep during times when Sonic is running at top speed. You'll perform timed button pressing combos to advance through the course and keep the flow of the action moving steadily at some points. These gameplay mechanics that have been implemented vastly improve Sonic's movements and abilities, which finally gives Sonic a smooth, intuitive 3-D experience.
As said before, the daytime stages are only half of what Unleashed has to offer. I won't spoil the storyline for those of you who may care, but at night you become the "Werehog" and obtain a surprisingly deep new combat system. The Werehog has furry arms with claws that stretch like Mr. Fantastic for some unexplained reason, and he moves at a crawling pace. The game then turns into a hack 'n slash style game very reminiscent of God of War's gameplay, even weaving together the same kinds of combos you'd expect to pull off with Kratos. Being a huge God of War fan, I for one enjoyed these areas of the game with much enthuse. Many people have complained that Sonic moves far too slow and clunky as the Werehog which in turn takes away from the overall pacing of the game. There are also some platforming elements sort of similar to God of War or even Prince of Persia, where you shimmy across ledges, climb columns, and swing from poles. Several people have already criticized these parts of the Werehog levels as well, saying it was too unforgiving and became frustrating as you die so many times. First off, I think people who complain about games being too challenging are weak and just can't handle the difficulty. Second, you can't just keep repeating the same formula for a Sonic game after dozens of different incarnations. Sega needed to take the franchise in a fresh, new direction, and I truly think they have succeeded with Unleashed.
I do think many critics have an unfair prejudice against Sonic games now because of previous failed attempts to bring the platformer into the 3rd dimension. So please give this game a chance. It brings more of the traditional Sonic but improved. If you like God of War, which is a game that most gamers have enjoyed by now, then you should at least be somewhat thrilled by what Unleashed has to offer with the Werehog. If you don't like God of War, then you should be hung for treason. Hail ZEUS!
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12 of 13 people found the following review helpful:
Sega is heading in the right direction, November 25, 2008
Fun:
The game is worth every penny.
Graphically it is mind blowing. The gameplay is awesome for the Sonic levels and surprisingly good for the werehog. The replay value is enormous and the quality of the game overall is through the roof : great soundtrack and CG etc ...
If you love Sonic or not, this is the game you must buy.
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15 of 17 people found the following review helpful:
Sonic's back, December 12, 2008
Fun:
This review is from: Sonic Unleashed (Video Game)
The hedgehog we know and love seems to have a hit in his series again. The Sonic stages now contain the speed we have been waiting for. It seems they took somewhat of the style from Sonic and the Secret Rings, and worked out the glitches so that we now have a responsive and fast-paced sonic gameplay once again. Yet another thing I love about this game is you level up sonic's abilities so that he can have more boost and be faster as himself, and increase all of his other attributes in his werehog form. After you get sonic's speed to max he really blasts through the levels.
Now it surprises me how many people complain about the werehog stages. Sonic's night stages seem to be a lot of fun to me, because it just is a classic smack 'em up brawl. Another thing that is neat is when you level up your combat abilities you learn new moves, so by the end of the game you have many new combos you can fight with that are much more effective.
Apparently people have issues with sun and moon medals as well. I didn't encounter the issue of being short on medals until like sun medal level 7 was needed, and that's because I wasn't really looking for them too much. All you need to do is just keep an eye out for them while you are playing the game.
Basically this is a Sega step in the right direction with Sonic, and an improvement over other Sonic games of late. It also is the fastest I've seen sonic in a game for a while. This is a game any Sonic fan should want to have.
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14 of 16 people found the following review helpful:
Enter the Werehog, November 20, 2008
Fun:
This game is awesome and has become one of my most favorite Sonic titles. People have complained about the graphics, but they look fantastic! It's not fair to compare it to the ps3 or 360 because the ps2 can't handle it, so for what it got it's excellent. Besides, it's not graphics that make a game fun. Another complaint people have made is that there are too many werehog levels. I am having lots of fun playing as the werehog, I love platformers. When you play as regular Sonic, the levels are well crafted and loads of fun, and as the Werehog I have fun bashing enemies and exploring. The thing I love the most so far is the story. It's crazy! And Chip is one of the cutest things I've ever seen, I hope they make a plushie for him! Dr. Eggman is back to his evil self, and also has a lot of funny moments. I've seen Tails and Amy so far, but where is my favorite, Knuckles!? He takes forever to show up it seems. Also, I like how it's not about 'finding' the chaos emeralds, but about 'restoring' them. Controls are the thing I was worried about the most (if you have experience with games like Shadow the Hedgehog -_-; ), but they work fine, just like they should. The only thing I've noticed is that there aren't as many bosses as in previous games, but maybe I haven't gotten all that far. Continent levels are also replayed quite a bit, but they vary each time, and the missions can be chanllenging. Highly recommended if you like your action with a bit of humor on the side.
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16 of 19 people found the following review helpful:
I was really looking forward to this game..., November 21, 2008
Fun:
When I first saw videos of this game I thought it would be amazing and thats exactly what the sonic (daytime levels) are. However, at the last minute the wii version of the game was released with only 7 sonic levels (compared to the 9 the ps360 versions have). I have to admit I was never excited about the warehog sections but I wouldn't criticize it until I played it. Having played the nighttime (warehog) levels I discovered that I detest them. I think mainly because it feels as though the sonic/warehog ratio is more like 30 percent sonic 70 percent warehog. I have only played with the gamecube controller and I have to admit the sonic levels could compete to be the best levels out of all the 3d sonic games. The controls and camera for the sonic sections are perfect. However I find the camera for the warehog to be aggravating. I find myself wanting to change the camera but can't. Also the control scheme for the warehog is a little odd (you hold x to hold a crate and a to throw the crate). I also find myself wishing there were more cutscenes to keep the story going and to inspire me to get through those night sections. Oh and even though knuckles and shadow were confirmed to be in cutscenes in the game they are not. Finally, I wish they would have added a vast multiplayer section like the one in sonic adventure 2 battle. Instead there is no multiplayer at all. So comparing it to my favorite 3d sonic game (sonic adventure 2) I find this game to be subpar and I am wishing I had waited for the price tag to go down to 25 dollars before I got it.
Pros
*Great sonic levels that are really fun
*The story/cutscenes are comical at times and are great
*I liked it better than sonic and the secret rings (less on rails, easier to control)
Cons
*There is too much warehog
*I would have prefered more cutscenes
*There is no multiplayer
*There are 2 sonic levels absent from this version
*There are no side missions like there is in the ps360 versions
Things to consider
*The music is different than other sonic games (you may or may not care about this)
*The wii hub is static (could be good or bad depending on your preference).
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15 of 18 people found the following review helpful:
though it goes a step back it still goes 3 steps forward, November 26, 2008
Fun:
After playing it for awhile overall I can say Sonic Unleashed is probably one of best Sonic games on 3d to come out in awhile. What the game does right is bring the speedy stages we all love and make it fast and simple bringing that same feel you got from Sonic Adventure 2 Battle and also not having camera problems like Sonic and Secret Rings.
However there is also Werehog stage like most said there are quite few however it isn't bad as one would think and as you progress through game the stage gets better, but the gameplay does take awhile usually a player will take 6-8 minutes just trying to finish it, that being said the ranking system on it isn't about speed so its easy to get good ranks on it and not have be about speed, rather it trys to get you pull off most points and rings you can under 9 minutes. The ranking on other hand for speed stages are all about how many rings and making it to end of stage at that time limit. Asides from gameplay the soundtrack is pretty good as well some of best graphics you'll see on the Wii and CG cut scenes are great with good story to back it up. My only problems are they should had less Werehog stages,more speed stages, rid of all text screens,The wiimote and nunchuck combo sadly are worst controls of game, and get rid of reptetive task of having to read samething. Overall game is pretty good and does better then Sonic and Secret rings or Sonic The Hedgehog on 360 and it barely does better then Sonic Heroes. My last thing I should say is when playing this game is to use the classic controller or gamecube for more precise controls asides from that most people asides from fans of hedgehog will indeed enjoy this game.
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