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The most helpful critical review
43 of 46 people found the following review helpful:
A good game that easily could have been great!
Avatar is a solid gaming experience. There is absolutely nothing in this game that keeps it from being a lot of fun. The graphics are spectacular and the story is quite compelling. The Na'vi and RDA campaigns play like completely separate experiences which surprised me. They take place in different sectors of Pandora and each one is distinct. Playing as an Avatar,...
Published 9 months ago by W. A. Jeffrey
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17 of 19 people found the following review helpful:
Great if you can play in stereoscopic 3D, otherwise pass.
Despite my unhappiness with the TAGES DRM, I went ahead and bought this game for the sole reason that it's one of the first games made to specifically work with nVidia's 3D Vision (and other stereoscopic 3D options). I'm glad I did because the game looks amazing in 3D. The gameplay itself is average at best but better than most movie tie-in games. The multi-player is DOA...
Published 8 months ago by B D
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43 of 46 people found the following review helpful:
A good game that easily could have been great!, December 12, 2009
Fun:
Avatar is a solid gaming experience. There is absolutely nothing in this game that keeps it from being a lot of fun. The graphics are spectacular and the story is quite compelling. The Na'vi and RDA campaigns play like completely separate experiences which surprised me. They take place in different sectors of Pandora and each one is distinct. Playing as an Avatar, you tower over the humans and the plant life. As a human you are dwarfed by the plant life, Na'vi, and animals. The RDA campaigns really give you a sense of how hostile the environment is.
I have played through all of the Na'vi campaigns and over half of the RDA campaigns and I feel that the RDA campaigns are definitely harder. One of the nice things about Avatar, though, is that it is not a hard game by any means. You don't die much and you shouldn't have to play any of the segments multiple times to succeed. This may irritate hard core gamers but as a less skilled player, I consider it a plus.
Avatar is a good game but with a little more polish and a few adjustments it could have been steller. While the graphics are solid, there are still a few occasional glitches. In the later campaigns there is a little "drop-in" from time to time and throughout the game AI controlled Na'vi and RDA soldiers will appear from a long distance as featureless moving dolls. Then when you get closer the details will snap on. This is hard to explain but when developers make a game the character models are like fleshed out stick figures with a "skin" added later. It was weird and mildly irritating during the game to see characters moving around in the distance as little white figures and then once you got just a bit closer, "pop," now the details. The only other glitch and one common in many games is that some AI controlled characters would get stuck running in place against some of the scenery and once I saw an arrow get stuck in midair. Also the dragon like creatures the Na'vi fly called Banshees are sometimes seen perching in midair. No big deal but silly nonetheless.
Speaking of AI. Sometimes the enemy AI (wheter Na'vi or RDA depending on which side you play) is dumb as a stick and other times so clever you have a hard time staying alive. I would have preferred the AI to be better thought out. The developers should have either started the AI out as pretty stupid and then gradually smarter as you progressed through the game or make it class specific. For example, some the Na'vi tribes would be smarter or tougher than others with variations within tribes depending on ranks and on the RDA the AI could be assigned based on rank (grunts, commandos, elites, etc.) Either approach would be better than what was actually done.
The controls, weapons, skills, and vehicles are pretty well thought out but a few changes would have made them more fun. Both sides can equip 4 weapons and 4 skills at a time. However, each side has one default that you cannot swap. The RDA has twin pistols with infinite ammo that are almost useless and the Na'vi has a bow. Now the bow is a great weapon that you will probably use regularly throughout the Na'vi campaigns so it isn't really a problem but the pistols are a wasted slot. When you play as the RDA you need all the firepower you can muster. The skills are good but unlike the advertising there isn't 60 weapons and 20 skills. You have a handful of weapons and skills with 4 automatic upgrades for each one as you gain in experience points. The Na'vi have 6 weapons and if you count each upgrade you technically get 24 but they are not really that different just more powerful. The Na'vi have 9 skills and the upgrades bring you up to 36. The RDA have 8 weapons and 7 skills. Each side has a sprinting skill but a dedicated standard sprint would have been nice. The left joystick button isn't used so they could have made that the sprint which would have been nice. The RDA vehicle controls work just fine although the AMP suit is not much help if you get swarmed by Na'vi because they are so much faster. The suit gets destroyed in seconds and if you don't get clear of the blast you're toast. Also, I don't understand why when you run over the Na'vi they aren't killed. Usually there is minor damage if anything. The animal controls are okay but it would have been nice if they could have figured out a way for you to use weapons while riding. Also, it is hard to land the Banshees even when it looks like a spot has room. You keep pressing "Y" but the stupid thing won't land. This is major irritation.
Two final things that I can think of at moment that could have used some improving is the campaign structure towards the end of the game and enemy spawning. The last Na'vi campaign seemed rushed. In the rest of the campaigns the quests were spread out across the maps in such a way that you would have explored most of the map by the time you finished the sector. To complete everything I had to go back after I beat the game and explore the rest of the map. The developers clearly got in a hurry and I am curious to see if the final RDA campaign is structured the same way. A big improvement would have been to completely separate the campaigns. This would have aided the replay factor big time. What I mean here is that you have to play the opening sequence twice if you want to play both the Na'vi and RDA campaigns. You start out as an RDA soldier and after you are transferred to your Avatar body you come to a point where you have to choose sides. Take one route and you stick with the RDA and lose your Avatar, take the other and you turn on the RDA and remain in your Avatar body. It works as a story but it is boring to have to do the same stuff twice in order to get the point where you can take the route you didn't take the first time round.
Now regarding enemy spawning. Sometimes you clear an area and then you have to travel a ways before the enemy respawns. Other times they respawn so quick you have to sprint away to get clear. Also, sometimes the enemy follows you until you kill them and other times enough distance gets you clear. I would have much preferred a less haphazard approach. No respawning until you replay a sector would have made much more sense.
The multiplayer is okay. I am not a big multiplayer fan and I cannot see where this game breaks any new ground in this mode. I haven't tried the conquest mini game yet but I suspect it some kind of RTS game.
In conclusion, all quibbles aside, you can't go wrong with this game. It is interesting and fun at the same time. Buy it sooner or later.
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48 of 53 people found the following review helpful:
Suprise: its not terrible, December 3, 2009
Fun:
After coming off of a month of Modern Warfare 2 and Dragon age, I decided, against my better judgement, to give Avatar a try. Gamers know the quality of most movie based games, but I played this one because Im really looking foward to James Camerons return to cinema with the movie Avatar. This game has been pretty hyped as a revolution in movie based games, and while it isnt exactly that, it was far better than I expected. First, the good:
-It plays and controls fairly well
-The graphics are outstanding. Its obvious that the main character is actually Pandora itself.
-Its of a pretty decent length
-lots of weapons and armor
-The AMP suit is pretty cool
-A branching story give you an excuse to play through twice
-The 'pandora-pedia' is awesome if you have an interest in the background of Avatar
-If your a fan of Mass effect, you'll find a familiar voice.
The bad:
-It can get a bit repetitive
-everybody knows: guns and mechs vs. spears and bows= guns and mechs win pretty much everytime
-Its supposed to be a prequel, but I get the feeling that its pretty much the same story as the movie is going to be
-the buggy has some major control issues compared to the rest of the vehicles
- the pc version comes with some pretty nasty drm. I didnt realize that until after I bought it. GET THE CONSOLE VERSION.
-multiplayer isnt dragging anyone away from Modern Warfare.
I usually avoid reviewing movie games, but I did because I like the fact that it seems Ubisoft actually cared about what they were making, rather that just throw something together and call it a game. Its not a fantastic, jaw dropping game by any means, and theres a lot better this holiday season. For a movie game, its really good. Its most certainly worth a rental and possibly a buy if your really looking foward to the movie.
Note: I didnt get the chance to play it that way, but its my understanding that the 3d tech this game can do makes it look even better.
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31 of 33 people found the following review helpful:
Suprisingly good!!, December 16, 2009
Fun:
This game is lots of fun. I have been playing it all weekend and am still addicted. The game has little story but makes up for it with non stop action. It's true that the game doesn't do anything new and amazing but it's a movie tie in. When has a movie tie-in done anything revolutionary?
The game plays almost like a single player version of a multiplayer game. You run around a huge map killing every enemy thing you see. Yes, most of the missions are recycled in different ways but the nature of the game is a shooter. The missions just giving you different reasons to do it.
I think the Na'vi side is a bit more fun because you have close range melee attacks that work well up close. As well as an awesome bow and arrow that can take out most tiny soldiers with one satisfying hit. Plus for some reason, I guess because they are tribal, you get the urge to play with a more hunting style. Climbing to the tops of giant trees and stalking tiny humans and taking them out with your bow and arrow really nails the tribal hunter awesomeness. The RDA side is shooter style only with no melee at all. That can be annoying because when enemies get to close they can be difficult to target because they move so fast when up close. But at least they are huge targets.
The graphics are unbelievable. The Jungles are so detailed and amazing to look at. The best part are the night areas. Everything glows in the dark. The trees, plants, animals. It looks almost like under the ocean. The perspectives are fun too. Playing as the Na'vi everything looks tiny including the humans. When you play as humans everything is huge. It helps to make both sides of the game feel original even though you are actually playing on the same maps.
The movie looks like it'll be awesome, and I think most of the gamers here will become big fans of the sci-fi adventure. It's unfortunate that the low score game magazine reviews will discourage so many people not to try this game. Hopefully after everyone sees the movie they will be inspired to try this awesome, entertaining game.
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13 of 13 people found the following review helpful:
Lots of flaws but very enjoyable for Avatar fans. I liked it., January 3, 2010
Fun:
Pros:
Nice graphics
Solid use of the Balance Board
Exclusive story
Fun
co-op available
Cons:
lots of bugs and glitches
game development was rushed
not enough exploration possible.
terrible use of the motion plus
The game could have been much better but if you liked the film and want to feel like a Nav`i then the game can be fun.
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12 of 12 people found the following review helpful:
Really fun game... Decent graphics and story. Minor flaws (see review), February 16, 2010
Fun:
This review is from: Avatar (Video Game)
Avatar The Game for DS is very fun. The game play is RPG style (though you can only play as one character, named Nok) and is not short by a long shot. If you strive to complete the game in its entirety but unlocking all skills, weapons, etc besides beating the bosses (the last boss is a nightmare to beat...let alone that you have to beat him TWICE)it will take several FULL Nintendo DS Lite charges... It really does take that long to complete.
The game is loaded with small-time bosses, puzzles, obstacle courses, etc. Some of them are real tricky and confusing at first but as soon as you figure it out what you are supposed to do you feel like an idiot LOL.
The Real Time save feature is a plus too. You can save the game progress wherever you are in real time in the game so you can resume at the same point later. You do NOT have to start over the level/objective.
Here's the cons...
CONS:
Controls:
The Controls are a tiny bit flawed. It's not the stylus controls (the game has controls similar to LoZ-DS Spirit Tracks and LoZ Phantom Hourglass)...the stylus controls are perfect and very accurate with detective your hand movements to attack enemies, interact with objects, etc. It's the weapon menu... Before you can use a specialized weapon you have to enable it by either tapping on the weapons menu and tapping the icon of the weapon, or (and this ISN'T mentioned in the game OR the booklet I believe) you can use the D-Pad (arrow keys) to select the weapon that way. Then you can use the L button to enable it to use it. It sounds complicated but after you get the hang of it, it because second nature and you don't even have to think twice about doing that. It's just very annoying when you first start playing and you walk off cliffs a lot... It's a good thing you don't lose points or die from doing that though (you do lose health though, and if you lose too much you have to start the objective over and the whole level gets reset (you have to kill all enemies, animals, move items around, etc again).
Music:
The Music in the game is very appropiate, but it could've been much better. The game doesn't give you the option to disable it, and during gameplay (aside from cutscenes and boss battles) it is all the same track and not changeable. Like I said, I don't mind the music and it is appropiate for the game. It just would've been nicer if they used actual tracks or MIDI versions of James Horner's score for Avatar...
Neither Pro nor Con:
Story:
The Story is NOTHING like the story in the movie, but the game story is actually very good. You play as a young Na'Vi tribe member that through a series of events you become a warrior and stop the RDA ("sky people") from destroying their lands and using mind control on the animals to use as weapons. I don't want to reveal any details though... but the plot isn't bad.
AND HERE ARE THE PROS...
Pros:
Graphics:
For DS graphics, they are very good. The only 3D in the game are the AMP Suits and the Ikran/Banshees/Leonopteryx/dragons. The rest is "3rd person" from an above angle. The graphics are very detailed for what they are and very bright and colorful. The nighttime level with the bio-luminescent plants and animals is particularly beautiful for what they are... That's my favorite level as well.
Special Weapons/Skills:
The game has a decent selection of weapons and skills you can unlock. From bows and arrows, to indiana jones style whips, to slings (david and goliath style), a huge mallet for smashing rocks and enemies, a sloth-monkey creature that you use to access small entrances and holes and switches you can't reach, etc. The whips are fun to use to whip the humans around with LOL. The Bow and Arrow is also very neat and comes in handy a lot.
Flying the Ikran/Leonopteryx/Banshee/Dragon:
Yes, you CAN fly them in this game! In 3D graphics too. You use them to travel around Pandora to all the different levels and sections in the game and you have to fly through obstacle courses to gather 'seeds' (this games version of say Mario Gold Coins or Sonic Rings) that you use to unlock skills, etc.
The Bosses:
The Bosses are very challenging... Even if you play the game again (I beat it twice! it was that fun enough to play again...) after beating it, while the first bosses may be easy now that you know how to beat them the later big bosses and the final boss are still very challenging opponents... In other words, they aren't ridiculously easy to beat like Bowser is in the Super Mario Bros Retro games... You have to for example when fighting a guy operating an AMP suit disable them in between them charging and firing guns at you, and then after they are disabled you can land some blows to them...and you have to repeat that like 4 times. The final boss...VERY complicated to beat and I died many times trying to defeat it...
Pandorapedia:
In the game you collect "lores" by either just finding them or from defeating enemies or animals that carry them. These lores you can access them back at the village all contain a decent paragraph of information about Pandora, it's animals, plants, the Na'Vi people, and the RDA. Including information and reminders on how to beat certain enemies and hints about the game. Some of them contain upgrades for health, new skills, etc. You have to use 'seeds' to unlock them. You get a couple seeds every time you defeat an enemy, break a box, or uproot plants.
Realtime save:
The game has a very useful feature. You can save the game progress wherever you are in real time in the game so you can resume at the same point later. You do NOT have to start over the level/objective.
Gameplay Duration:
You WILL have to go through a couple DS Lite Charges to beat the whole game, especially if you try to unlock everything in the game. It took me a little over a week with at least an hour up to 3 hours of gameplay a day.
Puzzles and Objectives:
There are puzzles all over the levels that you have to do to get to the other side. Some of them involve pulling levers, finding key cards to unlock doors, moving boulders to make a bridge to get across a gap, etc. The majority of them are real tricky and can be confusing but as soon as you figure it out it seems so obvious... The objectives in the game are pretty good and entertaining to complete. You almost always have to complete a few puzzles to complete an objective, and all of them have either small time bosses or powerful ones.
Well I think I covered all the basics... In all, this is a real good and fun game... Especially if you are a fan of Avatar, this game is real fun and worth owning.
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17 of 19 people found the following review helpful:
Great if you can play in stereoscopic 3D, otherwise pass., December 15, 2009
Fun:
Despite my unhappiness with the TAGES DRM, I went ahead and bought this game for the sole reason that it's one of the first games made to specifically work with nVidia's 3D Vision (and other stereoscopic 3D options). I'm glad I did because the game looks amazing in 3D. The gameplay itself is average at best but better than most movie tie-in games. The multi-player is DOA. So I recommend this game if you have a way to play it in true stereoscopic 3D (not anaglyph), otherwise I would pass or wait for a price drop.
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23 of 27 people found the following review helpful:
5.5 out of 10 from gamespot, i think not!, December 3, 2009
Fun:
First off i'll state by saying that Avatar is a third person shooter, nothing more nothing less. But, Gears of War, and Lost Planet(which this game compares a lot to, in gameplay terms) is exactly what they are. You see the enemy, shoot, kill, collect items, reach checkpoints, rid in vehicles, do missions. Avatar is just that, the one thing that makes this game stand out among the others is its shear beauty, and atmosphere, i mean the graphics are just second to none especially on the PC version. The detailing Ubisoft put into this game in working along side James Cameron himself is just stellar, and you find yourself just wanting to take in the sights, even though theres really not much time for it. Basically anything that moves(plants, spores, strange explosive type flowers) are considered your enemy and you gain points and ugrgades from doing so. The enemies are quite unique also to say the least, the hammerhead creature is a favorite of mine, and towers over you much like a giant Jurassic creature straight from the movies, and is so realistic you nearly wet yourself. Most of the animals other than that are pretty easy to kill,the vyperwolfs however run amuck allll over the place and can be difficult to aim down. Many reviews have dogged not only the game but also the aiming accuracy, which isnt true, you just have to be quicker than your opponent, and i guess they just stink at shooting things. Also many critics have said how bad moving around in vehicles is, this i just don't get, i think they are just as good as Halo, or Gears or anything else you do battle in machines. The mechs remind you a lot of lost planet, as do a lot of the collection of items from killing foliage. Its also fun to play as the Na'vi or however you spell it, although most of your killing consists of bow shooting, and melee with a giant club, its still pretty solid for battle. Even though i myself prefer the marines. So by all means if you have the money and want to spend it, and are a fan of Lost Planet, or Gears of War, then pick this up, of course just because of the popularity and selling status of those large titles, is the reason the average rating for this game was 6.5. Don't listen to critics, check out that most actual, "players" of the game gave it an 8.6, and you should listen to people who play the game all the way through, not critics who play it once for a while and judge it based on there opinion because it doesnt sell hugely. They call it repetitive i call it innovative and a good source for fun in the strange land of Pandora, quite a beautiful creative place. And hey it beats just going around killing zombies, and waiting for more to do the same when your done, hmm isnt that repetition? Yep.
NOTE:If you have the gear get it on PC, this version looks stellar, but on PC with direct x 10 and ultra high settings it just looks Godly.:D
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14 of 16 people found the following review helpful:
Terrible (PSP), January 2, 2010
Fun:
If you watch al those videos showing a high quality game, with great gameplay, graphics, and overall fun, and you decide that you want that game, don't get it for PSP. Everything changes in the PSP version. First off, the effects are weak. You would think that by now, people would be able to remove the glitches where someone pries open a door with his staff (or other prying tool) inside the wall. Also, the graphics are awful. Nothing like in the videos (big surprise). The gameplay, however, takes the biggest dive. In the videos, you can play as Humans and Na'vi, with a wide variety of weapons and vehicles (of course, the Na'vi don't have vehicles, they have animals). There are missions (or something like that) that you can do, and you have an army right behind you. Of course, the PSP version looks like someone took a month to make it. You can only play as Na'vi, you have two weapons, you are all alone, and the only mount is a banshee (the big birdlike thing). And you can't "explore the planet" as they say, because the whole time you are on a straight path, and nothing looks natural anymore. Glowing plants are perfectly lined up on a perfectly flat wall. Guess what? You can climb it. Also, things get super repetitive, as with every other Ubisoft game. Everything is the same, nothing changes. I say that is you want this game, buy an Xbox 360, or a PS3 first.
Of course, that aside, if it wasn't supposed to be this really great game, it would still be decent-ish. Even though it's repetitive, it is still kind of fun fighting (hence the second star). Of course, $40 is a terrible price, more like $20.
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23 of 28 people found the following review helpful:
Warning: This game is DIFFERENT from the Xbox 360 version, January 16, 2010
Fun:
Before I bought this game for my 12 year old son, I'd made clear to him that I would buy him one and ONLY one game for his Wii this Christmas. He therefore spent hours online, researching the game, checking out the graphics, watching the commercials, etc. He was SO excited to receive it Christmas morning... and SO disappointed after loading and playing it. We had no idea that only the Xbox 360 game (and NOT the Wii version) has all the features and stunning graphics shown on the TV commercials.
ONLY the Xbox 360 version allows you to pick your own figures; ONLY Xbox 360 allows you to choose whether you want to be on the Navii's team, or the RDA team. Even the story line's are different from one platform to the other. The Xbox 360 version has many, many different levels that simply don't exist in the Wii game.
And the graphics... oh brother, what a scam! The Xbox 360 version, shown on all the TV commercials, looks stunning. The Wii version, on the other hand, is pixelated, low res and simply disappointing.
Buyer beware!
(PS Having said that, my son still enjoys playing the game. But his play is a bit wistful, knowing that this is NOT what he had expected.
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7 of 7 people found the following review helpful:
Gateway to Pandora, February 15, 2010
Fun:
QUICK IMPRESSIONS
After watching the movie twice (once 'regular' 3D, than on IMAX, getting a copy of 'Avatar - the game experience' came naturally, regardless of the so-so reviews I found at Amazon. To my surprise, I do NOT regret making this purchase - not because Avatar is an exceptionally innovative game but because it keeps the world of Pandora alive and teaming with life and conflict as we are all waiting for some more affordable 'at home' 3D technology to make the real Avatar and maybe a sequel or two possible in our living room.
So, briefly, the game is VERY good at giving us a sort of bird's eye view of Pandora - the color, the features, the wild life, RDA's war machines are all pretty good renderings of Cameron's cinematic masterpiece - a 3D mode is possible but we don't have that kind of a TV so we can only imagine what a 3D game would look like. Gameplay itself, while a bit repetitive, is not that bad and the lack of variety in weapons and skillsets is compensated by the several play modes. As for replay value, it really depends on how much you enjoyed the movie. By the way, I would not recommend playing this game unless you watched the movie because you can't play Avatar with a cold heart.
GAME SETUP
You have the ability to give your character a first name - last name is always Ryder and you are a signal specialist. The game lets you shape you gender and appearance and, while at it, you will see how both your human and Na'vi face are going to look like. There are no difficulty settings so, unless you want to tinker with the sound settings or other minutia, you're ready to go.
Of course, there will come a point in the game where you will have to choose between sticking with the humans or joining the Na'vis.
GAMEPLAY
The beginning doesn't look like much - you show up at the base and you run chores. Well... as you do that you gain experience points that bring more skills and you are allowed to access more articles from the Pandoran version of Wikipedia that can give you some idea of what you are dealing with. Eventually, in the story mode, you will have to decide on which side you really are. If you stick with the humans, you'll be riding mechanized vehicles and firing range weapons and lay waste to Pandora's wildlife and native population. If you pick the Na'vi, your bow is complemented with melee weapons and you'll be riding those amazing Pandoran dragons and... well... slaughter the little machine-gun firing but rather fragile humans.
The game play is very simple and easy to learn. You can evade, jump, shoot, and slow down time temporarily for climatic moments. You can do a lot of climbing in some parts however you cannot grab on to ledges and the terrain can get very confusing because of that. Sometimes you have to endlessly look for some vine to climb after giving up your attempts to climb the terrain without it. As a human, relying on ranged weapons exclusively can annoy some people because they constantly have to retreat from incoming enemies. As a Na'vi you have some melee weapons that can make many enemies easier to kill if they get too hard for your normal bow and arrow.
GAME MODES
If you want to take a break from story mode there is the conquest mode. Here you can command armies to conquer territory - send the humans back home if you are a Na'vi or eliminate the Na'vi if you are with the humans. All you see in the conquest mode is the statistics of what happens so don't expect any climatic cut scenes. This mode can also benefit the normal story mode by giving you spoils as you progress through the game. These two parts of the game can refresh each other continually.
If you do multiplayer you go head to head with other players around the world on different maps throughout the game. There are many scenarios and maps so it stays fresh for a while. This mode can also help your skills for single play as well to help you get better. You usually pick between the Na'vi and humans so you can pick the side you are best with but, with good players it can get quite predictable with the humans continuously retreating and firing their weapons and the Na'vi trying to get close and engage in a melee that they almost always win.
So, to summarize, you can play Avatar as follows:
- Na'vi in story mode
- Human in story mode
- Na'vi in contest mode
- Human in contest mode
- Na'vi in multiplayer
- Human in multiplayer
MY RATING
Avatar could have been a blockbuster, the way the movie is but it's not quite there. It's a competently layout game with stunning visuals and offering some variety but there is very little as far as character development goes, there aren't too many weapons and the action, whether playing the conquest or the shootouts can be a little repetitive.
I've enjoyed playing Avatar for the first few hours and I expect to come back to it from time to time but, while a 'good' game, I would not call it 'top notch' so it's going to get 4 stars overall.
--
>> Brush your teeth, it's the law! <<
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This product
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Avatar by UBI Soft (Nintendo DS)
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