Your faction choice does not predetermine your alignment in this game. As Rusink stated, he did a light side BH. I made a 'mostly light side' Jedi Knight, with some...dubious decisions thrown in the mix.
As far as I know, alignment has some effect on equipment you can use (For example, true to lore tendencies, if you are leaning towards the light side, you can't use red gems. Sucks, but whatever) but I don't know what other implications there might be.
While in Beta there were several Lightsabers I looted that could only be used if you were at a certain rank in either Light or Dark side so yes your alignment will effect the gear you can use. As for the crystals there were some that had a restriction but not all of them did.
You cannot use a red crystal if you are Light rank 1 or higher; likewise, you cannot use a green or blue crystal if you are Dark rank 1 or greater. This is per a dev post on the forums. I believe Stephen Reid posted it, but I could be wrong, and it could have been another Bioware employee.
That is incorrect Runsinko. In beta, I had an Artifice toon that was able to craft red and blue crystals that did not have alignment restrictions to them. I had a light rank of 1 and had red crystals used.
Note: This is something that changed. In previous beta builds, color crystals were locked to alignment, but it was removed.
Hmm, because the alignment restrictions were there on the November 25th beta......maybe it changed after that. They weren't restricted when I played in the November 11th-ish beta, when I had my artifice toon make them, but they were when I hopped back on him 2 weeks later. Maybe it changed again.
Also, I am amused that my name has been misspelled twice already, and it is in print. You guys should see the creative spellings I've seen when I've said my name to people.
Ok, interesting stuff regarding the allignments. How much different is the gear appearance between light and dark Bounty Hunters? Also, are there different quests/NPCs and is the story arc at all different based upon allignment?
The storyline itself doesn't change but the the outcome of certain missions can change depending on your choices. The gear looks the same it's just certain ones require a certain alignment to use. Now that I think about it I've really only noticed this in weapons not armor so it could be linked to the crystals in the weapons which can be switched out. As for the NPC's the stay the same but your affection level will be effected by your choices. I seem to remember something about companions leaving you if their affection gets to low but I could be wrong.
Wow, seems like they could have done more regarding allignment, since that's the linchpin around which the entire Star Wars universe hinges. Light side vs Dark side is the driving force (no pun intended) behind the entire Star Wars story arc.
If you've played Bioware games in the past, the choices shouldn't seem strange to you. They have little to no impact on your story as a whole until you get to the end, then your choices really matter. The reason for that is because high impact decisions early on can create a hell of a lot more work since the story would have much bigger branches to work with.
"That is incorrect Runsinko. In beta, I had an Artifice toon that was able to craft red and blue crystals that did not have alignment restrictions to them. I had a light rank of 1 and had red crystals used.
Note: This is something that changed. In previous beta builds, color crystals were locked to alignment, but it was removed. "
I haven't gotten my artifice up yet, BUT, I remember from the thanksgiving weekend beta I had a few red gems I couldn't use because I was Light+2 or something.
NOW, if they removed, it awesome. Although, I play with my gf, and she's heavy into lore...she will NOT let me use a red gem, lol.
Little does she know...I know full well I would WANT the specific resonance of that red gem...*evil cackle*