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Clean Architecture: A Craftsman's Guide to Software Structure and Design (Robert C. Martin Series) 1st Edition, Kindle Edition
| Customers reported quality issues in this eBook. This eBook has: Typos, Poor Image Quality, Broken Navigation. The publisher has been notified to correct these issues. Quality issues reported |
Practical Software Architecture Solutions from the Legendary Robert C. Martin (“Uncle Bob”)
By applying universal rules of software architecture, you can dramatically improve developer productivity throughout the life of any software system. Now, building upon the success of his best-selling books Clean Code and The Clean Coder, legendary software craftsman Robert C. Martin (“Uncle Bob”) reveals those rules and helps you apply them.
Martin’s Clean Architecture doesn’t merely present options. Drawing on over a half-century of experience in software environments of every imaginable type, Martin tells you what choices to make and why they are critical to your success. As you’ve come to expect from Uncle Bob, this book is packed with direct, no-nonsense solutions for the real challenges you’ll face–the ones that will make or break your projects.
- Learn what software architects need to achieve–and core disciplines and practices for achieving it
- Master essential software design principles for addressing function, component separation, and data management
- See how programming paradigms impose discipline by restricting what developers can do
- Understand what’s critically important and what’s merely a “detail”
- Implement optimal, high-level structures for web, database, thick-client, console, and embedded applications
- Define appropriate boundaries and layers, and organize components and services
- See why designs and architectures go wrong, and how to prevent (or fix) these failures
Clean Architecture is essential reading for every current or aspiring software architect, systems analyst, system designer, and software manager–and for every programmer who must execute someone else’s designs.
Register your product for convenient access to downloads, updates, and/or corrections as they become available.
- ISBN-13978-0134494166
- Edition1st
- PublisherPearson
- Publication dateSeptember 12, 2017
- LanguageEnglish
- File size9634 KB
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The goal of software architecture is to minimize the human resources required to build and maintain the required system.Highlighted by 3,148 Kindle readers
Structured programming imposes discipline on direct transfer of control.Highlighted by 2,152 Kindle readers
Object-oriented programming imposes discipline on indirect transfer of control.Highlighted by 2,097 Kindle readers
From the brand
From the Publisher
From the Preface of "Clean Architecture"
“…The rules of software architecture are the rules of ordering and assembling the building blocks of programs. And since those building blocks are universal and haven’t changed, the rules for ordering them are likewise universal and changeless.
But one thing has changed: Back then, we didn’t know what the rules were. Consequently, we broke them, over and over again. Now, with half a century of experience behind us, we have a grasp of those rules.
And it is those rules—those timeless, changeless, rules—that this book is all about.”
— Robert C. "Uncle Bob" Martin
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| Clean Code: A Handbook of Agile Software Craftsmanship | The Clean Code: Practical Advices for the Professional Programmer | Clean Craftsmanship: Desciplines, Standards, and Ethics | Clean Agile: Back to Basics | Clean Architecture: A Craftsman's Guide to Software Structure and Design | |
| Best agile practices of cleaning code “on the fly” Software Craftsmanship. | Endure and succeed amidst swirling uncertainty and nonstop pressure. | Picks up where Clean Code leaves off, outlining additional ways to write quality and trusted code you can be proud of every day. | A clear and concise guide to basic Agile values and principles. Perfect for those new to Agile methods and long-time developers who want to simplify approaches for the better. | Direct, no-nonsense answers to key architecture and design questions. | |
| "It is the best pragmatic application of Lean principles to software I have ever seen in print." —James O. Coplien, Founder of the Pasteur Organizational Patterns project | “Some technical books inspire and teach; some delight and amuse. Rarely does a technical book do all four of these things.” — George Bullock | ". . . [A] timely and humble reminder of the ever-increasing complexity of our programmatic world and how we owe it to the legacy of humankind--and to ourselves--to practice ethical development.” — Stacia Heimgartner Viscardi, CST & Agile Mentor | “What is in the world of Agile development is nothing compared to what could be. This book is Bob’s perspective on what to focus on to get to that ‘what could be.’ And he’s been there, so it’s worth listening.” — Kent Beck | "A good architecture comes from understanding it more as a journey than as a destination, more as an ongoing process of enquiry than as a frozen artifact." — Kevlin Henney |
Pick Up Where Clean Code Leaves Off
"As software developers, we have to continually solve important problems for our employers, customers, colleagues, and future selves. Getting the app to work, though difficult, is not enough, it does not make you a craftsman. With an app working, you have passed the app-titude test. You may have the aptitude to be a craftsman, but there is more to master. In these pages, Bob expresses clearly the techniques and responsibilities to go beyond the app-titude test and shows the way of the serious software craftsman."
— James Grenning, author of Test-Driven Development for Embedded C and Agile Manifesto co-author
Editorial Reviews
About the Author
Product details
- ASIN : B075LRM681
- Publisher : Pearson; 1st edition (September 12, 2017)
- Publication date : September 12, 2017
- Language : English
- File size : 9634 KB
- Simultaneous device usage : Up to 5 simultaneous devices, per publisher limits
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Enabled
- Sticky notes : On Kindle Scribe
- Print length : 431 pages
- Best Sellers Rank: #139,238 in Kindle Store (See Top 100 in Kindle Store)
- Customer Reviews:
About the authors

Robert Cecil Martin (colloquially known as Uncle Bob) is an American software engineer and author. He is a co-author of the Agile Manifesto.
Bio from Wikipedia, the free encyclopedeia. Photo by Tim-bezhashvyly (Own work) [CC BY-SA 4.0 (http://creativecommons.org/licenses/by-sa/4.0)], via Wikimedia Commons.

I'm an independent consultant, international speaker, writer and trainer. I live in Bristol and online.
My software development interests are in patterns, programming, practice and process. As well as contributing to a number of projects, I've been involved in (far too) many committees (for conferences, publications and standards, but as yet I've not been on a committee for committees).
My fiction writing tends to the short side — and occasionally to the dark side — spanning a number of genres.
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The main idea is to avoid dependency applying the Dependency Rule at all levels, classes and components. The Dependency Inversion graph, where high-level functions calling middle-level functions through an interface that the middle-interface implements, is a medular software construction that should be applied as an obsessive pattern. It guarantees independence, reusable, clean architecture. This book explains how and why for this.
The result is the idea of Plugin architecture where the core of the system, the set of functionality that implements the use cases and business rules (interactors (R. C. Martin)/controls (I. Jacobson)/controllers (C. Larman) should be the center at which all other parts (IO components, details) will point via abstractions (interfaces or abstract classes).
I have been practicing clean architecture ideas for many years (and before Martin coined the term) following Martin guidance a principles. Its product is natural, simple, robust, structured, reusable and beautiful to work.
Paradoxically, the last chapter about packaging components--written by S. Brown--seems a contradiction to the whole book ideas and Brown somehow point to that ("My definition of a component is slightly different..."). In that chapter, Brown explains several alternatives for software architecture organization with a marked inclination for a monolithic package that represents the services of the system (and repository interaction) and another that represents the controllers. The reasons of that resultant recommendation (a junior undisciplined programmer that don't follow the cleanliness of the architecture, etc.) are really weak and out of the architect control. His recommendation violates almost all components principles explained by Martin (REP, CCP, CRP, etc.)
I love this book and totally recommend the book for all fans of good, clean architecture.
The book starts with 3 myths we developers live in:
1. Myth: We just need to get to market first and we clean it up later.
2. Myth: Messy code makes us faster today and slows us later. Myth: We can switch mode from making messes to cleaning messes. (making messes is always slower, even in very short term as shown in example of a simple kata in the book)
3. Myth: Starting from scratch is a solution.
There is a well written history lesson in the next part. Uncle Bob presents Structured Programming, OOP and Functional Programming and says there is nothing else (programming paradigm-wise) to be invented. Part 3 is about SOLID principles from architecture point of view and part 4 are his Component Principles about component cohesion and coupling from his Agile Software Development book.
Part 5 is about Architecture and was the most interesting to read. Most memorable chapters for me were the Screaming Architecture and the Clean Architecture. Both of them are not new, you could have seen them in his videos or the article from 8thlight. The point of Screaming Architecture is that when a new developer joins a health-care project, he should be able to immediately tell "this is a health-care project" just from the project structure. Another topic which was part of multiple chapters, are micro-services. I felt that Robert Martin is not very fond of starting with them. He says services are little more than expensive function calls and as a communication mechanism between the project boundaries (i.e. a detail), they are a decision which should be deffered as far as possible.
Part 6, the Details, are a detailed explanations of his article Clean Architecture from 2012. There is a little gem in there, the Missing Chapter 34 written by Simon Brown. I liked his explanation of 4 different kinds of packaging classes together to form components.
I was happily surprised that most of the stuff he taught. It seems like an old guy wrote the book and wanted to include the foundational elements of how to produce decent architecture in general. Luckily I must have had good professors because I found it to be a strong overlap with what I had found through my years of research anyway.
The nice part of this book is that everything is in one book and is a quick read (2 days here). If you're rusty or lets face it, were never clear on what dependency inversion is or how to do it -- this book should help. I was in that boat, having heard of it for a long time. I was actually already practicing it without knowing that I was. This book helped me discover that for myself.
I do like how he talks about what details are in a system.
To put it concisely:
What is the responsibility of the architect(s) ? to keep the software soft (by managing the dependencies and remaining concerned with the interfaces)
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Calificado en Brasil el 24 de enero de 2023
I lead a bookclub with this book. The participants are developers from different companies. So many discussions around each chapter, can’t remember how many times I forgot time as a host. I’m really satisfied with the bookclub.
















