3D Game Textures: Create Professional Game Art Using Photoshop

4.3 out of 5 stars 98 ratings
ISBN-13: 978-0240807683
ISBN-10: 0240807685
Why is ISBN important?
ISBN
This bar-code number lets you verify that you're getting exactly the right version or edition of a book. The 13-digit and 10-digit formats both work.
Scan an ISBN with your phone
Use the Amazon App to scan ISBNs and compare prices.
Added to

Sorry, there was a problem.

There was an error retrieving your Wish Lists. Please try again.

Sorry, there was a problem.

List unavailable.
Share
Loading your book clubs
There was a problem loading your book clubs. Please try again.
Not in a club? Learn more
Amazon book clubs early access

Join or create book clubs

Choose books together

Track your books
Bring your club to Amazon Book Clubs, start a new book club and invite your friends to join, or find a club that’s right for you for free.
Buy used:
$6.35
Used: Good | Details
Condition: Used: Good
Comment: Spine creases, wear to binding and pages from reading. May contain limited notes, underlining or highlighting that does affect the text. Possible ex library copy, will have the markings and stickers associated from the library. Accessories such as CD, codes, toys, may not be included.
Access codes and supplements are not guaranteed with used items.
FREE delivery July 13 - 18. Details

There is a newer edition of this item:


Amazon First Reads | Editors' picks at exclusive prices

Editorial Reviews

Review

"As well as the design angle of creating artwork for games, this book also tackles the business side of creating artwork for commercial purposes, making it a wonderful insight into the world of the professional games artist. After reading this you'll have a far better understanding of what it takes to become successful in the games world, and it will give you the opportunity to begin building a stunning profolio." - Advanced Photoshop

"Discover how to design bullet holes, flames, windows and walls - all the effects that are an essential for today's videogame - with easy-to-follow tutorials. There are a variety of different themes explored throughout this book, covering anything from urban street scenes to the fantasy genre." - Advanced Photoshop, April 2006

"This book can help anyone become a better texture professional...Ahearn's book can and help you become a much better artist, even if you never did much texturing before...The details are simple, but they give anyone who has no Photoshop experience a better idea of what to do. A more experienced reader can gain an in-depth look at how to add improved texture to his projects. 3D Game Textures is a great book for beginners who would like to learn about textures for 3D art. No one should have a problem understanding and using this easy-to-comprehend information." - Apogee Photo Magazine, August 2006

Book Description

A tutorial for beginning game artists and enthusiasts to learn how to create textures at the professional level.


Discover new virtual experiences with live hosts
Amazon Explore Browse now

Product details

  • Publisher ‏ : ‎ Focal Press (March 7, 2006)
  • Language ‏ : ‎ English
  • Paperback ‏ : ‎ 368 pages
  • ISBN-10 ‏ : ‎ 0240807685
  • ISBN-13 ‏ : ‎ 978-0240807683
  • Item Weight ‏ : ‎ 2.1 pounds
  • Dimensions ‏ : ‎ 7.25 x 1 x 9.5 inches
  • Customer Reviews:
    4.3 out of 5 stars 98 ratings

About the author

Follow authors to get new release updates, plus improved recommendations.
Brief content visible, double tap to read full content.
Full content visible, double tap to read brief content.

I was born in New Orleans, LA, lived in Central California for almost twenty years, and now live in Austin, TX.

I am a commercially successfully published author of both fiction and nonfiction, most recently signing a 3-book deal for a thriller series with Devil Dog Press. Many of my nonfiction books are in their 2nd, 3rd, and 4th editions.

I have over 20 years of professional game development experience in lead positions; designer, producer, and art director that range from AAA first person shooters to mobile and web-based games. I am an expert in Photoshop. I am a self-taught artist, prop builder, and painter.

http://lukeahearn.com/

https://www.linkedin.com/in/lukeahearn

https://www.amazon.com/Luke-Ahearn/e/B001ILIBAQ


Customer reviews

4.3 out of 5 stars
4.3 out of 5
98 global ratings

Top reviews from the United States

Reviewed in the United States on March 11, 2013
4 people found this helpful
Report abuse
Reviewed in the United States on August 16, 2014
2 people found this helpful
Report abuse
Reviewed in the United States on August 29, 2010
6 people found this helpful
Report abuse
Reviewed in the United States on November 19, 2011
20 people found this helpful
Report abuse

Top reviews from other countries

Razor Shultz
5.0 out of 5 stars Excellent technically
Reviewed in the United Kingdom on September 9, 2012
One person found this helpful
Report abuse
Heavy Nurgle
4.0 out of 5 stars Good book on texturing, only minor flaws
Reviewed in the United Kingdom on October 11, 2012
Amazon Customer
4.0 out of 5 stars Taught me to create my own great textures with no prior experience
Reviewed in the United Kingdom on July 9, 2007
9 people found this helpful
Report abuse
Matthias
5.0 out of 5 stars Wow.
Reviewed in Germany on October 28, 2008
2 people found this helpful
Report abuse
Dieter Johannes Hanisch
5.0 out of 5 stars Sehr gute Literatur für den Game-Designer
Reviewed in Germany on December 16, 2014