- Paperback: 430 pages
- Publisher: Coriolis Group; Revised, Updated edition (October 22, 1999)
- Language: English
- ISBN-10: 1576104230
- ISBN-13: 978-1576104231
- Product Dimensions: 8 x 1.2 x 10 inches
- Shipping Weight: 3.1 pounds
- Average Customer Review: 8 customer reviews
- Amazon Best Sellers Rank: #10,366,039 in Books (See Top 100 in Books)
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3D Studio MAX R3 f/x and design: Filled with Professional Level Effects From Experts in Film and Video Paperback – October 22, 1999
3D Studio Max R3: f/x & Design does not try to cover everything you need to know about Kinetix's complex and flexible 3-D graphics and animation system. Instead, it focuses on two specific features: materials and modeling. By narrowing the focus of the book, the authors have the breathing room needed to concentrate on these two important facets.
The 140-page section on materials goes into precise detail on creating and using diffuse maps, bump and displacement maps, animated maps, animated maps for effects, and raytraced and anisotropic effects. Realistic materials like glass and metals and effects materials like glowing edges and dissolving surfaces are explored. All of the projects and files used in all chapters are available on the enclosed CD-ROM.
Following "Materials" is 130 pages on modeling. The use of MeshSmooth and other Max modeling and model distortion tools is demonstrated, as is using the Morpher modifier. The section on SurfaceTools is the lion's share of the modeling section, and rightly so. Any Max user should have control of this advanced modeling tool.
3D Studio Max R3: f/x & Design also looks beyond materials and modeling. The book features a well-written section discussing Max's new rendering features, lighting, and material fundamentals, as well as a section covering MaxScript and some plug-ins.
If your Max skills have reached a plateau and you're ready for the next level, f/x & Design might be the book that'll jumpstart those skills into the next realm of 3-D animation and design. --Mike Caputo
About the Author
Jon A. Bell (Sonoma, CA) is a 3D computer graphic artist and a well known animator for films, television, multimedia and print. He is the author of the bestselling titles 3D Studio MAX f/x and 3D Studio MAX R2.5 f/x and design.
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He covers a lot of great stuff in this book including all the new things that R3 has. Including Flex, the new material options, plus it has some sweet models you can try. Like the SR-71 Blackbird, and an alien.
The CD that comes with is also the best to come around in a long time. It includes a bonus material library, hordes of free plugins including Greeble!, lots of free maps and chapter files. The Cd itself is worth the 40-50 bucks.
This one is worth the money!
The CD ROM alone is worth the cost of the book. I've made some incredible images using the techniques from the last book. Techniques I have seen nowhere else.