- Series: The Morgan Kaufmann Series in Computer Architecture and Design
- Hardcover: 689 pages
- Publisher: Morgan Kaufmann; 1 edition (April 8, 2004)
- Language: English
- ISBN-10: 1558608745
- ISBN-13: 978-1558608740
- Product Dimensions: 7.8 x 1.6 x 9.3 inches
- Shipping Weight: 3.5 pounds (View shipping rates and policies)
- Average Customer Review: 20 customer reviews
- Amazon Best Sellers Rank: #391,669 in Books (See Top 100 in Books)
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ARM System Developer's Guide: Designing and Optimizing System Software (The Morgan Kaufmann Series in Computer Architecture and Design) 1st Edition
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"The ARM architecture has enabled a rich set of new applications on increasingly powerful wireless platforms. Media-rich applications such as 3D games, camera and videophones, location-based services and connected portable music and video devices are enabled by next generation CDMA phones executing on the ARM architecture.
Developing embedded software for these platforms requires a knowledge of the underlying architecture, and programming practices which balance power, cost and performance efficient. Sloss provides a comprehensive and practical guide to the development of "hardware aware" software which meets the demanding constraints of these applications. Highlighted with practical examples, and enhanced by a thorough treatment of topics such as ISRs, code optimization, and DSP on ARM, this book is essential for every embedded software and hardware engineer alike."
-J. Scott Runner, Senior Staff Engineer/Manager, Qualcomm CMDA Technologies, Qualcomm Inc.
"This book has a place on the desk of every engineer developing software for the ARM processor; it is a thorough introduction for newcomers, and a useful reference for the ARM expert.
The technical information in this book is aimed squarely at the software developer, you'll find advice on bringing a device up from a bare board, reference information describing the characteristics of all current ARM architectures, and many valuable tips for optimizing code running on ARM cores.
I have been using this book since reviewing the first draft, and can recommend it to anyone who wants the get the best out of their ARM Powered products."
-Peter Maloy, CodeSprite Inc.
"This book provides an excellent introduction to the ARM architecture. It describes important architectural features in detail. It also makes great use of examples to illustrate those features and put them in context."
-Wayne Wolf, Princeton University
A comprehensive guide to one of the most popular architectures in the embedded systems and SOC industry.
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Highlights include discussions about registers, Arm multiple load/store instructions, the Arm function calling convention, tactics for writing fast C and assembler, DSP implementation, memory management, and assembler code for things like division. The chapters on firmware and basic OS implementation each show a simple yet functional implementation.
My only complaint is that there's nothing practical in here about IO, not even JTAG. The authors have limited themselves to the ARM core only, perhaps because there are many differences between the microprocessors that use it. This makes the title a bit misleading - in my view a System Developer's Guide should have enough information so that you can at least write a "Hello World" program of some sort, even if it doesn't work on everybody's hardware.
So to do anything practical, you'll have to track down a lot more documentation for your specific microcontroller. Still, five stars for the clear, detailed information on the topics it does cover. I will certainly be using it as a reference.
Also, introduces to Thumb architecture, but it doesn't touch the Cortex family (as expected, since Cortex is a recent architecture).
Written in a mid-tecnhical style, it's recommended to have ARM specific data sheet and ARM instruction set to know specific details about the ARM processor used.
There should be a course in every college that basically teaches the information contained in this book!
Here are the seven steps listed in the book with illustrative fig and code:
1. Define the fixed system software regions;
2. Define the three virtual memory maps for the three tasks;
3. Locate the regions listed in steps 1 and 2 into the physical memory map;
4. Define and locate the page tables within the page table region.
5. Define the data structures needed to create and manage the regions and page tables.
6. Initialize the MMU, caches, and write buffer.
7. Set up a context switch routine to gracefully transition from one task to the next.
The chapters are great and very well explained. I especially enjoyed the book from chapter 9 til the end, where I learned quite a few things, and reviewed others that I had to learn the hard way.
Maybe my review isn't as helpful as other's reviews, since I'm not weel spoken, I'm not very experienced and this is my first book about ARM architecture (I have the kindle version and the actual book), but I hope that this review helps you in your decision.
PS: The kindle version has some nasty errors (grammar) and the layout isn't that great, but it's still a great book.
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