Other Sellers on Amazon
+ $3.99 shipping
+ Free Shipping
+ $3.99 shipping
The Abhorsen Chronicles (Old Kingdom) Paperback – December 30, 2008
Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your mobile phone number.
Frequently bought together
Customers who viewed this item also viewed
From the Back Cover
Every step brings Sabriel closer to a battle that will pit her against the true forces of life and death—and bring her face-to-face with her own destiny.
With only her faithful companion, the Disreputable Dog, Lirael must undertake a desperate mission under the growing shadow of an ancient evil, which threatens the fate of the Old Kingdom.
The Abhorsen Sabriel and King Touchstone are missing, and Lirael must search in both Life and Death for some means to defeat the evil Destroyer—before it is too late.
About the Author
Garth Nix is a New York Times bestselling novelist and has been a full-time writer since 2001, but has also worked as a literary agent, marketing consultant, book editor, book publicist, book sales representative, bookseller, and as a part-time soldier in the Australian Army Reserve.
Garth’s many books include the Old Kingdom fantasy series, beginning with Sabriel and continuing to Goldenhand; the sci-fi novels Shade’s Children and A Confusion of Princes; the Regency romance with magic Newt’s Emerald; and novels for children including The Ragwitch, the Seventh Tower series, the Keys to the Kingdom series, and Frogkisser!, which is now in development as a feature film with Fox Animation/Blue Sky Studios. Garth has written numerous short stories, some of which are collected in Across the Wall and To Hold the Bridge. He has also cowritten several children’s book series with Sean Williams, including TroubleTwisters and Have Sword, Will Travel.
More than six million copies of his books have been sold around the world and his work has been translated into forty-two languages. You can find him online at www.garthnix.com.
There was a problem filtering reviews right now. Please try again later.
Garth Nix is such a strong writer partially due to his extremely detailed worlds, which feel interactive, even though you have no bearing on the events. Each world has a massive amount of mechanical complexity, and a large range of varied environments. A lot of people would compare his books to games, and I think it's an apt comparison. Most (but not all) of his books tend to start the same way, in a kind of coming-of-age method:
A character who knows very little about the world, is now thrust inside it, learning as fast as possible to succeed in a do-or-die scenario.
Abhorsen starts very much the same way. For posterity, I'll give you a short summary, enough to be spoiler-free, but give you an indication of what to expect in this series.
Sabriel (the 1st book) focuses on a young girl attending an female boarding school in Ancelstierre, a technological zone in the south, somewhere between the industrial revolution and the modern age of technology (this is unclear). She is outside of class, and witnesses a small rabbit die, and raises it back from the grave, healing it's previously fatal wounds in the process. To do this, she must project herself into death itself, and use a mish mash of magic and energy to force it back into life. There's more to this later.
She hasn't seen her father for a while, who is a master magician and necromancer otherwise known as the Abhorsen. In the event of an Abhorsen's death, their heir must take up their weapons and role, which is to make the sure the dead, stay dead. While Sabriel is sleeping soon after, an undead creature in the rough shape of a human crosses the border of her school, making plenty of noise, and disabling any high-tech objects in the close vicinity. Undead creatures are extremely dangerous, and must be controlled by charter magic, or a wind instrument to stop them from consuming all life that surrounds them.
The entire school is woken up, and Sabriel confronts the creature, being the most powerful charter mage on the premises. The creature is carrying a satchel, and attempting to speak, a goal very difficult for the undead. However, the creature is not attacking, and Sabriel can feel a necromancer controlling it from deep in death.
Therefore, Sabriel decides to meet the creature in death, make it speak, and determine it's purpose. She asks others to guard her body, and projects her mind into death (It's unclear how this works, but I think her spirit moves into death, while her body stays in life.). Death is a cold, hostile environment, covered with a muted gray fog, and under-laid by a never ending torrent of water, which saps the spirit of anything inside, and compels them to give up and drift with the water, to the next gate, which spells certain death. Sabriel emerges, and senses the creature. It has several long, black tendrils splintering off of it, reaching further into death. These tendrils signify that the creature is being controlled from deeper into death, and Sabriel can sense it's being controlled from as far back as the seventh gate, making it a very powerful foe indeed.
She moves to the creature, and determines the creature is a messenger from her father, further in death. Her father has been defeated, and has sent her the tools and trade of the Abhorsen, enchanted armor, sword, and bells. It's goal fulfilled, the messenger dissipates and dies, cutting off communication with the previous Abhorsen, who is still alive, though incapacitated and in very dire straits.
Thus, Sabriel's mission is clear:
Go into the north, where technology no longer works, and save her father, killing all of the dead in the way.
It's a very strong book, and Garth Nix has a way of weaving mechanics of the world, and the characters who live within it. These books will make your imagination go wild, with detailed scenarios, and intense environments with all the metal clangs, whispered spells, and harsh weather conditions that make medieval combat so very, very, interesting, all with the added benefits of increasingly complex undead and spell ramifications. There is no encounter that doesn't leave you wondering if Sabriel will live through the day.
So awesome awesome awesome series in a really lovely package, what more could you ask for? :)
Top international reviews
The Abhorsen Chronicles is a trilogy of three novels. Sabriel is a dark, rites of passage masterpiece that rivals Lord of the Rings. It is a stand-alone novel, but as Nix created such a believable world, it is no surprise that he then created the sequels: Lirael and Abhorsen - these two books need to be read one after the other to truly appreciate the writer's craft. Not only is Nix blessed with a wonderful way with words, he is also very skilful in creating a complex web of intriguing storylines that have real meaning by the end.
I would recommend this to young adults who enjoy Harry Potter or Lord of the Rings. I am sure you will also struggle to put the book down, fall in love with the characters and dream of the Old Kingdom existing somewhere out of sight in our world, just waiting to be discovered.
It would literally fall apart when trying to read it.
It was poorly bound for the quantity of papers it contained. I ended up returning this.
I purchased a box set of the individual books instead.