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Ace Attorney Investigations: Miles Edgeworth
About this item
- New action game component that allows for exploration of crime scenes using either D-Pad inputs of the DS/DSi stylus to uncover clues.
- Crime-solving adventure for Nintendo DS and DSi starring Miles Edgeworth, the popular rival of attorney Phoenix Wright.
- Gameplay moves out of the courtroom and onto the crime scene and features several unique cases to solve with over 15 hours of gameplay.
- New technique, such as "Logic" mode assists you in uncovering the crime.
- Unique dialog trees and interrogation techniques let you question witnesses to discover the truth.
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Product information
| ASIN | B002BS4834 |
|---|---|
| Release date | February 16, 2010 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #22,057 in Video Games (See Top 100 in Video Games) #115 in Nintendo DS Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 4.98 x 5.42 x 0.6 inches; 3.42 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Teen |
| Item model number | 013388320189 |
| Is Discontinued By Manufacturer | Yes |
| Item Weight | 3.42 ounces |
| Manufacturer | Capcom |
| Date First Available | May 31, 2009 |
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Product Description
Product Description
Ace Attorney Investigations: Miles Edgeworth takes the Ace Attorney series from the courtroom to the crime scene, leaving the legal battle behind while bringing the action to various crime scenes. This time around, the player takes on the role of famed prosecutor Miles Edgeworth, a memorable rival of charismatic legal eagle Phoenix Wright. Edgeworth actively investigates crime scenes in order to pursue the truth behind each case. By solving the challenging puzzles presented him, Edgeworth will work with the police to bring criminals to justice. Users will be able to directly control the character avatar’s movement on the scene with the arrow key or touch screen and investigate the crime scenes freely. If, during the course of an investigation, users find contradictions, they will be able to obtain new information by presenting decisive evidence. In some cases, users will identify clues and conduct examinations of material witnesses. On these occasions, users will have to uncover the truth behind the crimes using collected information, the evidence, and logic.
Amazon.com
Ace Attorney Investigations: Miles Edgeworth is a single player, crime-solving adventure for Nintendo DS and DSi. Featuring Miles Edgeworth, frequent opposing council in the Phoenix Wright games, Ace Attorney Investigations: Miles Edgeworth takes players out of the court room and introduces them to crime scene investigation. Here players can physically collect clues, interrogate witness and suspects and develop evidence as they endeavor to solve five engrossing cases. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(https://images-na.ssl-images-amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; }
Story
Ace Attorney Investigations: Miles Edgeworth takes the Ace Attorney series from the courtroom to the crime scene, leaving the legal battle behind. This time around, players take on the role of famed prosecutor Miles Edgeworth, a memorable rival of charismatic legal eagle Phoenix Wright. Edgeworth actively investigates crime scenes in search of the truth behind each case. By solving the challenging puzzles presented to him, Edgeworth will work with the police to bring criminals to justice.
Move out of the courtroom and on to the crime scene with Miles Edgeworth.
View larger. Ace Attorney Investigations: Miles Edgeworth is composed of a number of episodes. In the first episode, an argument in Edgeworth's office results in a mysterious murder. Edgeworth, coming back from a one-month business trip, enters his office and encounters the body of the man who was shot. In the second episode, Edgeworth's plane journey takes a nasty turn when he wakes up after being knocked out during heavy turbulence. Shaken by the flashback of nightmarish past memories, he opens the onboard elevator's door to find a male corpse. At this very moment a cabin attendant witnesses the scene and Edgeworth is made a suspect of murder.
Gameplay
Like Capcom's Phoenix Wright games, Ace Attorney Investigations: Miles Edgeworth is designed around the point-and-click game mechanic, with the player taking on a series of cases placed before them. Playing as Miles Edgeworth, players get to the bottom of cases by collecting information and evidence through detective work between key locations. These locations must be physically explored, with players given the choice of either the DS stylus or the D-pad to to facilitate movement, and collect clues. Within the game's 'Logic' mode, which symbolizes Edgeworth's logical inferences, users can discover new information and evidence by combining clues discovered in the action portion of the game. Eventually, with the discovery of the right clues the real culprit will be revealed through these investigations and the confrontation of witnesses to expose contradictions in a 'battle' mechanism (Testimony - Pursuit - Press - Confront), which is similar to that of the 'Court Battle' in the Ace Attorney series (Testimony - Cross Examination).
Key Game Features
- Starring Miles Edgeworth, the popular rival of attorney Phoenix Wright.
- Gameplay moves out of the courtroom and onto the crime scene.
- Several unique cases to solve with over 15 hours of gameplay.
- New technique, such as "Logic" mode assists you in uncovering the crime.
- Unique dialog trees and interrogation techniques let you question witnesses to discover the truth.
- New action game component that allows for exploration of crime scenes using either D-Pad inputs of the DS/DSi stylus to uncover clues.
Interrogate witnesses.
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Explore crime scenes.
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Search for clues.
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Develop clues into evidence.
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Customer reviews
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If you've never played an Ace Attorney game...well, first off, shame on you. Second, this is essentially a text-based crime solving game. You go to different locations, collect evidence, talk to witnesses, and then face them with what you've found. Edgeworth does not deviate from this basic formula, but a lot of core staples of the series were removed in favor of what I can only speculate is an attempt to garner more fans with a less-involved gameplay setting.
The first thing I noticed was that instead of the still imagery where you could imagine yourself as Phoenix Wright or Apollo Justice, you're now navigating a pseudo-3D environment as Miles Edgeworth. In each instance he's attempting to investigate something that's randomly happened in his presence. This is a far cry from Phoenix Wright in particular, where it opened with a mysterious entry and then left you to fill in the blanks as the story unfolded, culminating into a plot twist more often than not. In Edgeworth everything is almost too predictable, because the incidents always happen nearby, and the killer is almost always one of the first people you interview. This detracts from the mystery, and I was left feeling as though the challenge had been dumbed down.
Edgeworth also does the one thing I really can't stand from non-RPG games: It brings back EVERY SINGLE CHARACTER from the Phoenix Wright series in some way, shape, form or fashion, with the possible exception of Mia and some of the criminals. Von Karma, Gumshoe, Oldbag, even the chick with the forensics tools makes a brief cameo appearance. None of these characters with the exception of Gumshoe is really integral to anything like they were in the Phoenix Wright games, and while it was slightly good to see them again, to have them all thrown back in here for the sake of nostalgia was insulting at times, especially with the girl security guard from, I believe, Trials and Tribulations (might be wrong on that).
Lastly, I found very little challenge with the evidence presenting during the interrogation phases. In almost every situation it was blatantly obvious how to proceed; there were only a select few instances where I was stumped and had to guess a couple of times. Generally speaking it was a breeze to figure out what to do, and this is definitely a change for the worse. I'll admit that I did complain about some of Phoenix Wright's stunts with evidence, and the fact that you could only present at certain statements even if the statement had nothing to do with the evidence it wants (Trials and Tribulations I'm looking at you), but I didn't expect it to be THIS dumbed down. There are times you're stuck with over 24 pieces of evidence, of which 7 are presented at any given time, and they're obvious. It's not like it's a stretch to figure out what's going on.
New to the series are the "Logic" and "Deduce" features. Logic captures certain statements from people or investigations, then you need to match two statements that are related in order to figure something out. In my opinion this was very poorly implemented; there are times that you're looking for evidence when what the game really wants is for you to connect some Logic statements. Also, depending on certain investigations, you might need to Deduce something, which relates it to a piece of evidence you own. This is a bit more forgiving and sensible than Logic, but Logic is more prevalent than Deduce. Both feel like steps in the wrong direction - it's obvious why they added these features: to spice up the game, but I still feel they weren't necessary in the grand scheme of things and should have been left out.
I mentioned before that Edgeworth's cases don't feel nearly as deep as Phoenix Wright, and I want to expand on that. In the second Phoenix Wright game, I believe, there is a case where the first thing you're shown is what appears to be Miles Edgeworth holding a smoking gun and standing over a dead body. This automatically leads you to believe that Miles has killed someone. Phoenix takes the case, and eventually solves it, releasing his friend from liability, but the path to get there is difficult and quite lengthy. There are times when all evidence seems to point to Miles as the killer, and it isn't until the end of the game that you find out that he isn't. Other cases involve kidnappings, some involve Phoenix's friends getting into trouble, and all the while you are remembering Mia, your mentor, looking down on you as you solve cases. You even still have the same office you used to. There is a strong feeling of character with Phoenix Wright that can't be explained. Apollo Justice lacked this feeling, and Edgeworth in this game does as well. It's a shame really, because he was such a compelling character in the Phoenix Wright games.
What makes this one stand out above the rest is the overarching storyline. Miles is deep rooted in a smuggling ring that has broad reaching implications. Franziska von Karma is also involved, and every case somehow ties to that arch. It's an excellently told main storyline, better than Apollo Justice, which tried to do the same thing with a gambling Phoenix Wright, but poorly.
In short, do I recommend it? Yes, I do. Despite what I said above, it IS a fun game (note my fun rating). Compared to the three Phoenix Wright games I find it to be a pale shadow. I find it to be superior in storyline to Apollo Justice. If the game had come out before Phoenix Wright I'd probably have a better opinion of it, which is why I still recommend the game. It's not a bad game. It's just not as good as Phoenix Wright was.
In Ace Attorney Investigations, you control Prosecutor Miles Edgeworth, Phoenix Wright's friend and rival from the first three games, through a series of murder investigations. During the course of the story, you meet up with plenty of old characters from the previous games as either witnesses or cameos. As such, this game is not very newbie friendly, and unlike with Apollo Justice, playing the first three games is required to get the most out the game.
That's not to say the cast is populated exclusively by old characters; there are a slew of zany new ones to either crack you up or annoy you as you play through the game. The script is a good as ever too, and the fact that all of the cases are directly connected gives the plot a tighter feel than in any of the other games. There are a few more typos than in the previous games, but they aren't frequent enough that it will make much of a difference.
Accompanying the script is a great new score, and while veterans of the first three games might flinch at the major differences made to the music, it proves that change can be for the better. Some of the tracks from previous games return as well, so those longing to hear tracks that they were familiar with during the course of the older games don't have to feel neglected.
The game play is a combination of old and new as well. Investigation sequences have received a revamp, and you can now move the new character sprites freely around the map. Unfortunately, the game now makes you investigate one specific area at a time, so this portion of the game still feels very linear. After discovering a certain number of facts during your investigation, you move on to "argue" with a character about what conclusions you drew from it. This works exactly like the court sequences of the earlier games, but they don't take up as much time, as you only have to deal with one or two "testimonies" at a time and you figure out most of the information needed during the investigation sequences.
This brings me to my next point: the game is easier than any of the previous four games. Whereas Phoenix and Apollo usually work by gathering evidence and piecing it together in court, Edgeworth connects his points of logic beforehand. Even when you can't figure out a contradiction just from the testimony given, he either gives you hints that point you to what you need or tells you that you need to press further. The cases still work well and are fun to play through, but the lack of a real challenge is a bit of a disappointment.
All in all though, Edgeworth makes an excellent debut, and if you enjoyed the first three or four games in the series, you shouldn't hesitate to check this one out. It has its flaws, but it's also a blast to play through, and it has some features that could stand to make their way into the series proper.









