Adrenaline Game Board Game (5 Player)
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- 3 to 5 players, ages 14+
- Double-sided board
- Play time: 60 minutes
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Adrenaline brings the classic first-person shooter video games to your table. Grab some ammo, take a gun, and start shooting. Build up an arsenal for a killer turn. Combat resolution is quick and dice less – and if you get shot, you get faster! game includes 5 combatant miniatures.
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|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||10.03 x 2.75 x 14.56 in||12.2 x 3.15 x 12.2 in||12.2 x 1.5 x 12.2 in||0.4 x 11.81 x 14.57 in||10.25 x 1.75 x 10.25 in||11.5 x 2.83 x 11.5 in|
|Item Weight||4 lbs||3.2 lbs||3.2 ounces||7 lbs||3.02 lbs||1 lb|
Top customer reviews
This is the game you want to bust out when you just want to frag each other. Little down time on this one. Just run around, grab ammo, and blast away with a HUGE variety of weapons. You get taken down, you're back up in seconds to return the favor!
Game looks awesome and honestly feels like a FPS video game being played out on your table.
Easy and clear rules have you shooting your way to victory with an assortment nutty weapons in about 10 minutes. Threats and laughs soon to follow.
I can't recommend this game enough.
There are three spawn points on each map (almost everything is in threes in this game), which hold three weapons each. There are also ammo refills on most squares on the board. A player can Grab, Move, or Shoot each turn, so the first turn or two is usually spent Grabbing stuff. Players can hold at most three weapons and can have up to three each of three different ammo "types" (really just colors). Each weapon does something different - there are no duplicates - and choosing the right weapon for the given board and players is key. When you Grab a weapon, it is loaded, and becomes unloaded when you Shoot it. At the end of your turn you can spend ammo to reload it, so each weapon can only be fired once per round.
Adrenaline is a pretty good representation of an FPS as far as weapon variety and maps go, but plays much more slowly. "Of course it does - it's a board game!", you might say. While it is fun, and I plan on playing it several more times, it can actually bog down a bit. The problem is the weapons. There are too many weapon effects that target multiple players, and in specific ways like, "Exactly one square away", or "Not closer than two squares away". It leads to players calculating the "exact right move", which of course means downtime. I think that if every player knew all the weapons and just concentrated on causing carnage, the game could be a bit faster. As it is, I haven't had a game go less than 90 minutes with four or five players. I doubt it could be a sub-60 minute game, which it really needs to be.
Fun representation of an FPS.
Good variety of weapons.
Clever scoring mechanic.
Miniatures and most components are well-made.
All players are in it until the end, and can have an impact on who wins.
Plays too slowly, especially for first-time players.
Figuring out weapon effects requires consulting the manual frequently.
Cards are flimsy.
I would recommend this game, as it can be very fun (who doesn't like Shotgunning a virtual representation of their friend in the face, which knocks them back, then Tractor Beaming them right back to you and shooting them again?), but it's not perfect. It seems like it has decent replayability, and indeed, it gets better the more you play it as knowledge of the weapons and boards helps a great deal.