Age Of Empires III - Mac

3.8 out of 5 stars 51 customer reviews
| 13 answered questions
Rated: Teen
$ 47 48
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Edition: Standard
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About the Product

  • Explore uncharted territories to stake your claim in the New World
  • Command powerful rifled infantry and a naval fleet
  • Gain valuable experience to level-up your Home City and strengthen your economy, technology, and military
  • Lead one of 8 civilizations - Spanish, French, British, Dutch, Russian, German, Portuguese, and Ottoman
  • Fully 3D graphics, destructible environments and dynamic physics

Product Description

Platform: Mac | Edition: Standard

Immerse yourself in the award-winning strategy experience. Microsoft Game Studios brings you three epic Age of Empires III games in one monumental collection for the first time. Command mighty European powers looking to explore new lands in the New World; or jump eastward to Asia and determine the outcome of its struggles for power.


Product Information

Platform:Mac  |  Edition:Standard
ASIN B000HZRLIM
Release date November 21, 2006
Customer Reviews
3.8 out of 5 stars 51 customer reviews

3.8 out of 5 stars
Best Sellers Rank #13,905 in videogames
#124 in Video Games > Mac Games > Mac Games
#415 in Software > Mac Software
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.6 x 5.3 x 1.4 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
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Top Customer Reviews

By Jessica M. Landreth on March 13, 2007
Platform for Display: MacEdition: Standard
This far surpasses Ages of Empire II. This is the game update that should happen for the previous game.

Patience is key, and a few spare hours do not hurt much, either.

I'm more glad I bought this (and waited for it) for MAC than PC.

This game was worth every penny, and even my husband, who is hard to impress, was kinda impressed by how smooth everything played. You really have to admire 17th & 18th century warfare to LOVE this game. A little knowledge about who was ally and who was enemy makes the game all the more fun.....

Enjoy!!
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Platform for Display: MacEdition: Standard
I'm really more on the fence about this game than my score indicates. It's really more of a 3.5 than a 4.

As for the Pros, first of all it's gorgeous. The game utilizes different lighting very effectively which provides different regions of the American hemisphere their own unique aura (for the most part). The Yukon winter, the subtropical fauna, the Caribbean waters, and the New England fall are all portrayed very well. It's also nice to see such a variety of regions portrayed (who else would have thought to include Patagonia but Ensemble?).

Next, the graphics engine really is a pioneer among RTS games. To see a cannonball shot from a culverin, scream over the landscape, smash into a town center, blow out the windows and a corner from the building's steeple, come out the other side, and come to a rolling stop a few relative feet from the building with splinters falling around it sets a standard that no other RTS from here on out can afford to not meet. No more scripted death scenes no matter the style of death. In AOE3, if you get plugged by cannonshot, as in real life you don't fall dead where you're struck. You careen 10 yards back, flop around, and then you die. It opens the door for more realistic (and potentially horrific) gameplay than any other RTS has.

Also, I like the combat style. Some don't because it can take away the hold-your-breath moment when two armies collide in hand-to-hand combat like AOE2 was able to preserve. However, AOE3 has done a good job at making the stand-around style of 17th, 18th century combat more exciting than it could be otherwise, particularly with visuals supplied by the smoke registering from the musket barrels.
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Platform for Display: MacEdition: Standard
What a wonderful game! It's story blends pirates, soldiers, villagers, pioneers, natives, legends, history, etc. and it's gameplay is simply revolutionary. I believe the AoE series has gotten progressively better, topping itself at this third installment. The graphics are gorgeous, the gameplay is very addictive, the voice acting and score are both wonderful, and the story is excellent.
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Platform for Display: MacEdition: Standard
This game is awsome! Very well done. Anyone who has played the previous age of empires should catch on very fast. Even if you havn't played before it won't take long to get the hang of it. I have a 2ghz intel mac and have no problems. Graphics are amazing as well as the gameplay.
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Platform for Display: MacEdition: Standard
Age of Empires III is an enjoyable hybrid between a classic city building game and a historical strategy game of the Civilization genre. As such, it can be a little slow once you've mastered the basics. The graphic quality is very good, and the scenario story is engaging. However, once I completed a full campaign, I didn't find myself wanted to play it through again.
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Platform for Display: MacEdition: Standard
This is an excellent strategy game. I am very interested in colonial and Eighteenth Century warfare so I enjoy the era and the animations of musket loading pioneers and soldiers. It mimics linear tactics although it is not an exact reproduction. The naval warfare is also good although you will not see ships in linear formation.

There is a definite improvement over Age of Empires II in that there are very real differences between the cultures that require differing strategies when playing different nations. I really like how they were able to make it so that particular nations have an edge in certain periods. For example the Spaniards and the Ottomans are stronger in the colonial age while the other nations such as the British and French begin to excel in the fortress and industrial ages. There are more nation specific technologies than in the earlier version and there is no denying certain what I would call basic technologies to certain nations to create variation.

I like buildings that will produce resources continuously such as mills and plantations, and factories, rather than relying on mines that are eventually "dried up." The shipments from the home cities is an interesting feature although "additions" to those cities seems to be little more than "decorating."

My quibbles with the game have nothing to do with game play but more to do with historical accuracy. One of the British special units is the longbowman, also featured in the earlier AoE2. The computer will continue to produce this unit well into the industrial age of the game because it remains cheap and effective. I want to battle against redcoats, not medieval yeomen!
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