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Top Customer Reviews
Playing as a new reporter arriving on the huge island city, you begin the game stranded on a long bridge as the first tremor strikes the island. What follows is a precarious attempt to make your way throught the destroyed city to find a place of safety.
The most impressive thing about the game is the sense of scale. The city is genuinely huge, towering buildings can be seen stretching into the distance, as well as raised freeways and public spaces-all of which can shake and crumble away at any time! The excitement of playing comes when a tremor suddenly hits as you are teetering across a narrow ledge, or running under a swaying office block, and the game designers have thought of many novel ways of putting your character in jeopardy, often springing cruel surprises on you when least expected. As the main character you have a variety of moves, although there is no way to attack, but as the danger is purely a natural one, there would appear to be no use for this...until the last third of the game when you suddenly find yourself under threat from armed thugs, and an element of stealth and avoidance joins in with the general escape mission. This last part of the game is by far the best, and the tension really mounts up in the climax as what remains of the city starts to sink ever more rapidly into the sea, and time begins running out. It makes up for the initial parts of the game, where some of the trials and puzzles can get a little repetitive.
You also meet various characters along the way, and the choices you make with them can lead you to any of 7 different endings.
All in all, this is a game to be recommended.Read more ›
Interesting story with a branching story line and multiple endings, great puzzles, and a real sense of fear which builds up over the course of the game.
Deal with earth tremours, flooding, and the realisation that someone wants to kill you because of what you know.
A must have game for the PS2, what I wouldn't give for a sequel! 5 well earnt stars! The best sleeper hit on the PS2 asides from the incredible Ico.
I have managed to find everything from Resident Evil to Clock Tower to Silent Hil to be immersive, engaging, and entertaining. I have come to learn that it is all in the blend. You need just the right mix of visuals and story, of camp and chills, of puzzle solving and adventure. But never would I have expected to find these traits in a game as unique as Disaster Report.
In this unexpected title from Agetec, you play the role of Keith, a 20-something reporter on his way to his first day of work with the leading paper of Capitol City. As you stare out the window of the train at the Sky Scapers of this city perched upon a narrow man-made (read experimental) island a huge earthquake shatters your day dreams and brings you back into reality; but a twisted reality where huge buildings can fall on you at any second, where explosions send city buses hurdling at you, where you must climb, crawl, and run through a disaster zone so unstable that virtually everything is either a threat or a tool. As you run from area to area, collecting survivors and information you quickly discover that not all earth-quakes are what they seem.
There are times in this game where the earth shattering rumbles alone send you into a panic. There are other more subtle touches where mysterious characters or events draw you in. But every visual, every sound, and every effect will have evoke the same type of chills as a good Survival Horror game.
A good story, with interesting characters, and a perfect blend of puzzles and action round the game out quite nicely.Read more ›
But the execution of this great concept is flawed, and in numerous ways. Firstly, this is not a horror-based game as many are dubbing it. This brand of "It's Silent Hill without the monsters!" hype is bound to set players up for disappointment. The collapse of Capital City is a parade of scripted events; every piece of falling rubble or quickly-eroding walkway happens the same way for all who play it, limiting replay value and hampering any sort of surprise for future playthroughs, of which there are many. Or at least that's what the game designers want you to think; there are 7 endings, though many are indistinct from each other (ending 2 is much the same as ending 1, but with a different supporting character standing next to you based on in-game decisions, etc.).
As well, the hydration system of searching for clean water is diluted to meaninglessness by the stunning availability of water. At no point will you EVER need to backtrack to a previous water source, as they're each spaced roughly five game minutes apart. Further, you accumulate water bottles you can keep full in the event that you can't find a working spigot, so the threat of thirsting to death is nil.Read more ›
Most Recent Customer Reviews
It came on time and was in good condition. The game works fine and hasn't messed up yet.Published 23 months ago by animefan9231
More games like this, please. It's unique, it's fantastic, it's hilarious, and it's sometimes slow-paced. Read morePublished on October 30, 2013 by Toki
We bought a PS2 again just for this game. We love it!!! The graphics are not up to par with current systems but the game play is what my wife loves!!!Published on March 5, 2012 by Steven Sheeley
I have to say when I picked up this game, I thought it was just going to be a cheap and cheesy game. I mean there are alot things in this game that might turn someone off. Read morePublished on September 5, 2010 by Erin Burel
The graphics are really outdated and the views are terrible, the voice overs sounds half dead and the text is filled with errors. Read morePublished on April 5, 2010 by tom
Love this game. The only thing I hate is the pan/camera function is ackward and minimally responsive. Other than that, love it!!Published on June 24, 2009 by M. Jones
I Found this game to be challenging. When i had it i was young like 12 and it was too challenging for me so i did not really like it. Read morePublished on October 23, 2007 by Kathy E. Geiger