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Agile Retrospectives: Making Good Teams Great 1st Edition
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Project retrospectives help teams examine what went right and what went wrong on a project. But traditionally, retrospectives (also known as "post-mortems") are only helpful at the end of the project--too late to help. You need agile retrospectives that are iterative and incremental. You need to accurately find and fix problems to help the team today.
Now, Derby and Larsen show you the tools, tricks, and tips you need to fix the problems you face on a software development project on an on-going basis. You'll see how to architect retrospectives in general, how to design them specifically for your team and organization, how to run them effectively, how to make the needed changes, and how to scale these techniques up. You'll learn how to deal with problems, and implement solutions effectively throughout the project--not just at the end.
With regular tune-ups, your team will hum like a precise, world-class orchestra.
- ISBN-100977616649
- ISBN-13978-0977616640
- Edition1st
- PublisherPragmatic Bookshelf
- Publication dateAugust 29, 2006
- LanguageEnglish
- Dimensions7.5 x 0.5 x 9.25 inches
- Print length178 pages
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Editorial Reviews
Review
""Two of the software industry's leading facilitators have taken their many years of retrospective experience and distilled them into an approachable reference for agile team leaders. For all of the self-made facilitators out there who have been winging it, this book will provide a solid foundation to improve the effectiveness of your iteration, release, and project retrospectives.""
--Dave Hoover, Lead Consultant, Agile Practices Obtiva Corp.
""Esther Derby and Diana Larsen have written the definitive book on agile retrospectives. You don't have to be an agile team to take advantage of their book; you only have to want to improve. Follow their advice and your teams will be more successful."" --Johanna Rothman, Author, speaker and consultant, Rothman Consulting Group, Inc.
Two of the software industry's leading facilitators have taken their many years of retrospective experience and distilled them into an approachable reference for agile team leaders. For all of the self-made facilitators out there who have been winging it, this book will provide a solid foundation to improve the effectiveness of your iteration, release, and project retrospectives.--Dave Hoover Lead Consultant, Agile Practices Obtiva Corp.
Esther Derby and Diana Larsen have written the definitive book on agile retrospectives. You don't have to be an agile team to take advantage of their book; you only have to want to improve. Follow their advice and your teams will be more successful.--Johanna Rothman Author, speaker and consultant Rothman Consulting Group, Inc.
Product details
- Publisher : Pragmatic Bookshelf; 1st edition (August 29, 2006)
- Language : English
- Paperback : 178 pages
- ISBN-10 : 0977616649
- ISBN-13 : 978-0977616640
- Item Weight : 12.4 ounces
- Dimensions : 7.5 x 0.5 x 9.25 inches
- Best Sellers Rank: #219,454 in Books (See Top 100 in Books)
- #28 in Agile Project Management
- #262 in Software Development (Books)
- #2,270 in Business Management (Books)
- Customer Reviews:
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About the authors

Some folks call me a Visionary Pragmatist, others call me one of the Retrospective Goddesses. I like to think of myself as helping to build capability and capacity with teams, leaders, and organizations.
I prefer to collaborate. And I'm co-author of three books.
* Lead without Blame: Building Resilient Learning Teams
* Liftoff 2nd ed.: Start and Sustain Successful Agile Teams
*Agile Retrospectives: Making Good Teams Great
*Five Rules for Accelerated Learning
*Agile Fluency® Model co-originator
*The Art of Agile Development, second edition, contributor
Drawing on 30+ years of experience working with technical professionals and leaders, people tell me that I find possibilities where others perceive obstacles. I take a pragmatic approach to promoting workplaces where innovation, inspiration, and imagination flourish.
Here's some official stuff:
As a founding member and director of the Agile Fluency Project http://agilefluency.org , Diana Larsen delivers ways to chart a course for teams, create alignment with management, and secure organizational support for continuous learning and improvement. As president and owner of Eos House Consulting, Inc. dba as dianalarsen.com, she leads a practice area for Agile software development, team enablement, and coaching/consulting for Agile transitions. Diana contributes to the growth of workplaces where people say, “I love my work; this is the best job ever!”
Diana Larsen also delivers inspiring conference keynote talks and facilitates productive Open Space Technology events. As a volunteer, she has contributed as a leader with Agile Alliance, Organization Design Forum, Agile Open Northwest, and more.

Esther Derby draws on four decades of experience leading, observing, and living through organizational change. Esther started her career as a programmer, and quickly realized that while her job description referred to computers, her real work involved changing the way people worked, and supporting them though that process. In 1997, she founded esther derby associates, inc., and works with a broad array of clients from Fortune 500 companies to start ups. Her approach blends attention to humans and deep knowledge of complex adaptive systems.
In addition to consulting, Esther has an extensive background in designing and leading experiential learning. She teaches workshops both on-line and in-person around the world. Her workshops support leaders to explore how they can adapt the environment to amplify empowerment, engage in joint problem-solving, and evolve their systems towards better results.
Esther is co-author of Behind Closed Doors: Secrets of Great Management (2005), a guide for people as they make the transition from technical work to management work, and Agile Retrospectives: Making Good Teams Great (2006), a process for teams to inspect, adapt, and improve the way they work. She has also published hundreds of articles, many of which are available on her website, www.estherderby.com.
Esther lives in northern Minnesota, near the shores of Lake Superior. She enjoys cooking from her northern garden, making garments with pockets, quilting, and baking bread.
Esther has an MA in Organizational Leadership and a certificate in Human System Dynamics.
Have a listen to my podcast on nurturing change in your organization. https://changebyattraction.simplecast.com/
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Top reviews from the United States
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I’m a Scrum Master. I have encountered all sorts of outcomes, outbursts and out-of-this-world scenarios in retrospectives. This book was a lifesaver when I needed more ideas how to engage my Sprint teams. Every chapter has a take away. For example, in the very first chapter, a retrospective is described, start to finish, with activities included, and closes with a make-believe but real-world outcome. The authors offer a prescribed structured format that keeps people engaged, focused and ontrack.
The chapter on “Setting the stage” is a great kick-off to a retrospective that keeps your Sprint team members from turning into the undead. The game “ESVP” is when the team members say whether they are “Explorers”, “Shoppers”, “Vacationers” or “Prisoners.” It can be really telling where the Sprint team is based on their answers.
The book also gives advice on dealing with dominating people and toxic people. Ever have someone just start barking at people in a retrospective? I have copied the authors’ exact phrasing when speaking to someone who will not lower their voice. There are more great “go-to-phrases” when you are at a loss for words or don’t know how to respond to an unfamiliar situation.
The only thing I would add to this book is a chapter on dealing with remote teams. How do you keep people awake with the sound of your voice when they are an ocean away? Use real-time tools like google draw/google forms to re-create these games. It’s not rocket science to build a fishbone diagram online. I have discovered that any interaction with remote tools, even just voting “thumbs up”, makes a huge difference in the engagement of a remote team. And, can keep team members from impersonating the walking dead.
This approach is immensely helpful. It not only allows everyone to contribute to the group dynamics of software development, but it also provides a progressive framework so that knowledge is not lost. Software development is an especially quirky and peculiar area of life that is-like-but-is-not-like so many other disciplines (e.g., management, business, manufacturing, mathematics, arts, etc.). It is nice to have a book dedicated to this topic.
This book provides examples of exercises to perform with the team. For example, a timeline of the project might be charted to facilitate what happened in the last release. Or a matrix can be charted to share different insights about the last iteration. These exercises comprise the heart and the value of the book.
This book recommends performing an eight-hour retrospective after each release or after each iteration. I frankly could not imagine slowing down this frequently or for this long. Perhaps a one-hour focused retrospective (with one or two exercises) might be more helpful. Then again, I work with smaller teams that are continually having conversations such as these amongst themselves.
Overall, this book provides exercises that are helpful to draw out conversation among all those involved in software development. I’ll use it as a references as I lead conversations about software.
If you are like me, you have found that traditional "lessons learned" meetings after projects were held rarely, and a rarer number of these actually generated anything of any impact on future work. In some of my readings about Agile Software Development, I read that Agile Teams have retrospectives regularly with each iteration. I thought this was interesting, but didn't really know what to do. Enter this book.
The authors do a great job of outlining how the process should work and why each of the phases of are important. The give good coverage of
* Setting the Stage
* Gathering Information
* Generating Insights
* Deciding What to Do
* Closing the Retrospective
Not only do they explain the general process, but they give a fairly extensive list of activities to use for each phase with suggestions about which ones work in different situations. After reading this book, I was able to immediately turn around and facilitate a rertrospective for my team's latest project release.
This book is about all that you could ask for. The material is rich, but the amount of material is fairly short and quick to read. It is very focused and clear on how to take action. I would recommend investing in this book to anyone who wants to do a better job of *truly* learning from past project experience.
Top reviews from other countries
Only thing to improve: Give a realistic design example of a retro of 0,5 to 1 hour.











