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About the product
- Real-Time Action RPG Combat - Touch enemies on the map to be transported into a party-based real-time combat scene where skill and reflexes alike are put to the test
- Real-Life Setting with a Fantastical Spin - Explore Tokyo's Akihabara ward, interacting with quirky locals and enjoying a taste of Japan's otaku mecca before entering surreal “Delusions capes.”
- Modern-Day Mystery with a Touch of Satire - Question uniquely caricatured persons of interest in hopes of finding the source of Akihabara's many changes - before it's too late
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From the manufacturer
During the course of this increasingly improbable quest, Asahi and his companions will unravel a deep, twisted mystery that blurs the line between the physical world and that of mankind's innermost desires. Can this band of misfits restore normalcy (or what passes for normalcy) to Akihabara? Or will they succumb to the will of the enigmatic pink-caped man, who seems to be the key to everything?
Neet : Short for 'Not in Employment, Education, or Training.' Typically considered to be underskilled shut-ins who live by themselves in humble yet comfortable apartments, Neets are known to mooch off their parents' good will to play video games and watch anime all day instead of looking for work.
Asahi Tachibana is a textbook Neet, living a lazy, cozy life in Akihabara, the infamous Tokyo suburb renowned for its proliferation of anime and video game merchandise, maid cafes, pop idols, and all other forms of counterculture indulgence. To him, every day is Sunday, and every Sunday is a fun day.
Little does he know, however, that every day is about to become Sunday for real! Caught in a temporal loop, where the day restarts as soon as it ends, Asahi is one of only a chosen few whose memories don't reset with it. He and his merry band of time-displaced losers must now scour Akihabara for signs of 'delusions' – people's innermost fantasies made manifest, changing the cityscape and the behavior of its citizens alike. It is the duty of this ragtag team (whether they like it or not) to infiltrate and destroy these delusions, restoring the natural order of Akiba in the vain hope that each loop may be their last.
AKIBA'S BEAT is a modern-day satirical spin on a classic Japanese RPG formula. Set in a true-to-life recreation of Tokyo's Akihabara ward (“Akiba” for short), players will take control of a party of characters led by protagonist Asahi Tachibana as they seek to rid the town of anything out of sync with reality. There are two sides to the gameplay: first, players will wander the streets and question the quirky Akihabara residents on a variety of subjects related to the mystery at hand, ultimately unlocking fantasy-themed dungeons known as “Delusions capes” which are infested with monsters called “delusions.” These delusions are encountered on the map and fought in a party-based action battle system, putting players' skills to the test and creating a uniquely challenging experience that seamlessly blends a real-life locale with the secret delusory world of its residents' true desires.
Top customer reviews
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The otaku branded humor and neet poking is the most consistent aspect of Akiba's Beat. So far, love the personality of the girl protagonist as well as the MC, he's pretty much me..
But again, it's a different game. I can't stress that enough. Don't expect the story to blow your mind, these types of games are more about the novelty. How much you enjoy this game will tend to depend on your ability to see it as a different entry to the Akiba series. Basically, the experience is a lot better if you don't look at it as a sequel or anything like that, but a side title. Enjoy it for what it is. ;3
Also, as another reviewer pointed out, this game has a fantastic English Dub, much like AkibaStrip. The character interaction alone is good enough reason to see this game through to the end. Well casted.
It's really unfortunate, because this game does have its strong points. Some of the voice acting in particular is well done, and several of the character designs are pretty good.
But the game is designed around the idea of forcing back-tracking through dungeons you've already explored, as well as grinding on the player. And the support voice lines get really, REALLY repetitive. And while its predecessor, Akiba's Trip, does a good job of capturing the energy and enthusiasm of the real world Akihabara, this game manages to make the city feel like a hollow shell. The exploration isn't rewarding at all.