Trains Board Game
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- 2012 Meeples Choice Nominee
- A game for 2 to 4 players with a 45 minute playtime
- A big game with a 2 - sided board
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
From the Manufacturer
Top Customer Reviews
Basic deck building game but you must decide if you want to use your cards as money (to acquire new/better cards) OR use them to build your railways and stations across the board (where most of the points come from). Once one player is out of rails to lay (or all the stations are gone) the game is over...so you want to find a way to get all of your pieces out first.
The only real problem I have with this game is that it feels like it ends too soon (same problem I have with Dominion, DC Deckbuilding game, and even 7 Wonders) which I guess makes it a mark of a very fun game-- It ends and you just want more! In order to help curb that I changed the starting hand so you have no "lay track" or "station expansions" in your hand. In place of those, you start with "waste" cards (which only serve to clog your hand). This means the first turns you have to decide "do I clean the waste out of my hand, or buy something to lay rails? I don't want let everyone get ahead of me, but it might make me take off faster if I don't have waste" "Do I buy cards to lay rails...or buy more expensive trains so I can lay MORE rails in the future?" "Should I instead get station expansion cards?" Plus-- It makes it at least two full rounds before anyone even makes it to the board...stretching the game out just a bit more. ;)
Hope you guys like it-- if you like any deck building game.... you will love this. The strategy on the board is not complicated at all. It is a LIGHT deckbuilding game and a LIGHT strategy board game. But still super fun!
I had no real issue with the components, though if I had to nit-pick, I'd have to bring up the fact that the so-called mountain spaces on the board look like forests...I'm honestly not sure why the developers labeled them as such. I did like the fact that cards were color-coded based on function (blue for money, green for rail laying, etc.), though some action cards provide money as well so you'll need to pay attention. It would have been nice if these cards could have been color-coded in both of the appropriate colors, just so players can easily pick out a card's dual function. The box insert and the card organizers did an OK job in holding the components, but I would have prefered slots as featured in "Dominion's" box insert. Again, these are minor inconveniences.
The learning curve was relatively light, but that's mainly because I've played "Dominion" before. I'll go as far as to say that if you've played "Dominion" and understand how deck building games like this work, that you'll be three-fourths of the way to already learning how to play. The most difficult aspect lies in the strategy and how to use the cards you have to your advantage...obviously this takes time. Vinnie (12) had no trouble with the rules after I have him a brief primer and our first game was for the most part painless. The cards are fairly icon-heavy, so I had to break every now and again to look up their meaning.
Some of the cards seemed to be a bit more powerful than others, but then again, we haven't spent years playing the game. The tourist train is one such example and can be purchased like any other card in the supply (assuming it was picked during the random draft process).Read more ›
Most Recent Customer Reviews
Even though it is a "train game" the typical train theme is almost non existent, I think this makes it more accessible since I know a few people who have been turned off by train... Read morePublished 3 months ago by Board Game Barker
This is a delightful and competent deckbuilder that adds a little something more when compared to other Dominion clones. Read morePublished 5 months ago by deltazechs
What a fun game! It has an ideal balance between strategy and randomness.Published 8 months ago by Scott Pakudaitis
This game is very much like Dominion, but with an added board component, which I appreciate. It has a few unique mechanics that make it distinct from most deck building games, and... Read morePublished 12 months ago by Jabber
Have played this once with our group. Nothing like Ticket to Ride. Really similar to Dominion. I can't remember how to play it and it has only been two weeks. Read morePublished 12 months ago by Michael L. Sweet
Just might have to buy the new expansion game! I like this very much. Just need to find someone to game with.Published 12 months ago by Richard
A great game that combines major elements of Ticket to Ride (routes on maps) and Dominion (deck building) -- two favorites at my house! Read morePublished 13 months ago by M.P. Locke