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Algorithms in C++, Parts 1-4: Fundamentals, Data Structure, Sorting, Searching, Third Edition 3rd Edition
There is a newer edition of this item:
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Robert Sedgewick has thoroughly rewritten and substantially expanded and updated his popular work to provide current and comprehensive coverage of important algorithms and data structures. Christopher Van Wyk and Sedgewick have developed new C++ implementations that both express the methods in a concise and direct manner, and also provide programmers with the practical means to test them on real applications.
Many new algorithms are presented, and the explanations of each algorithm are much more detailed than in previous editions. A new text design and detailed, innovative figures, with accompanying commentary, greatly enhance the presentation. The third edition retains the successful blend of theory and practice that has made Sedgewick's work an invaluable resource for more than 250,000 programmers!
This particular book, Parts 1n4, represents the essential first half of Sedgewick's complete work. It provides extensive coverage of fundamental data structures and algorithms for sorting, searching, and related applications. Although the substance of the book applies to programming in any language, the implementations by Van Wyk and Sedgewick also exploit the natural match between C++ classes and ADT implementations.
Highlights- Expanded coverage of arrays, linked lists, strings, trees, and other basic data structures
- Greater emphasis on abstract data types (ADTs), modular programming, object-oriented programming, and C++ classes than in previous editions
- Over 100 algorithms for sorting, selection, priority queue ADT implementations, and symbol table ADT (searching) implementations
- New implementations of binomial queues, multiway radix sorting, randomized BSTs, splay trees, skip lists, multiway tries, B trees, extendible hashing, and much more
- Increased quantitative information about the algorithms, giving you a basis for comparing them
- Over 1000 new exercises to help you learn the properties of algorithms
Whether you are learning the algorithms for the first time or wish to have up-to-date reference material that incorporates new programming styles with classic and new algorithms, you will find a wealth of useful information in this book.
- ISBN-100201350882
- ISBN-13978-0201350883
- Edition3rd
- PublisherAddison-Wesley Professional
- Publication dateJuly 13, 1998
- LanguageEnglish
- Dimensions8 x 1.67 x 9.5 inches
- Print length738 pages
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Editorial Reviews
From the Inside Flap
This book is intended to survey the most important computer algorithms in use today, and to teach fundamental techniques to the growing number of people in need of knowing them. It can be used as a textbook for a second, third, or fourth course in computer science, after students have acquired basic programming skills and familiarity with computer systems, but before they have taken specialized courses in advanced areas of computer science or computer applications. The book also may be useful for self-study or as a reference for people engaged in the development of computer systems or applications programs, since it contains implementations of useful algorithms and detailed information on these algorithms' performance characteristics. The broad perspective taken makes the book an appropriate introduction to the field.
I have completely rewritten the text for this new edition, and I have added more than a thousand new exercises, more than a hundred new figures, and dozens of new programs. I have also added detailed commentary on all the figures and programs. This new material provides both coverage of new topics and fuller explanations of many of the classic algorithms. A new emphasis on abstract data types throughout the book makes the programs more broadly useful and relevant in modern programming environments. People who have read old editions of the book will find a wealth of new information throughout; all readers will find a wealth of pedagogical material that provides effective access to essential concepts.
Due to the large amount of new material, we have split the new edition into two volumes (each about the size of the old edition) of which this is the first. This volume covers fundamental concepts, data structures, sorting algorithms, and searching algorithms; the second volume covers advanced algorithms and applications, building on the basic abstractions and methods developed here. Nearly all the material on fundamentals and data structures in this edition is new.
This book is not just for programmers and computer-science students. Nearly everyone who uses a computer wants it to run faster or to solve larger problems. The algorithms in this book represent a body of knowledge developed over the last 50 years that has become indispensible in the efficient use of the computer, for a broad variety of applications. From N-body simulation problems in physics to genetic-sequencing problems in molecular biology, the basic methods described here have become essential in scientific research; and from database systems to Internet search engines, they have become essential parts of modern software systems. As the scope of computer applications becomes more widespread, so grows the impact of many of the basic methods covered here. The goal of this book is to serve as a resource for students and professionals interested in knowing and making intelligent use of these fundamental algorithms as basic tools for whatever computer application they might undertake. Scope
The book contains 16 chapters grouped into four major parts: fundamentals, data structures, sorting, and searching. The descriptions here are intended to give readers an understanding of the basic properties of as broad a range of fundamental algorithms as possible. The algorithms described here have found widespread use for years, and represent an essential body of knowledge for both the practicing programmer and the computer-science student. Ingenious methods ranging from binomial queues to patricia tries are described, all related to basic paradigms at the heart of computer science. The second volume consists of four additional parts that cover strings, geometry, graphs, and advanced topics. My primary goal in developing these books has been to bring together the fundamental methods from these diverse areas, to provide access to the best methods known for solving problems by computer.
You will most appreciate the material in this book if you have had one or two previous courses in computer science or have had equivalent programming experience: one course in programming in a high-level language such as C++, Java, or C, and perhaps another course that teaches fundamental concepts of programming systems. This book is thus intended for anyone conversant with a modern programming ivlanguage and with the basic features of modern computer systems. References that might help to fill in gaps in your background are suggested in the text.
Most of the mathematical material supporting the analytic results is self-contained (or is labeled as beyond the scope of this book), so little specific preparation in mathematics is required for the bulk of the book, although mathematical maturity is definitely helpful. Use in the Curriculum
There is a great deal of flexibility in how the material here can be taught, depending on the taste of the instructor and the preparation of the students. There is sufficient coverage of basic material for the book to be used to teach data structures to beginners, and there is sufficient detail and coverage of advanced material for the book to be used to teach the design and analysis of algorithms to upper-level students. Some instructors may wish to emphasize implementations and practical concerns; others may wish to emphasize analysis and theoretical concepts.
I am developing a variety of course materials for use with this book, including slide masters for use in lectures, programming assignments, homework assignments and sample exams, and interactive exercises for students.
An elementary course on data structures and algorithms might emphasize the basic data structures in Part 2 and their use in the implementations in Parts 3 and 4. A course on design and analysis of algorithms might emphasize the fundamental material in Part 1 and Chapter 5, then study the ways in which the algorithms in Parts 3 and 4 achieve good asymptotic performance. A course on software engineering might omit the mathematical and advanced algorithmic material, and emphasize how to integrate the implementations given here into large programs or systems. A course on algorithms might take a survey approach and introduce concepts from all these areas.
Earlier editions of this book have been used in recent years at scores of colleges and universities around the world as a text for the second or third course in computer science and as supplemental reading for other courses. At Princeton, our experience has been that the breadth of coverage of material in this book provides our majors with an introduction to computer science that can be expanded upon in later courses on analysis of algorithms, systems programming and theoretical computer science, while providing the growing group of students from other disciplines with a large set of techniques that these people can immediately put to good use.
The exercises--most of which are new to this edition--fall into several types. Some are intended to test understanding of material in the text, and simply ask readers to work through an example or to apply concepts described in the text. Others involve implementing and putting together the algorithms, or running empirical studies to compare variants of the algorithms and to learn their properties. Still others are a repository for important information at a level of detail that is not appropriate for the text. Reading and thinking about the exercises will pay dividends for every reader. Algorithms of Practical Use
Anyone wanting to use a computer more effectively can use this book for reference or for self-study. People with programming experience can find information on specific topics throughout the book. To a large extent, you can read the individual chapters in the book independently of the others, although, in some cases, algorithms in one chapter make use of methods from a previous chapter.
The orientation of the book is to study algorithms likely to be of practical use. The book provides information about the tools of the trade to the point that readers can confidently implement, debug, and put to work algorithms to solve a problem or to provide functionality in an application. Full implementations of the methods discussed are included, as are descriptions of the operations of these programs on a consistent set of examples.
Because we work with real code, rather than write pseudo-code, you can put the programs to practical use quickly. Program listings are available from the book's home page. You can use these working programs in many ways to help you study algorithms. Read them to check your understanding of the details of an algorithm, or to see one way to handle initializations, boundary conditions, and other awkward situations that often pose programming challenges. Run vithem to see the algorithms in action, to study performance empirically and check your results against the tables in the book, or to try your own modifications.
When appropriate, empirical and analytic results are presented to illustrate why certain algorithms are preferred. When interesting, the relationship of the practical algorithms being discussed t
From the Back Cover
Robert Sedgewick has thoroughly rewritten and substantially expanded and updated his popular work to provide current and comprehensive coverage of important algorithms and data structures. Christopher Van Wyk and Sedgewick have developed new C++ implementations that both express the methods in a concise and direct manner, and also provide programmers with the practical means to test them on real applications.
Many new algorithms are presented, and the explanations of each algorithm are much more detailed than in previous editions. A new text design and detailed, innovative figures, with accompanying commentary, greatly enhance the presentation. The third edition retains the successful blend of theory and practice that has made Sedgewick's work an invaluable resource for more than 250,000 programmers!
This particular book, Parts 1n4, represents the essential first half of Sedgewick's complete work. It provides extensive coverage of fundamental data structures and algorithms for sorting, searching, and related applications. Although the substance of the book applies to programming in any language, the implementations by Van Wyk and Sedgewick also exploit the natural match between C++ classes and ADT implementations.
Highlights- Expanded coverage of arrays, linked lists, strings, trees, and other basic data structures
- Greater emphasis on abstract data types (ADTs), modular programming, object-oriented programming, and C++ classes than in previous editions
- Over 100 algorithms for sorting, selection, priority queue ADT implementations, and symbol table ADT (searching) implementations
- New implementations of binomial queues, multiway radix sorting, randomized BSTs, splay trees, skip lists, multiway tries, B trees, extendible hashing, and much more
- Increased quantitative information about the algorithms, giving you a basis for comparing them
- Over 1000 new exercises to help you learn the properties of algorithms
Whether you are learning the algorithms for the first time or wish to have up-to-date reference material that incorporates new programming styles with classic and new algorithms, you will find a wealth of useful information in this book.
About the Author
Robert Sedgewick is the William O. Baker Professor of Computer Science at Princeton University. He is a Director of Adobe Systems and has served on the research staffs at Xerox PARC, IDA, and INRIA. He earned his Ph.D from Stanford University under Donald E. Knuth.
Christopher J. Van Wyk is Professor of Mathematics and Computer Science at Drew University. The author of Data Structures and C Programs (Addison-Wesley, 1988), he has served on the research staff at Bell Laboratories, where he is now a consultant. Robert Sedgewick and Christopher Van Wyk both earned their Ph.D. degrees from Stanford University under Donald E. Knuth.
0201350882AB06262002
Product details
- Publisher : Addison-Wesley Professional; 3rd edition (July 13, 1998)
- Language : English
- Paperback : 738 pages
- ISBN-10 : 0201350882
- ISBN-13 : 978-0201350883
- Item Weight : 2.83 pounds
- Dimensions : 8 x 1.67 x 9.5 inches
- Best Sellers Rank: #1,079,737 in Books (See Top 100 in Books)
- #292 in C++ Programming Language
- #409 in Computer Systems Analysis & Design (Books)
- #3,453 in Computer Software (Books)
- Customer Reviews:
About the author

Robert Sedgewick (born December 20, 1946) is a computer science professor at Princeton University and a member of the board of directors of Adobe Systems.
Sedgewick completed his Ph.D. in 1975 under the supervision of Donald Knuth at Stanford. His thesis was about the quicksort algorithm. In 1975–85 he served on the faculty of Brown University.
Sedgewick was the founding Chairman (1985) of the Department of Computer Science at Princeton University and is currently still a Professor of Computer Science at Princeton. He was a visiting researcher at Xerox PARC, Institute for Defense Analyses and INRIA.
In 1997 Robert Sedgewick was inducted as a Fellow of the Association for Computing Machinery for his seminal work in the mathematical analysis of algorithms and pioneering research in algorithm animation.
Robert Sedgewick is the author of a well-known book series Algorithms, published by Addison-Wesley. The first edition of the book was published in 1983 and contained code in Pascal. Subsequent editions used C, C++, Modula-3, and Java.
With Philippe Flajolet he wrote several books and preprints which promoted analytic combinatorics, a discipline which relies on the use of generating functions and complex analysis in order to enumerate combinatorial structures, and to study their asymptotic properties. As explained by Knuth in The Art of Computer Programming, this is the key to perform average case analysis of algorithms.
He teaches four open online courses on the online learning platform Coursera, namely Algorithms Part I and Part II, Analysis of Algorithms and Analytic Combinatorics.
Bio from Wikipedia, the free encyclopedia.
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Roughgarden's algorithm books are also excellent. A nice complement.
I'm dinging one star off the book because it matters not at all that this book is C++. Lip-service is paid to ADTs, but not much else. This is really, probably, just the C code made into C++. I did all of the exercises in C and didn't lose anything by doing so (that's how little the C++ matters in this book). If you're going to go though this book, just get the C book instead. Learning how to think with pointers (which are in this book anyways) and managing memory, while making efficient algorithms WILL make you a better programmer. Just get the C book, though certainly you won't lose much by getting this version.
I've completed Robert Sedgewick's course on Coursera, which was based on Java, and now that I've switched to C++ I decided to try the same author and, for the most part, same course, but in C++, which should also help me improve my C++ skills. I'd say - it was a good decision.








