-
-
-
-
-
-
-
3 VIDEOS -
-
Alice: Madness Returns - Playstation 3
About this item
- Use multiple upgradeable melee weapons, including the explosive Teapot Cannon, the punishing Hobby Horse, and the classic Vorpal Blade
- Encounter familiar, but now strange characters including the Cheshire Cat, the Mad Hatter, the Catapillar and the Red Queen
- Obtain peculiar abilities in Wonderland such as floating with Alice's dress, shrinking and growing to towering sizes in order to crush enemies
- Intuative and rewarding puzzles such as transforming obstacles, musical memories chess and picture blocks
- Delight in the whims of the ever-changing visual aspects of the gameworld which visually affect everything in the game, including Alice and her attire
Customers who viewed this item also viewed
Product information
| ASIN | B004CDBP9G |
|---|---|
| Release date | June 14, 2011 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank | #24,567 in Video Games (See Top 100 in Video Games) #394 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 0.59 x 5.31 x 6.69 inches; 2.89 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Mature |
| Item model number | 09858 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 2.89 ounces |
| Manufacturer | Electronic Arts |
| Date First Available | November 15, 2010 |
Warranty & Support
Feedback
Product Description
Product Description
Eleven years ago a horrific fire took Alice's family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum, where she struggled to confront her demons by slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release-yet she still bears the heavy psychological burden of that tragic event. With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she'll do better in Wonderland. She always has. She travels there, seeking what the “real” world can't provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland-and herself-from the madness that consumes them both?
Amazon.com
Alice: Madness Returns is an Action-Adventure game that delves deep into the dark and violent side of the imagination, creating a nightmarish Wonderland where Alice must face the demons that haunt her visions. Visit the grim reality of Victorian London and then travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness and discover the truth behind a deadly secret, kept hidden for years. Features include: upgradable melee weapons and magic abilities, a shattered gameword filled with altered versions of Lewis Carroll's famous characters and intuitive and rewarding puzzle play.
Return to a Very Different Wonderland
Eleven years ago a horrific fire took Alice's family from her and left her mind horrifically scarred. Afterwards she was confined to Rutledge Asylum where she struggled to confront her demons by slipping slipping further into her fantasy world of Wonderland. Now, after ten years, she has finally secured her release - yet she still bears the heavy psychological burden of that tragic event.
Join Alice once again in her search for truth hidden within madness.
View larger.
With her mind in tatters, she is unable to resolve the fear prompted by her strange memories, dreams, and visions. Perhaps she'll do better in Wonderland. She always has. She travels there, seeking what the "real" world can't provide: security, knowledge, and the truth about the past. But in her absence, Wonderland too has suffered. Something has gone horribly wrong, and now a great evil is descending upon what once was her beautiful refuge. Can Alice save Wonderland -- and herself -- from the madness that consumes them both?
Gameplay
Alice: Madness Returns, like the original 2000 game release for PC that it is a sequel to, is a third-person, single player, action game that incorporates platforming and combat gameplay. Playing as Alice players retreat into Wonderland for comfort from the real world, only to find it in even more shambles than before. Yet this world that exists in Alice's head holds the secrets to her repressed memories and the truth behind the murder of her family. Players must fight their way across this world using a mixture of melee weapons, magic and puzzle-solving and platforming skills to defeat a variety of enemy types, each with particular strengths and weakness. By besting each, players collect in-game currency that can be used to upgrade weapons and skills. In addition to combat players also must explore every corner of this strange world to find clues, messages and potions that help to literally unlock memories that will finally expose the truth behind the madness.
Key Game Features
- Intense 3rd-person Action - Use multiple upgradeable melee weapons, including the explosive Teapot Cannon, the punishing Hobby Horse, and the classic Vorpal Blade.
- Explore a Dark and Shattered Wonderland - Encounter familiar, but now strange characters including the Cheshire Cat, the Mad Hatter, the Caterpillar and the Red Queen.
- Magical Abilities - Obtain peculiar abilities in Wonderland such as floating with Alice's dress, shrinking and growing to towering sizes in order to crush enemies.
- Interactive Puzzles - Intuitive and rewarding puzzles such as transforming obstacles, musical memories chess and picture blocks.
- A Visually Unique Gameworld - Delight in the whims of the ever-changing visual aspects of the gameworld which visually affect everything in the game, including Alice and her attire.
Additional Screenshots
Videos
Videos for this product

0:46
Click to play video
Alice Madness Returns - Teaser 1
Merchant Video
Videos for this product

2:41
Click to play video
Customer Review: More fun to explore than it is to play
Mr. Blurg
Videos for this product

1:05
Click to play video
Alice: Madness Returns - Teaser Trailer
Merchant Video
Videos for this product

0:31
Click to play video
Alice Madness Returns - Teaser 2
Merchant Video
Customer reviews
Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them.
To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. It also analyzed reviews to verify trustworthiness.
Learn more how customers reviews work on AmazonTop reviews from the United States
There was a problem filtering reviews right now. Please try again later.
The 3D cutscenes are very pleasing to the eye as well, even the 2D moving pictures cutscenes that were used to explain the story as Alice once again re-finds herself.
The enemies are also creatively done, and unique to the level, such as the "Eyepot" for instance, a tri-legged cyclops, armored teapot that fires boiling tea bombs and pounds you into the ground with its sharp spindly legs. The creatures you fight are intimidatingly immense, either just as large as you or towering over you, crushing you in comparison with your tiny frame. The action is fast and you do a lot of moving around, which you learn to do quickly to survive. Dodge becomes your best friend in this game, and luckily seeing your character burst into a cloud of butterflies to re-solidify in bit of a safer distance away never grows boring to see. You'll also become adept at learning how and when to use an explosive decoy when facing the mob.
Your weapons really are adequate for what you are facing without being over the top, and you will use every single one of them sans any favourites as they all have their uses. This was awesome as I've found often times in hack n'slash games like this you'll get that weapon you'll never even touch, and such a waste it is. Not in this case as each of your weapons have plenty of strategic uses, including your defensive ones, and you'll use them both in and out of combat. Your weapons are also easy to upgrade, and you'll likely have them all maxed out by level 4, leaving you with nothing else to do with the masses of "Teeth" you'll collect that were once used to upgrade them. That took a bit of the fun out of collecting hoards of them as I ended the game with over 2500 teeth and nowhere to spend it. You just don't feel as accomplished that way. :( The New Game+ feature you'll start out with everything you ended the game with, so you'll still have no need for the teeth you'll grab in masses. At least so far that I've discovered.
The levels in this game are massive, I mean very, very large. The game will autosave all throughout, so luckily death doesn't mean you have a lot of backtracking because I think you would never finish the game if you were faced with having to do such a large portion of the level again. On normal mode, platforming is the theme really, peppered with sporadic fights throughout. I say normal mode, because I don't know as of yet if the frequencies of fights increase on harder game modes or if the number and strength of enemies simply increases in same combat "Zones" as before. I found that sometimes the fights were too far spaced between the platforming.
Item searching is a huge element to Alice: Madness Returns as I think the developers were a little obsessed with it. Part of the reason the levels are so long is you must scour each area so flippen thoroughly as not to miss anything.
To help ease the monotony of item scouring you have an ability that makes you "Shrink" where you'll gain a new sense of being able to see things you can't when you are normal size. This includes hidden pathways, keyholes, those damn flying pig snouts you want to find, and clues written about the field to help you discover these items or where you are supposed to go (though there are not clues for everything so you can't solely rely on them to discover all there is in the field).
The dialogue is entertaining and the Cheshire Cat is full of awesome, he will not disappoint in either his voice-over or whatever cheeky remark he has to say. A few of the voice-overs are rather annoying, but I found that mostly to be in the first 10 minutes of the game when you hear the kids talking as their voices are awful. Aside from them, the voice actors fit the characters pretty well. Alice's voice, the one you'll obviously hear the most, fits her perfectly you'll be happy to know.
When not in Wonderland, you're in England, and Alice happens to live in a slum. There's plenty of entertaining things to see and hear going on around the streets so do have a look around and listen in on peoples conversations. However a few of those conversations can become PG13 in a hurry (such as the domestic fight turns rape you can stumble across) but that just makes it all the more entertaining, not that all the blood and gore hasn't already set the stage for it.
The Wonderland characters all know a great deal more than Alice even in all their Madness. It's like any one of them can tell her the story of her life and refuses to. Each of them are as demented as the world you find them in.
There are quite a few puzzles scattered around the levels, but unfortunately they do repeat themselves, more then they needed to. You'll grow bored of them the 2nd and 3rd times you come across them. It looked as if you had the option to skip the puzzle if you wanted to, but I never did, and so I can't say if that adds to some sort of in-game penalty for doing so. At least the option is there.
I did find the puzzle that fits you into a Super Mario Bros. throwback 2D platform to be quite entertaining though, very nostalgic.
After beating the normal mode, I realized there were only a few real challenges, and decided it was comparable to what you would expect an easy mode to be on most other games. If you want a bigger challenge than simply walking through the game, I'd go with Hard mode for your first time through, you could jump directly into Nightmare, but that might be too much on the first shot. :p There were several enemies on the game screen list that were still undiscovered when I finished the game, so you must be able to see a lot more in the more difficult modes than what normal had to offer. I missed a few things I know, but still finished the game with a 96% rating, so it couldn't have been enough to have accounted for all those missing enemies. I also never saw the cutscene where Alice is talking with Caterpillar before the phoenixes appear to burn the mushroom forest to ash that was in the game trailer, I'm guessing it is in the harder modes perhaps?
Finally I just have to say the musical composition fits the levels well, but isn't so fantastic you'll be repeating them in your head for the next days to come. They're dark and aid the element of confusion just the way they should be so they do the job.
I'd recommend this game, give it a chance it is uniquely entertaining, dark, humorous, violent, and visually pleasing.
THIS WILL BE LONG, BUT DETAILED FOR THOSE TRULY INTERESTED OR CURIOUS ABOUT THE GAME.
All Scores are out of 5
Overall Score 4.25
I had never played the first one, but I was intrigued when I saw where the new one was going. So once I received the game in the mail from Amazon, I immediately downloaded(it's free with purchase) and enjoyed the first game first. Not the best game in the world, has clunky controls, but made my Madness experience a lot better.
Graphics Score 4.0
There are some times when you can really see where they were lazy in their coding of the game, but overall, the environments are crisp and beautiful, in their own way. You won't be wowed consistently throughout the game, but playing the first one helps you appreciate the changes to the places you will revisit.
Sound/Musical Score 3.0
Like the original game, I felt the music was lacking, its not that its bad, its just not very prevalent. The first areas music is very peaceful once you arrive in Wonderland, but not many memorable tracks after that. Most of the time the music is barely noticeable, or even somewhat annoying since tracks are reused -- and I was wearing a headset on my PS3 the whole time.
Gameplay/Controls 5.0
Solid gameplay, with beautiful controls. Each button corresponds to the control of a different weapon. Usually in action or FPS games, unless you are on a PC where you can switch to different weapons easily by hitting a different key, many games require you to either cycle through them, or pause and open a weapon wheel. To me that takes away from the moment of action and the thrill that is associated with it. Moving is great, and Alice responds to where you want her to go. The implementation of a double jump, double glide system is not something I have seen before and I loved it. Jump once, Glide, jump again mid-air and keep gliding, jump once more to finish the last of your glide. It's not always necessary, but helpful. The dodging ability is nicely done as well. Also I enjoyed the ability to upgrade weapons, when you do so, they change looks, and also the type of combo they do, and the way they mix in with other weapons (if possible). Alice changes dresses for each new area she enters, and if you Equip a dress in the main menu, each one has a unique ability to it.
Story 4.0
Hard to talk about this without spoiling, so I will say that it's slow to start, you gather a lot of the pieces through collectible memories you will find around Wonderland. The story blends connects the first game very well and explains why all this it happening, I enjoyed learning why Alice is the way she is.
Mini-games 4.5
There are quite a few, each one I enjoyed. None are too difficult and mainly pay homage to old school platformer's from my childhood.
Types Include
Shmup (Gradius type side scrolling shooter)
Mario like Side scrolling platformer.
Slide, navigate obstacles while sliding down a huge slide.
Sonic like side scrolling game where you use Alice's head.
Puzzle game with picture panels and a restricted amount of moves. (not as hard as it sounds)
Game Length 4.5
The game is quite lengthy for a platformer, took me about 15 hours or so my first time through when I was searching for all the hidden memories and other goodies.
Replay Value 4.0
I played the whole game twice, and repeated certain chapters again where I had missed things. And one final run for the challenge I created. I didn't need to look up anything for the game, it is possible to find everything in the game without looking up anything.
DLC (Downloadable Content) 5.0
It's $1.99 and includes 6 Dresses, each with its own ability, and also a new weapon for each type as well, with special abilities. The dresses range from the Mad Hatter, Cheshire Cat, and some other pretty dresses. Some of the abilities are really cheap, one allows you to use Hysteria anytime you want, another gradually recovers health, and another allows shrink sense all the time, without the need to hold down L2.
Difficulty 3.0-5.0
The game would be more difficult if you could choose not to use the New Game + feature when playing through on Nightmare Difficulty.
However I made up a challenge that I did complete, it makes the game truly maddening, no pun intended, but extends the life even more, and truly shows you how dynamic the games battle system is.
Platinum Trophy
Its not too hard to get the Platinum trophy, but unless you really suck at the game, one trophy will baffle you(which is hidden--I had to look it up since it was the only trophy I was missing). Another is a Bronze trophy, but really should be a Silver. It took me 10 days in total, about 50 hours to Platinum it(hard to say exact time since there is nothing keeping track of it) including the trophies from the first game. About 3 of those days for the first game.
******CHALLENGE MODE******
This is something I created to make the game more challenging. I loved games like Bioshock / Dead Space 2 where there is a trophy that is really hard to get i.e. "I Chose the Impossible".
Quite simple of a challenge, and takes a lot of skill and patience. What do you get, nothing except the satisfaction knowing you beat the game in the hardest possible way.
YOU MUST START A GAME FROM SCRATCH AND CHOOSE NIGHTMARE DIFFICULTY.
Choose a different account on your PS3, or you can back-up saves on PS+ Cloud saves and delete your save on your HDD like I did, then recopy your save back after completion.
You may not use:
Hysteria (except the one time the game teaches you about it. It's not likely you will actually get the chance to use Hysteria since enemies do so much damage anyways.)
Upgrade Weapons
Upgrade Health(Roses)
New Game +
Healing Dress DLC
Mad Hatter Dress DLC (Loose Teeth instead of Health)
Hysteria Dress DLC
You may use:
Purple Flowers to heal(Shrink inside them, and keep holding L2 till your life is full) You will need them, and they become rare.
And anything not mentioned above.
I recommend using the Cheshire Cat Dress DLC for this challenge(if not, allow Wonderland to choose Alice's dress if you don't want or have the DLC), I did, and it made it really exciting.(It prevents enemies from dropping health).
It sounds impossible, but I assure you it is possible, just Maddening, like the first game was. I hope you enjoyed, and are encouraged to purchase it...providing anyone is still reading, lol!
Top reviews from other countries
Mi crítica y llamada de atención es para Amazon México. Segunda ocasión que hago un pedido, y segunda ocasión que el disco llega suelto dentro de la caja. Por fortuna el disco no presenta ralladuras que afecten su funcionamiento, pero les pido que además de usar sobre de burbujas, envuelvan la caja del juego a su vez con burbujas de aire para mejor protección. Los clientes lo van agradecer.
I added some pictures for comparison (For the case I used the one with Bioshock and for the print on the blu-ray I used the game Shadow of Mordor).
- The case is super cheap. From the material to the structure to the plastic wrap around the cover page
- The print on the blu-ray is super cheap and low-quality.
Reviewed in Canada 🇨🇦 on April 1, 2021
I added some pictures for comparison (For the case I used the one with Bioshock and for the print on the blu-ray I used the game Shadow of Mordor).
- The case is super cheap. From the material to the structure to the plastic wrap around the cover page
- The print on the blu-ray is super cheap and low-quality.


















