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Aliens: Colonial Marines - Xbox 360
About this item
- Using authentic environments inspired by the film series including Hadley’s Hope, the Sulaco and LV-426, you will be immersed in an eerie, atmospheric world where any moment could bring your death.
- The masters of co-op bring their expertise to the Aliens universe. Xenos getting too tough? Call up your buddies so they can drop in with extra firepower.
- Create your perfect killing machine. An extensive upgrade system allows players to customize their characters to play the way they want. Earn experience to get perks, new weapons and new looks for your squad.
- The whole campaign can be played with a squad of up to four players, dropping in and out as necessary through self-contained missions within an over-arching narrative.
- Get tooled up with classic Marine weapons including pulse rifles, sentry turrets, arc welders, motion trackers, flame-throwers, powerloaders, and more
- Explore environments inspired by the film series, including Hadley's Hope, the Sulaco and LV-426, and others
- The whole campaign can be played with a squad of up to four players, dropping in and out as necessary
- An extensive upgrade system allows players to customize their characters to play the way they want, including perks, new weapons and new looks for your squad
- Battle against the full class of aliens including: the Facehugger, the Chestburster, the Drone, the Warrior, the Queen, and the new 'The Crusher'
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Product information
| ASIN | B005THAX5Q |
|---|---|
| Release date | February 12, 2013 |
| Customer Reviews |
4.2 out of 5 stars |
| Best Sellers Rank | #24,789 in Video Games (See Top 100 in Video Games) #445 in Xbox 360 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.28 x 0.59 x 7.56 inches; 3.2 Ounces |
| Binding | Video Game |
| Language | English |
| Rated | Mature |
| Item model number | 68026 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Manufacturer | Sega of America |
| Date First Available | October 6, 2011 |
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Product Description
Product Description
Bringing you a true sequel to James Cameron's classic Aliens, get tooled up with classic Marine weapons including pulse rifles, motion trackers and flamethrowers.
Amazon.com
Aliens: Colonial Marines is a First-Person Shooter set in the Alien movie franchise universe in which the player takes on the role of a member of a squad of colonial marines sent to the planet LV-426. The game is designed as a true sequel to the 1986 movie, Aliens, done in video game format, and features iconic locations, weapons and alien varieties from Aliens and other movies in the series. Additional features include: four-player co-op functionality, a new alien type, and customizable weapons.
A True Sequel to Aliens in Video Game Form
You and your friends against the deadliest killers in the galaxy. Another glorious day in the corps.
Return to LV-426 and the Hadley's Hope colony as a colonial marine in a true sequel to the Aliens movie.
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Buckle up, soldier. Welcome to Aliens: Colonial Marines. Created by Gearbox Software, the critically acclaimed and fan-favorite developers of Borderlands and Brothers In Arms, this first-person shooter is steeped in the eerie, claustrophobic and terrifying atmosphere that made the Aliens films successful worldwide. You and your friends will become the most badass military outfit in the galaxy - the US Colonial Marines. It's down to you to not just survive, but wipe out the Xeno infestation.
Key Game Features
- Enlist in the Marine Corps - Bringing you a true sequel to James Cameron's classic Aliens, get tooled up with classic Marine weapons including pulse rifles, sentry turrets, arc welders, motion trackers, flame-throwers, powerloaders, and more.
- The Most Authentic Aliens Experience Ever - Using authentic environments inspired by the film series, including Hadley's Hope, the Sulaco and LV-426, players will be immersed in an eerie, atmospheric world where any moment could bring death.
- Drop-in / Drop-out Co-op Gameplay - The masters of co-op bring their expertise to the Aliens universe. Xenos getting too tough? Call up your buddies so they can drop in with extra firepower. The whole campaign can be played with a squad of up to four players, dropping in and out as necessary through self-contained missions within an overarching narrative.
- Loadouts and Upgrades - Create your perfect killing machine. An extensive upgrade system allows players to customize their characters to play the way they want. Earn experience to get perks, new weapons and new looks for your squad.
- A Variety of Aliens to Face - Battle against the full class of aliens seen in the first three movies -- together known as xenomorphs -- including the Facehugger, Chestburster, and Drone alien from Alien, the Warrior and the Queen aliens from Aliens, as well as the Runner alien from Alien 3. The game also features an all-new heavily-armored alien variety, known as "The Crusher."
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Videos
Videos for this product

2:05
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Aliens: Colonial Marines - Trailer
Sega
Videos for this product

2:05
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Aliens: Colonial Marines
Merchant Video
Videos for this product

2:04
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Aliens: Colonial Marines--Suspense Trailer
Merchant Video
Videos for this product

11:30
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Aliens: Colonial Marines - Demo
Sega
Videos for this product

11:30
Click to play video
Aliens: Colonial Marines--Demo Trailer
Merchant Video
Videos for this product

2:04
Click to play video
Aliens: Colonial Marines - Suspense
Sega
Customer reviews
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I am a veteran gamer with 70k Xbox gamer points. Since receiving the game on release day I have played through the campaign entirely on hardened, partially on "ultimate badass", and put in significant time in the multiplayer. The immediate flood of bad reviews after release I believe was partially due to the reviewers not having sufficiently played the game enough to adequately review it or being simply turned off by the dated graphics.
I am also not in any way affiliated with any of the companies that developed this game, as I know there are mercenary reviewers out there that write positive reviews professionally. Personally, I rarely take the time to review a product or game unless I feel strongly about it, and the flood of bad reviews I feel needed to be answered with a balanced and thoughtful response, so here it is.
I will also say that I have been waiting for this game for nearly three years, and pre-ordered it over two years ago, so I had high expectations going into it. With that said, I believe that it was worth the wait, and here is why.
First, let me address perhaps the biggest complaint: graphics. The graphics are dated to be sure, they are rather blocky and the first two missions aboard the Sulaco really highlight this disadvantage. The graphics are not terrible, they are just dated and might shock players more accustomed to games like Gears of War or Dead Space. At the same time, the lower end graphics allow for some pretty nice features: split-screen playing (which higher end graphics typically don't support, GoW excepted) for both campaign and multi and very smooth playing as the xenomorphs. For gamers familiar with the attempts at playing xenos in the past (e.g. AVP 1&2 on PC and the more recent X360 AVP) this is usually the most awkward part of the game, the simple reason being that running on walls and ceilings at high speed takes a toll on graphics and often the interface gets difficult to manage and confusing to play. However, A:CM does an excellent job with the xenomorph play, in fact I would say it is the most natural adaptation of xeno play for any game I have ever played, and that is saying a lot as I loved the old AVP 2. Further, the graphics are actually quite excellent during the darker missions, particularly in the Hadley's Hope colony where the lighting and darkness really highlight the excellent xenomorph physiology.
Ultimately, as the graphics go, if you are a player that is looking for graphics on par with other recent releases such as Dead Space 3, then you might want to look elsewhere. However, if you don't mind a bit of old-school graphics in exchange for smooth gameplay, then A:CM is for you.
Second, the weaponry is not quite as customizable as I would have hoped given Gearbox's role in production. The weapons are all pretty basic (three rifles, SMG, two shotguns, two pistols) but the custom options are quite nice if few overall, as they can change the underslung weapon (shotgun, grenades, etc) on the rifles, and offer additional fire features that you unlock as you progress in level. I also would have liked to see potential customization on the legendary weapons (found in single player and connected to characters from the film) as the custom options end up making the regular weapons more powerful than the legendary ones after enough power-ups. On the other hand, in comparison with other comparable games from the past, these features are far and beyond previous games and offer a nice variability in play. The xenomorph (multi) upgrades are great and really add a lot of variability to their play, including different kinds of attack for the three classes (soldier, spitter, runner/lurker), different armors, skill traits, and appearance options. Thus while the customized options could have gone further, for this sort of game they are sufficient and really add a lot to gameplay.
Third, as to the single player campaign it is long enough to be substantial without getting repetitive. You play through the Sulaco (the original Aliens ship), Hadley's Hope (the colony), the crashed alien ship (codenamed Origin), and a Wey-Yu research facility. In all, playing through first time on hardened (experienced players should go straight to hardened as it is a challenge without being ridiculous) I put in about 8 hours or so which is a little more than Dead Space 2 (which I had replayed at 6hrs just before receiving this title). My only gripes are rather minor overall. First, I would have liked to see the powerlifter integrated into play more. You utilize it once to open a door and once to fight a big nasty xeno, but that's it. Second, and more substantively (spoiler alert) the final level is just a boss fight with the queen but it is ultimately rather lame as all you do is run from her, pull switches, and then wait for her to get in the path of a loading dock mechanism which you use to catapult her out of the ship. Not all that difficult, just a bit frustrating, and overall not the grand finale I was expecting. On the other hand, four player drop-in co-op (reminiscent of L4D games) is great and makes the "ultimate badass" difficulty (which is great) more feasible (by the by, hardened gamers will appreciate the lack of a HUD in the badass difficulty which adds an extra element of difficulty to the mix and makes the laser sight option all the more valuable).
Fourth, as I indicated earlier, the multiplayer is great. The marines and aliens are very well balanced and the four game modes are all great and offer significant modifications to play. The team deathmatch makes the aliens a little tougher so they can go toe-to-toe with the marines while the other three modes beef up the marines by allowing for teammates to revive fallen comrades while the aliens take significantly less damage (equal to single player). This makes for a great swarm feeling as the aliens throw themselves at the marines who try to stick together while achieving objectives of the game mode (destroying egg clusters in extermination, moving through a series of waypoints in escape, or fortifying an area against attack in survivor). All of the game modes are great and I really can't decide on a favorite. As I mentioned before, the lower graphics really aid in smooth gameplay in the multi, particularly for the xenos who are played from the third person perspective and have enhanced vision to be able to see all other players while the marines have their motion detectors. The effect is grand as both sides are trying to hunt the other and gameplay comes off as very natural and balanced. Aliens tend to try and surround the marines while the marines cluster together for survival (lone marines are an easy target generally).
In conclusion, this game is limited graphically but the limitations generally end there. Considering that this was supposed to be released a year ago (and that was after a long development) it is clear that Gearbox made the right choice by pushing back release in order to fine tune the gaming experience. The multi is among the best that I have ever played and for those that enjoy playing as aliens, this is THE game for you. I am also super excited that Gearbox has already launched the season pass meaning they will be releasing four DLC packs. I was worried due to the bad reviews that the game wouldn't get this support, but thankfully Gearbox is supporting it regardless and fans of the game, myself now included, are extremely grateful for their support and I look forward to the DLC releases.
Graphics: 3/5
Sound: 5/5
Single Player: 4/5
Multi-player: 5/5
Fun Factor: 5/5
Overall score: 4.5/5 (rounded down for consideration mentioned below)
UPDATE
Despite the general angst still being spilled over this game, I continue my support of it and the fact that I have had no issues playing online with plenty of full games shows that others are enjoying it as well. But I have discovered one point of annoyance which lowers my estimation of the game somewhat. At the time of writing this review I had only played split-screen co-op, but when I set down to play multiplayer with my wife we were dismayed to discover that there is no split-screen online compatibility (which would be great if they patched this but I find that doubtful). This means that the only split-screen support is for co-op campaign, no online campaign (as in you can't play with others online while playing split-screen) and no multiplayer, which greatly saddens me as I find the multiplayer to be one of the best I have ever played (I find most multiplayer games to be rather dull and unbalanced). As such, I will be purchasing a second copy of this game so my wife and I can play online (as we do with most online multiplayer games as very few have splitscreen capabilities) once it drops in price but I thought I would update my experience to forewarn those that expect (as I did) that the split-screen capability includes online play, which it does not.
A while back I wrote a review which stated "Developers give to professional game reviewing companies a piecemeal display of the actual product to review, and when the final product is sold based on those reviews it is NOT what was advertised".
Randy Pitchford the CEO of Gearbox Software originally worked for EA (Electronic Arts). When he created his own gaming company years after leaving EA, he and Gearbox Software earned credit for their reputation by creating "Borderlands". After earning a reputation in the gamin industry and community, THIS game right here that you are considering buying is the game that will remain in the minds of consumers when ever placing any faith in Randy Pitchford and Gearbox software ever again. Why? Because "if" you purchase this game you need to know "what" you are paying for. ANYTHING you read in this review is something that can be researched on the web, and found repeatedly by example after example.
Gameplay-
Horrid. The AI in this game destroys any and all hope of an enjoyable experience. Regularly while playing this game the "aliens" would fall through the floor, disappear through walls, get stuck in loopy animations throughout the environment, and would even (and this is just disgusting development) kill you AFTER they were nowhere near you because the game would try to auto-correct the AI location after the aforementioned and despite not being in the same room as you are the aliens would still do damage to you. In other words the alien that just fell through the floor is now somewhere in the data of the game swinging at you and killing you despite not really being in the same room youre in.
The AI of the good guys in this game has them running into walls, corners, standing in doorways blocking you, firing their guns at you, even got to the point where people who were programmed to help you were trapping you in corners of rooms while the aliens not even located there were killing you blocked in a corner. In one scene in a hanger bay, the aliens are falling from a ceiling all onto the the same spot atop of a dropship. From the dropship they are all jumping to the same location onto the floor... and falling through the floor into god only knows where. All I know is no matter where I was this transpired about 10-12 times before I went online to find out why.
Graphics-
BEFORE the actual product ("Aliens:Colonial Marines") was released Randy Pitchford was SHOWING the GAMEPLAY to everyone everywhere. Randy Pitchford showed the "footage from the actual game" albeit a "work in progress" to advertise this product. The things you see on the web that advertise this game ARE NOT IN THIS GAME. Everything that is a form of advertisement for this game from "Gearbox Software" is a LIE. The "in-game" footage that is all over the web being used to advertise this game is NOT IN THIS GAME. It is NOT WHAT YOU ARE GETTING if you buy this product. The graphics are absolutely the most horrid graphics Ive seen in 20 years of gaming.
The best way to describe the graphics in this game is this.
Imagine watching a low-resolution mpg on a PC from 1996. Only its interactive, and you can explore the environment by moving around. The pixelating, screen fracturing, jumpy environment... it literally appears as if your watching several puzzel pieces being moved if each puzzle piece made up a portion of your TV screen. tHE IMAGE FRAGMENTATION IS so bad that I literally HAD, and I mean HAD to STOP playing it.
Sound-
Its all sound bites. The actors from the original movie cannot be blamed for what was done to them in this product. Everything you hear in this game appears to be a "sound bite" from the movie "Aliens" minus some additional voice acting. The sound of the pulse rifles, the sound when an alien jumps on you, even the sound of the shotgun from the original movie "Aliens" appear to be recorded from the movie and poorly dubbed into this game. I EVEN found an app on my phone that had the sounds on it from an app that was out before the game and using Sony Vegas recorded the sounds from my phone app, then recorded the sounds from the captured gameplay and lined them up and found them to be... YES, identical.
Multiplayer-
No. I'm not going to even go there.
Overall-
**THIS game was advertised using footage from a product that Gearbox Software is not selling you. When you are looking at the actual footage of "what" Randy Pitchford is selling, and receive what he actually gives you, you will discover you have been flat out undeniably lied to. If you chose to give Randy Pitchford and Gearbox Software your money for this game, you are buying a game that was literally made somewhere between 5-9 months. Information has come out that this game was given to gearbox Software from Sega, Sega payed Gearbox Software a huge amount of money to finish this game, and Randy Pitchford took that money and sent the game to Timegate Studios (another company) and told Timegate to finish the game. As of the date of this posting a large group of individuals at Timegate have been fired/let-go that worked on "Aliens:Colonial Marines".***
The bottom line is simple here.
If you are out in the world and you are selling something YOU are responsible for selling it.
Randy Pitchford told us, showed us, and advertised to us what he ISNT SELLING.
If you buy this game you are buying a broken, poorly developed, horridly designed and miserably put together non-functional video game.
This is not a videogame.
This is a lie, and Randy Pitchford was the one out there telling it so he can have your money.
I know, because he took mine.


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