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Almost Human: Making Robots Think Paperback – Illustrated, August 15, 2009
| Lee Gutkind (Author) Find all the books, read about the author, and more. See search results for this author |
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“A crazy suspense story about these kids at Carnegie Mellon and their leader making robots . . . fascinating stuff.” ―Jon Stewart
In the High Bay at the Robotics Institute at Carnegie Mellon, Segways scoot across the floor chasing soccer balls while other robots hunt for treasure. Nursebots, developed to care for hospital patients, mingle with a robotic Lara Croft lookalike. Lee Gutkind immersed himself in this frenzied subculture and, in Almost Human, introduces us to Zoë, Groundhog, Grace, and Sandstorm―robots designed to help, or in some cases replace, humans―as well as to the colorful cast of researchers attempting to create language to talk not only to machines but also to one another across their disciplines.15 illustrations- Print length300 pages
- LanguageEnglish
- PublisherW. W. Norton & Company
- Publication dateAugust 15, 2009
- Dimensions5.5 x 0.8 x 8.3 inches
- ISBN-109780393336849
- ISBN-13978-0393336849
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― Kirkus Reviews
"A compelling account that reveals how far [roboticists] have come, but how far they have yet to travel to create machines with human sensibilities and gumption."
― David Temple, Pittsburgh Post-Gazette
About the Author
Product details
- ASIN : 0393336840
- Publisher : W. W. Norton & Company; Illustrated edition (August 15, 2009)
- Language : English
- Paperback : 300 pages
- ISBN-10 : 9780393336849
- ISBN-13 : 978-0393336849
- Item Weight : 13.2 ounces
- Dimensions : 5.5 x 0.8 x 8.3 inches
- Best Sellers Rank: #2,981,743 in Books (See Top 100 in Books)
- #687 in Scientific Experiments & Projects
- #937 in Robotics (Books)
- #1,587 in Robotics & Automation (Books)
- Customer Reviews:
About the author

Lee Gutkind, recognized by “Vanity Fair” as “the Godfather behind creative nonfiction,” is the author and editor of more than 30 books and founder and editor of “Creative Nonfiction,” the first and largest literary magazine to publish narrative nonfiction exclusively.
Gutkind has lectured to audiences around the world, and has appeared on many national radio and televisions shows, including “The Daily Show with Jon Stewart,” Good Morning America, National Public Radio and BBC World. He is the recipient of various grants and awards, from the National Endowment for the Arts to the National Science Foundation.
His book, “You Can’t Make This Stuff Up,” is described by Susan Orlean, author of “The Orchid Thief,” as the “essential and definitive guide to creative nonfiction . . . engaging, useful, indispensable and inspiring.”
Visit his website at www.LeeGutkind.com.
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However, if you are someone that expects a book that mainly focuses on the concept of artificial intelligence and discusses all the abstract theories associated with the concept then you might be looking for the wrong book. There are little bits of info on the aforementioned topic throughout the book but the main focus of the book is about the experiences of the roboticists, not the theories behind the kind of work they do.
Overall, it is a great way to get a good picture of the robotics culture in the United States and get to know some famous individuals and institutions in the field.
An egregious error 1/2 way through the book was nearly a showstopper for me ("Linux is the language in which some of the robotics programs are written. The reason Apple computers are not used extensively here is because Apple's can't interface with Linux."), but I plodded through the rest.
I've been a professional computer scientist for 25 years and worked in several different R&D arenas. I read "Almost Human" thinking I might want to work in robotics. Now that I've read the book... Well... I'm having second thoughts.
Gutkind does a competent job of reporting the work of students and staff in CMU's Robotics Lab as they develop several robotic systems, primarily the Mars rover robot Zoe. While half of the projects Gutkind describes are more appealing (e.g. RoboCup soccer team play using Aibo kit robots), the book devolves into a protracted slog to finish the development of Zoe in the desolation of the Chilean desert. Not surprisingly, the boredom and exhaustion that eventually envelop the team is vicariously shared by the reader after plodding through page after page on the team's soul-deadening 'race' to build the robot before the desert's isolation destroys their will to live. In the end, the CMUers seem not to have enjoyed nor benefitted from the experience except to be one step closer to earning their degrees. Likewise, this reader shared their sense of boredom and lost passion. Instead of accompanying a team of intellectual explorers on an odyssey of discovery, I came away feeling that I had survived a Death March.
In my opinion, the 'Zoe' half of this book will not be a fun or illuminating read for most folks interested in robotics. But for me, 'Almost Human' was worthwhile nonetheless.
I especially recommend this book to managers who may not understand the way software is produced and have uttered the phrase "when will that program be finished?". (LOL!)







