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About the Product
- Choose your words and actions carefully in a living, reactive role-playing world. Experience the “ripple effect” as encounters with your allies and enemies change relationships, reveal storylines, and unlock new missions.
- Mold Thorton into the secret agent you want to become with lethal close-combat techniques, marksmanship abilities, spy gadgets, and much more.
- Access an arsenal of weapons and customize their many add-ons to create the perfect weapon load out.
- Form relationships via dialogue and action choices within an intriguing cast of allies and enemies to get data for missions, new weapons and more. Remember who to trust and decide when to trust them …
- The game reacts to every decision you make. Will you let a terrorist escape to follow a lead, or eliminate targets against the mission agenda? With no right or wrong choices, every player can create their own storyline and ending.
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Key Game Features:
The Dynamic Dialogue System allows you to forge your own path within Alpha Protocol by determining the state of your relationships with the other characters in this high stakes espionage world. You'll have to think quickly when you're periodically given 2-4 stances to take during your interations with colleagues and enemies, uncovering a worldwide conspiracy through anything from suave sweet nothings to intimidating informants with brute force.
Top Customer Reviews
So let me tell you about Alpha Protocol from a pure RPG standpoint, from a fan of other real-time stat-based PC RPG games like Deus Ex or Morrowind.
Alpha Protocol rocks!
I know what you're thinking, "that can't be true, look at the reviews!" Well, we talked about who those reviews are aimed at, didn't we? Alpha Protocol is not aimed at those people. AP (as I will now call it) is surprisingly aimed at classic RPG gamers who are now a niche and do not control the industry... unlike Bethesda, who changed The Elder Scrolls into real-time hack and slashing based on player skill, Obsidian has made a shooter-RPG that is completely stat-based. This throws off a lot of reviewers, as they all complain about "clunky" aiming, "bad" stealth and cover and other such things. The thing is: aiming is stat-based. If you have no points in assault rifles but you keep using them, you are going to miss every time. If you put a ton of points into pistols then in no time you are a one-shot death machine. For instance, not only does putting points into pistols enhance basic accuracy, meaning where you put the target is where the bullet goes, but it also gives you the ability to aim from cover, which when playing stealth is essential. Speaking of stealth, people say it does not work but it does. When you put points into it you get enemy arrows, telling you where they are and which way they are looking, along with cloaking.Read more ›
Story: This is the meat of Alpha Protocol, and you can send the story down varying paths based on what you choose during the game. The game allows you to drastically alter how the story progresses, however, the backbone of it remains the same. The game is set in recent times, a terrorist as acquired cutting-edge missile technology and brought down a commercial aircraft. You, Mike Thorton, have been selected to join Alpha Protocol to put a stop to them. Alpha Protocol is a super-secret government organization where missions are handed out and the agents have free reign on how best to complete them. The program is not on any balance sheet and few people in the United States government are even aware of its existence. If it is discovered, the program is shut down and restarted as something else, somewhere else. As a spy, you can approach the story in a myriad of ways such as the professional route, the hot headed "shoot first" route, the suave James Bond route, or any combination thereof. In every key mission, you can take actions which alter how the story continues.Read more ›
While I've encountered bugs and the oft-mentioned control issues, there's nothing 'game-breaking' or something I can't get around.
The dialogue, for the most part, is well written (some bits are kinda corny and cliche, but I guess that's part of the genre).
The characters are quite interesting, but not as 'engaging' as, say, those from Dragon Age or this other game that I'm reminded of at times by AP, TLJ:Dreamfall (another good game, IMHO, that just needed more polish). Perhaps more time (in-game) to develop each character would have made them more 'effective'.
Gameplay is ok.
It's not a straight out shooter (tho' I kinda played it as such in my first playthrough: wearing lots of armor + assault rifle + endurance skills/bonuses = lots of leeway in terms of combat).
How quickly you 'aim' (i.e., critical, I think), for example, is dependent on how high your skill for a certain weapon. Plus there are special abilities that allow your character to pull off stuff like multiple aimed shots w/ a pistol within a short span of 'slowed time'.
I was actually hoping to steer clear of the stealth aspects, but found that rather amusing, too...and ended up playing a stealth-oriented character in my second run.
There are times when it can get, annoying tho': the mouse 'skipping' when looking around, moving into and out of cover feels clunky at times (esp. if you're in a hurry to get into melee). I've read somewhere that there are .ini fixes for some issues, such as the one for the mouse, I think, but I haven't tried them yet.
Complaints: other than control and interface polishing (e.g.Read more ›
Most Recent Customer Reviews
you need to find the patch for this game if you play PC...go console...no need 2 worry about patches...Published 22 days ago by M. Gibson
It's an OK game but some parts had me stuck.. Like the hacking and once you get past that it's fun. I just hate the hacking...Published 12 months ago by John in Adelaide
It very Good game worth every cent and I remember this game to every-one it very good game a lot of funPublished on June 18, 2014 by Jeff Cooper
It's ok, outdated graphics and typical story line. if you purchase this, you can no longer activate online, you must download a patch from the publisher to make it work. Read morePublished on June 2, 2014 by Brandon Edington