Amnesia: The Dark Descent - PC
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Product description
Amnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. The horror does not only come from the outside, but from the inside as well. A disturbing odyssey into the dark corners of the human mind awaits. A thrilling horror game about searching for yourself while living through a nightmare. An experience that will chill you to the core.
Do you have what it takes to survive?
Product information
Platform:PC| ASIN | B004FZ9822 |
|---|---|
| Release date | February 15, 2011 |
| Customer Reviews |
4.4 out of 5 stars |
| Best Sellers Rank |
#72,588 in Video Games (See Top 100 in Video Games)
#3,046 in PC-compatible Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 5.5 x 0.5 x 7.5 inches; 3.2 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 72098 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.2 ounces |
| Manufacturer | Valusoft |
| Date First Available | December 29, 2010 |
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The story of the game takes place in the 1900's (around 1840 to 1860, I think, though it could be later)
and puts you in the role of Daniel, who was in Algeria on an archeological expedition for the British Museum
when Daniel stumbles upon a room with an orb in it, when he collects the orb, he blacks and becomes trapped
in the room for about an hour, but is eventually rescued.
Daniel returns home to Great Britain after his ordeal, only to have people he has come in contact with
mysteriously die horrible deaths. Daniel writes to several people, in the hopes that he can find out why
they are dy9ing after he has contact with them, esp. something that was chasing him and killed some
locals he passed... Something is chasing Daniel, something of pure evil and killing everyone he comes
into contact with. An ancient evil, perhaps. After the orb he has.
I will not spoil the story anymore except to say that the Count of Castle Brennenberg in Prussia offers
Daniel help and the rest of the story unfolds in the game through notes, journals, memos, flashbacks, etc.
The game is played from a first person perspective, and is very dark, as it takes place in a castle at night time
and their is no electricity, only certain areas and rooms with pre-lit candles, torches and lanterns.
The game has puzzles you must solve, though they are not that hard and most people can eventually solve them
by using their heads.
The game is indeed very tense, unnerving and scary, however monsters don't appear until the middle of the game.
Some other points to keep in mind:
Amnesia is a true survival horror game, no weapons similar to Silent Hill: Shattered Memories (I think).
You cannot kill enemies/monsters, only hide from them in the dark or try and run from them and lose them.
Lot's of exploration, this is not an action game but an adventure one.
There are horrors/monsters in this game.
The setting is scary, moody and tense as are the levels in the castle you'll be exploring.
Great physics engine, your character can carry certain items like boxes and chairs and even stack them up or use them to block or stun monsters.
Monsters can run fast and kill you in one or two swipes.
You have a handheld lantern you eventually find, but it requires oil every so often to keep lit.
In dark areas, you also have tinderboxes that can be used to light candles, fireplaces, torches,
other lanterns, etc.
Levels/rooms/areas are well designed and decorated even.
Graphics are nice and detailed though very dark most of the time unless you are in a lighted area
or have oil for your lantern. Might have to turn up the brightness and gamma of the game and your
monitor to boot.
Sound and sound effects are great, scary and downright tense plus creepy too. Love the drum beats!
Controls are good as is inventory management of items found and keeping track of notes, etc.
Memo's sometimes give you hints of what to do next or what to do in general.
Custom story's add life to the game, created by other users (Don't forget to download from
Fractional Games the Justine expansion pack and also The Things in the Night from Doom2299,
Markiplier on youtube also did an awesome 28 part video series of this custom story).
Great story and characters in general (Look on Amnesia Wikia though spoilers abound btw).
Does indeed remind me of certain horror movies and game (i.e. Hellrasier, Resident Evil, Silent Hill,
and a few others, horror books included).
All in all I give this game 5/5 stars for being somewhat original and it does indeed remind me
a bit of Silent Hill plus Resident Evil and a few other games. I recommend strongly it.
p.s. Play it at night, alone, in the dark with headphones on.
For more info look on Amnesia: The Dark Descent TV Tropes page, GameFAQ'd and
Amnesia:TDD Wikia as well as for reviews of this game from not only here but PC Gamer,
IGN, GameSpot, etc.
Edit: The Amnesia Total Conversion mods Necrologue and Twilight of the Archaic are must play!
The plot of the game is fascinating and gruesome; however, the game does not make superfluous use of visual gore. Most of the 'scare factor' is suggestive, more along the lines of a psychological horror/thriller. Daniel is quite an interesting character and as I played, I sympathized with his suffering and his determination to make amends for his past actions. I also liked the voice actor for his role.
The medieval gothic theme, in combination with elements of the supernatural, the occult, and Daniel's spooky expedition to Algeria reminded me strongly of the works of H.P. Lovecraft. Indeed, the more I analyzed it, the more it seemed that the story could have been written by Lovecraft himself.
The gameplay is satisfying and intuitive. Rather than simply toggling usable objects, the player must click and drag to manipulate them; to open or close doors and drawers and to pull levers requires a push or pull. This makes for a more immersive and chilling experience, as it can add to the tension - attempting to push open a pull door whilst fleeing from a monster is a possible danger which can cost valuable time. Another factor which adds to the sense of peril or urgency is the limited amount of lamp oil and tinderboxes (both of which are required to create light to keep Daniel sane). Of course, there are natural sources of light in the environment, but they are often not available. As Daniel loses his sanity, he becomes more vulnerable and difficult to control.
All in all, it is a fantastic purchase and a bargain at this price. Also, look for the 1.2 patch on the Frictional Games website. It adds a free downloadable expansion, as well as some short stories set in the Amnesia universe, and fixes many glitches which can hamper the game experience.

