App Inventor: Create Your Own Android Apps 1st Edition
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About the Author
David Wolber is the Chair of Computer Science at the University of San Francisco, and teaches App Inventor in a course at USF. He worked with the App Inventor team, and authored the advanced tutorials found on the App Inventor site. The apps created by his students– mostly humanities and business majors with no prior programming experience–have been chronicled in articles of The New York Times, San Francisco Chronicle, Tech Crunch, Fortune.CNN.com, and Yahoo News.
Harold (Hal) Abelson, a professor of Electrical Engineering and Computer Science at MIT, has a longstanding interest in using computation as a conceptual framework in teaching. He has played a key role in fostering MIT institutional educational technology initiativeI, and is a founding director of Creative Commons and Public Knowledge. Hal’s book, Turtle Geometry, written with Andrea diSessa in 1981, presented a computational approach to geometry that has been cited as "the first step in a revolutionary change in the entire teaching/learning process."
Ellen Spertus is an Associate Professor of Computer Science at Mills College, where she has taught with App Inventor, and a Senior Research Scientist at Google, where she was one of the App Inventor developers. She and her work have been written about in Wired, USA Today (which described her as "a geek with principles"), and in The New York Times (as one of three "women who might change the face of the computer industry"). In addition to her many technical publications, her writings have appeared in the book She's Such a Geek: Women Write about Science, Technology, and Other Nerdy Stuff and in the magazines Technology Review, Chronicle of Higher Education, Odyssey: Adventures in Science, and Glamour.
Liz Looney is a senior software engineer at Google, where she helped develop App Inventor and is a member of the Robotics Task Force. She has over 20 years of experience in creating programming tools and holds a bachelor's degree in Computer Science from The University of New Hampshire.
- Item Weight : 1.6 pounds
- Paperback : 386 pages
- ISBN-10 : 1449397484
- ISBN-13 : 978-1449397487
- Product Dimensions : 7 x 0.9 x 9.19 inches
- Publisher : O'Reilly Media; 1st Edition (May 17, 2011)
- Language: : English
- Best Sellers Rank: #2,192,598 in Books (See Top 100 in Books)
- Customer Reviews:
Top reviews from the United States
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It starts with Hello Purr, a variation of Hello World. The book makes even this well-known app fun because of a couple of variations it throws in.
In the meantime it explains everything step by step and teaches useful programming practices like testing often, in fact each time you add something new to your program.
The chapters are all well illustrated including a few fun photographs of real people illustrating something about the app.
The book is divided into two main sections. The first section, thankfully, is all the fun apps which you build and learn by doing.
The second section, called Inventor's Manual, is also very interesting when you are ready for it. It discusses issues from a programmers point of view with suggestions on incremental development and similar helpful programming design tips.
It also includes an in depth discussion of all the features, components, and blocks in App Inventor.
The two sections of the book, the tutorials and the Inventor's Manual together provide far more coherent and approachable documentation for App Inventor than Google's on-line documentation.
For anyone who craves a little structure in their learning, I highly recommend this book.
The book is fairly easy to read and looks like it would do great either with kids or to learn so it could be adapted for kids use. It looks to me like we will know better if the company upgrades the program.
Top reviews from other countries
I bought this book for my 11 year old son as he is interested in computers and programming, so I though this would be a good introduction for him. The book is written for beginner programmers and really does bring across the simplicity of the model used. The general idea behind app inventor is to use small building blocks (think Lego) to create your application. NO PROGRAMMING knowledge is required! To build the applications you just drag and drop components onto a canvas and then link actions together using the building blocks. The tutorials are spot on building both confidence and functionality as you move from one tutorial to another. The book covers the tutorials you can find on the app inventor site in the first 13 chapters (with some new apps), the second half of the book is more a general programming tutorial highlighting what is available and how it can be used. Too be honest the second half is a pretty useful reference manual, so well worth getting. Overall this is an excellent book and introduction. You can build some seriously appealing and useful applications with the tool-kit. If you have any doubts have a try on the app inventor site, once your hooked by this book!
It is published by O'Reilly, a well-respected technical publisher.
The text is professionally written and presented, with excellent clear diagram.
This contains all the information about creating your own apps from scratch.
The kids at school love App Inventor, and this book helps teachers to teach it.
I know a good deal of the information in the early parts of this book are on the web, but programming on the computer at the same time as reading the information on your Kindle or the actual book is very much easier.
Well done to all the team at MIT too.
as i dont want to use lots of code to program, the app inventor is straight forward to understand, and having this book alongside me helped tremendously,worth the purchase.