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App Inventor 2 Essentials 1st Edition, Kindle Edition
A step-by-step introductory guide to mobile app development with App Inventor 2
About This Book
- Get an introduction to the functionalities of App Inventor 2 and use it to unleash your creativity
- Learn to navigate the App Inventor platform, develop basic coding skills and become familiar with a blocks based programming language
- Build your very first mobile app and feel proud of your accomplishment
- Follow tutorials to expand your app development skills
Who This Book Is For
App Inventor 2 Essentials is for anyone who wants to learn to make mobile apps for Android devices – no prior coding experience is necessary.
What You Will Learn
- Perform technical setup and navigate the App Inventor platform
- Utilize the interactive development environment by pairing a mobile device with a computer using Wi-Fi or USB
- Build three apps: a game, an event app and a raffle app
- Create the user interface of the app in the Designer and program the code in the Blocks Editor
- Integrate basic computer science principles along with more complex elements such fusion tables and lists
- Test and troubleshoot your applications
- Publish your apps on Google Play Store to reach a wide audience
- Unleash your creativity for further app development
App Inventor 2 will take you on a journey of mobile app development. We begin by introducing you to the functionalities of App Inventor and giving you an idea about the types of apps you can develop using it. We walk you through the technical set up so you can take advantage of the interactive development environment (live testing). You will get hands-on, practical experience building three different apps using tutorials. Along the way, you will learn computer science principles as well as tips to help you prepare for the creative process of building an app from scratch. By the end of the journey, you will learn how to package an app and deploy it to app markets. App Inventor 2 Essentials prepares you to amass a resource of skills, knowledge and experience to become a mobile app developer
Style and approach
Every topic in this book is explained in step-by-step and easy-to-follow fashion, accompanied with screenshots of the interface that will make it easier for you to understand the processes.
- ASIN : B017XSFL00
- Publisher : Packt Publishing; 1st edition (April 14, 2016)
- Publication date : April 14, 2016
- Language : English
- File size : 36551 KB
- Text-to-Speech : Enabled
- Screen Reader : Supported
- Enhanced typesetting : Enabled
- X-Ray : Not Enabled
- Word Wise : Not Enabled
- Sticky notes : On Kindle Scribe
- Print length : 365 pages
- Best Sellers Rank: #2,179,039 in Kindle Store (See Top 100 in Kindle Store)
- Customer Reviews:
About the author
Top reviews from the United States
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I have written a detailed chapter-by-chapter review of this book on www DOT i-programmer DOT info, the first and last parts of this review are given here. For my review of all chapters, search i-programmer DOT info for STIRK together with the book's title.
This book aims to teach you how to create Android apps using App Inventor 2. How does it fare?
Many of us have probably had an idea for a mobile app, this book aims to show you how to take that idea, and use the knowledge gained from this book, to create your own Android apps.
It assumes no prior development experience, although any development experience (e.g. coding macros) will give you a head start in understanding some of the underlying concepts.
The book consists of around 220 working pages, with many diagrams/screenshots, spread over eight chapters.
Below is a chapter-by-chapter exploration of the topics covered.
Chapter 1 Unleashing Creativity with MIT App Inventor 2
The book opens with a short discussion on the diverse range of apps available, and the assurance this book could help you create your own useful apps. This chapter gives an overview of the development environment (App Inventor 2), its purpose, and some example apps you could build. Additionally, some developer tasks are outlined (e.g. brain-storming, design, development-lifecycle).
App Inventor is a free web-based tool that allows you to create apps in a fun drag-and-drop manner. App Inventor has two main screens, the Designer Screen allows the creation of the app’s interface (e.g. layout of buttons), and the Blocks Editor screen that allows the creation of behaviours (e.g. play a sound when a button is pressed) - both have a colourful drag-and-drop interface.
The chapter continues with some interesting example apps that have been created with App Inventor. These should give you some idea of the range of features available to your apps.
This chapter provides a gentle introduction to the App Inventor environment, what it is, the kind of apps you can create, and your role in developing apps.
The chapter is easy to read, with everything explained in a clear step-by-step fashion, there are useful explanations, diagrams/screenshots, encouragement, and website links for further information. These traits apply to the whole of the book.
This book aims to teach you how to create Android apps using the App Inventor environment, and easily succeeds. The book is easy to read, with useful explanations, plenty of step-by-step instructions, helpful diagrams, and website links for further information. Additionally, the book provides heaps of positive encouragement, and makes learning fun.
The book provides some interesting and useful apps that you might want to extend for your own purposes. Additionally, the apps covered will give you some indication of App Inventor’s capabilities, and are sure to give you ideas for your own apps.
The book is a useful introduction to app development using App Inventor, but be aware there are many other features in the tool that have not been discussed.
App Inventor is not only a great tool for creating apps, it also provides an excellent entry point for introducing programming in general. I would certainly recommend it as a first programming ‘language’.
Since the App Inventor development environment is very much a visual tool, involving colourful coding blocks, the colour filled eBook has the advantage over the black and white print book.
Overall, if you want to create an app, or start programming in general, this book is a great place to start. Recommended.
You can create interface very easily and also with this book you can build android application and games. This book gives the information from scratch to publish into Android Market. I really like this book because I learnt a lot and I think that this book deserves a chance. It is a great investment.
I am very happy with this book!!!