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Armada: A Novel Hardcover – July 14, 2015
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“Nerd-gasmic…another science fiction tale with a Comic-Con's worth of pop-culture shout-outs.”
“An amazing novel [that] proves Cline has the ability to blend popular culture with exciting stories that appeal to everyone.”
“Mixes Star Wars, The Last Starfighter, Independence Day and a really gnarly round of Space Invaders into a tasty sci-fi stew.”
“A fantastic second novel…fans of Ready Player One, it is time to rejoice.”
“A joyous, rollicking read…will garner Cline an even larger group of fans than the formidable crew he’s already assembled.”
“A great romp…Cline (ever the fanboy) is both reverent of and referential to the books and movies and games of his childhood.”
“Video games come to life in this witty, extraterrestrial thriller.”
—New York Post
“Built like a summer blockbuster…Cline recombines the DNA of Ender’s Game, Star Wars, The Last Starfighter, and old-school arcade games like Asteroids into something that’s both familiar and unpredictable. It’s a mutant homage to sci-fi tropes past.”
"Hugely entertaining…a paean to the videogames of a bygone era, and like Ready Player One it is a tremendous amount of fun for anyone who remembers that time and played those games."
–George R.R. Martin, New York Times bestselling author of Game of Thrones
"A novel so fun, you'll want to reboot it and read it again…the best novel this gamer geek has read in a long, long time."
—Hugh Howey, New York Times bestselling author of Wool
"Those conspiracies you imagined when you were fourteen turn out to be true in this masterful tale of Earth's desperate struggle against a powerful alien foe."
—Andy Weir, New York Times bestselling author of The Martian
"Armada proves Ernie Cline is the modern master of wish fulfillment literature - and of reminding us to be careful what we wish for."
—John Scalzi, New York Times bestselling author of Old Man’s War
“With another winning teen protagonist in Zach, Cline mines the nostalgia and geek spheres just as successfully as he did in his acclaimed debut, Ready Player One. The works that obviously influenced the story line, such as Orson Scott Card’s Ender’s Game and the films The Last Starfighter and Star Wars, feel like homages rather than borrowings- a rap artist sampling the best beats our there to create an irresistible jam.”—Library Journal, starred review
“Cline once again brings crackling humor and fanboy knowledge to a zesty, crowd-pleasing, countdown-clock, save-the-planet tale featuring an unlikely hero, adrenaline-pumping action, gawky romance, and touching family moments.…Cline’s sly, mind-twisting premise and energetically depicted and electrifying high-tech battles make for smart, frenetic, and satisfying entertainment.”
—Booklist, starred review
Praise for Ready Player One:
“Enchanting…Willy Wonka meets the Matrix. Its geeky characters are geeky cool. And its action is imaginative, always cinematic.[Cline] even weaves a sweet romance into this hero-vs.-villain tale.”
“The grown-up's 'Harry Potter’…the mystery and fantasy in this novel weaves itself in the most delightful way, and the details that make up Mr. Cline's world are simply astounding. Ready Player One has it all.”
“A rollicking, surprise-laden, potboiling, thrilling adventure story...the best science-fiction novel I’ve read in a decade.”
“Ridiculously fun and large-hearted… Cline is that rare writer who can translate his own dorky enthusiasms into prose that's both hilarious and compassionate. You'll wish you could make it go on and on."
“A smart, funny thriller that both celebrates and critiques online culture... layered with inside jokes and sly references.”
—San Francisco Chronicle
“An addictive read… part intergalactic scavenger hunt, part romance and all heart.”
“Incredibly entertaining…a geek fantasia, ‘80s culture memoir and commentary on the future of online behavior all at once.”
About the Author
Top Customer Reviews
For one, the blatant rip off of ideas from "Ender's Game" made me cringe as I consider this book to be a much less engrossing and developed adventure than Orson Scott Card's classic. I understand the concept of paying tribute and drawing inspiration from previous works, but Armada takes ideas from great works of science fiction and then inserts cheesy, one-dimensional, and predictable characters into its storyline.
Speaking of characters, the protagonist is just so darn unlikeable, that I can't stand it! An angry-at-the-world, oppositional defiant, geeked out gamer with daddy issues has got to be one of the most unappealing hodgepodge of character traits you can place into a protagonist. Sometimes a story can be saved by really well developed supporting characters, but there are none to be found in this book. There are so many one-dimensional archetypes in this book that it was impossible to develop an attachment to any character whatsoever. All the love interests are completely forced and the romantic dialogue (and I'm being generous by calling it "romantic") sounds like stuff you would read in cheap Valentines Day cards. Heck, the old school "do you like me, check yes or no" is more romantic than any love scene this book has to offer.
Another area of insult to me was in dealing with the military rank structure as portrayed in this book.Read more ›
Armada’s only subversion is the way that Cline bucks against the works of sci-fi greats by only using tired character stereotypes to populate the story. Everyone is flat, unendearing, and so painfully boring as to make Wade Watts from Ready Player One look like Daniel Plainview from There Will be Blood. The inter-character dialog is so simplistic and unrealistic that it could almost be mistaken for satire. There are a few moments where it almost seems natural but the vast majority comes off as childish.
Nor it here anything in the least that qualifies as thrilling. There’s no suspense as major events and twists are literally mused over chapters in advance of when they actually happen. Not once, not twice, but three times with every major plot point. Not to mention Cline constantly references the stories Armada takes inspiration from with a wink wink, nudge nudge.
Cline also managed to take the multitude of references peppered though RPO and remove any meaning or plot importance. They’re now merely shoehorned side notes that overwhelm with the blunt force of a hammer. Many of these references come in twos, a single sentence where the the subject is compared to two separate pop culture references at the same time.
After enjoying Ready Player One several times it's heartbreaking to see how badly Armada missed the mark.
Ready Player One was original and inventive. Armada is neither, and it is very predictable. It’s so predictable that I thought it would surely end in another way, as the author points us so strongly in the direction of the predicted ending. Plot points along the way were also predictable, and Armada falls back on tired clichés (like the school bully accompanied by his two “big and dumb” thugs).
I totally bought into the world of Ready Player One. I can fully imagine our world disintegrating into the chaos of Ready Player One by 2044. I did not buy into the world of Armada, which is set in 2018. The whole scenario – sentient beings on a moon within our own solar system, a secret plan to prepare all of Earth’s citizens for war through popular culture and video games – did not seem plausible. I felt like I was reading a script for a forgettable alien invasion movie. I did not get caught up in Zack’s world.
Zack was also not nearly as likeable as Wade from Ready Player One, and Zack’s band of compatriots felt clichéd (African-American, check; gay, check; middle-aged, check; Asian, check).
I’m not a gamer, but that bothered me not a bit in Ready Player One. The gaming in Armada is much more focused on one type – “space invader” shooting games. I was bored by the long descriptions of game playing and combat.
The popular culture references in Armada feel forced.Read more ›
The story is a decent foundation, just poorly executed. Not funny, suspenseful, the culture references barely make the book any better.
Instead of being excited about what is on the next page, or what the next chapter holds which keeps me reading, I powered through this book just to finish it.
Mr. Cline, if you do bother to read these I will still be excited about your next book if there is one. After Ready Player One, I can give you a few more tries before I decide that you just got lucky on your first book. But Armada was a flop.
Most Recent Customer Reviews
A fine read, not spectacular. The supporting charactera are lacking, especially in comparisson to Ready Player One, but the main plot is pretty interesting and fun, if predictable. Read morePublished 20 hours ago by Sverrir Sigfússon
I didn't finish this book. I really got the feeling that the author was just throwing out references to old popular culture just to try to induce some nostalgic feeling from the... Read morePublished 21 hours ago by Kristinn Thor Sigurbergsson
I liked this book and would prefer to give it 3.5 stars, but I couldn't bump it up because there really wasn't much new in the way of plot twists. The story has been done before. Read morePublished 2 days ago by ozone
I listened to this book while driving with my grandson on a ten hour road trip and it made the drive seem shorter. Read morePublished 2 days ago by Kindle Customer
What a let down.....forcing myself to finish reading this. Same template as Ready Player One...with alot of forced repetive references that get old real fast. Read morePublished 3 days ago by Nelson R Urena
Ready Player One is my favorite novel. This trite, wish fulfillment, embarrassment of a novel, is my least favorite. Read morePublished 3 days ago by Travis Brown
All of my favorite movies from the 80's in a kick butt book, greetings Starfighter, can not wait for next book.Published 4 days ago by Amazon Customer