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Art of Atari Hardcover – Illustrated, October 25, 2016
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Tim Lapetino
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Print length352 pages
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LanguageEnglish
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PublisherDynamite Entertainment
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Publication dateOctober 25, 2016
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Reading age13 - 16 years
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Dimensions9.5 x 1.2 x 11.1 inches
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ISBN-101524101036
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ISBN-13978-1524101039
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Product details
- Publisher : Dynamite Entertainment; Illustrated edition (October 25, 2016)
- Language : English
- Hardcover : 352 pages
- ISBN-10 : 1524101036
- ISBN-13 : 978-1524101039
- Reading age : 13 - 16 years
- Item Weight : 4.57 pounds
- Dimensions : 9.5 x 1.2 x 11.1 inches
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Best Sellers Rank:
#153,557 in Books (See Top 100 in Books)
- #3 in Atari 2600 Games
- Customer Reviews:
About the author

Tim Lapetino is a writer and award-winning creative director, mining geek culture for compelling stories. He is the author of the book, Art of Atari, and co-author of Pac-Man: Birth of an Icon. He is also editor of other books, including Sky Captain and the Art of Tomorrow and Undisputed Street Fighter. He also co-authored the design inspiration book Damn Good: Top Designers Discuss Their All-Time Favorite Projects. His design work has been published in more than a dozen books and magazines, and his books have been published in five languages.
He has written for HOW, Geek Monthly, RETRO, and other publications, and is dedicated to writing and working at the intersection of design and geek culture. He resides in Chicago with his wife and two kids.
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Oh, Also there is also small bios on the artist and a quick history of the Atari consoles with some industrial design art of the models.
This is how you do a Art of book! Major props to Tim Lapetino on putting this together.
By ASP on October 26, 2016
After making a recent pilgrimage to the American Classic Arcade Museum, I’ve had a renewed interest in arcade and vintage console machines. People forget just how ground-breaking and influential Atari’s game and industrial design was over a generation of kids. This was a company unrestrained by finance, precedent, or expectations. At Atari, everything was on the table, and the misfires are as intriguing as the successes.
In an era where most homes didn’t have or hadn’t even heard of a “personal computer,” where Neuromancer and The Matrix were years or decades away, computers and video games had a magical lure about them. These were The Mysteries of the 21st century. This was the time of Tron, pre-internet, pre-Pixar, pre-cell phone, pre-Warcraft, when new digital technology was materializing almost faster than we could figure out what it meant or how to use it.
Atari games (and their contemporaries) were a social and imagination-firing activity – the world of the game was only partly on the screen. The genius of the appeal was how these games kept firing your imagination long after you unplugged and were engaged in a completely different activity. The skill of Atari’s art and design personnel made this magic happen.
Art of Atari captures these memories perfectly, treating them respect, framing them, curating them. This book is a trove of information from the era, containing not just well-known stuff like the E.T. debacle (debunked, by the way in these pages), but going into interesting trivia even 80’s junkies like me only have a passing knowledge of.
Graphic art? Fine Art? Industrial design? Even fonts (yes – the freakin’ box fonts!) are all represented here, in spades. This book is a boon of pre-Illustrator, pre-Photoshop, old-school analog art and methods. It’s invaluable as a time capsule, educational resource, and nostalgia device.
My only quibble – if it can be called one – is the underrepresentation of Atari’s vast number of arcade machines. By covering all things Atari, this book admirably covers a breadth of detail, but it does so by sacrificing scrutiny of Atari’s design and social influence outside the home. Perhaps for another book..? A similar treatment of the “arcade era” is long overdue.
But all in all – Well worth the wait. The reign of Atari is long past, but I hope this renews an interest in the art itself – many of these iconic cover pieces (Asteroids, Vanguard, Star Raiders, Missile Command, I could go on and on) deserve reproduction release.
I've been saying for years that I'd love a collection of that art in a book and I'm thrilled that someone finally did it. Anyone who spent the late 70s hooked on these games should love seeing the high quality reproductions of the art and learning some history about the talented folks who made them all happen. If you're one of us early Gen-Xers this book is for you.
Top reviews from other countries
So early 80s (81-82) I would have been 9ish, my mate Jy Stedman had an ATARI 2600 - I had NEVER seen anything like it, too young to hit the arcades alone this box of treats served up everything. I lived in the broken glass/dog s**t streets of Luton (Chatham) JY lived in the lovely leafy lush area of Capstone and i would take on that 20-25 min walk just for some ATARI.
I remember the covers SO well. and as the foreword beautifully explainid, perfectly , they were PART of the escapism, they played their part in us handing over our Paper round money and taking us 'away'.
I remember the Parker brothers stuff especially well, Spiderman and the Star Wars Games, but Super Breakout (the space man) Missile Command, Combat, Night Driver, War Lords SO MANY that made sticking that cartridge in and flicking that switch massively exciting.
NOW due to the hardware, the game rarely lived upto the cover but it didnt really matter !! as another look at that cover and we were seduced (...until Commodore 64 came along of course ;0) )
A wonderful wonderful wonderful book full of stories, decisions and the faces and names that brought these images and logo to life. ...and as a 48 yr old man, offered up 5th generation gaming , im a bit 'meh' ... I but i remember them ATARI games like they were yesterday.
I will always be grateful and thankful of that
This is a great find for anyone with even a passing interest in video games, to see the massive amount of trailblazing done by the men and women of Atari in the analog age, far before Adobe Photoshop, Quark or even modern and bitmap typography. There are sketches, colour studies, and plenty of rough drafts alongside full colour splash pages plus informative artist spotlight interviews. A true collector's piece.
Reviewed in the United Kingdom on December 26, 2016
This is a great find for anyone with even a passing interest in video games, to see the massive amount of trailblazing done by the men and women of Atari in the analog age, far before Adobe Photoshop, Quark or even modern and bitmap typography. There are sketches, colour studies, and plenty of rough drafts alongside full colour splash pages plus informative artist spotlight interviews. A true collector's piece.
The prints are gorgeous and it's well laid out.
Reviewed in the United Kingdom on October 28, 2016
The prints are gorgeous and it's well laid out.



















