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The Art of BioShock Infinite Hardcover – April 9, 2013
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- Print length184 pages
- LanguageEnglish
- PublisherDark Horse
- Publication dateApril 9, 2013
- Dimensions9.5 x 0.88 x 12.5 inches
- ISBN-101595829946
- ISBN-13978-1595829948
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Product details
- Publisher : Dark Horse (April 9, 2013)
- Language : English
- Hardcover : 184 pages
- ISBN-10 : 1595829946
- ISBN-13 : 978-1595829948
- Item Weight : 3.04 pounds
- Dimensions : 9.5 x 0.88 x 12.5 inches
- Best Sellers Rank: #508,821 in Books (See Top 100 in Books)
- #295 in Video Game Art (Books)
- #887 in Dark Horse Comics & Graphic Novels
- #1,213 in Pop Culture Art
- Customer Reviews:
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Learn more how customers reviews work on AmazonReviewed in the United States on June 13, 2019
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the book is a quality publication, from the hardcover, to the printed endpapers, to the sturdy pages. this book could easily be dismembered (as sad as it would be) to have images framed. it is a slick tome all the way around.
the chapters are as follows:
finding columbia
elizabeth
booker dewitt
songbird
founders, citizens, & vox populi
heavy hitters
advertisements & propaganda
vigors
sky-hook
weapons & airships
columbia
i was thoroughly impressed with each chapter, but my favorites were finding columbia, advertisements & propaganda, vigors, and columbia. the concept art for the environments is AMAZING. beautiful, colorful, full-page images that are fine art in their own right. there are three full-page advertisements for vigors (shock jockey, devil's kiss, and possession) which are more than suitable for framing (which i very well might). the concept art for the vigors, showing their progression from start to finished product, is just unreal. there are so many talented folks at irrational.
some of what i enjoyed most was what DIDN'T make it into the game. it must be a shame to have created such beautiful things, only to have them left out of the finished product. it makes me appreciate this book even more, as it is a love letter to all those gems we otherwise would never have gotten to see.
my ONLY disappointment was that all the advertisements for the vigors weren't present. i would have loved to see bucking bronco and the rest of them. i was a huge fan of plasmids in the first and second bioshock, and vigors in the third, and the advertisement posters were some of my favorite art pieces.
in conclusion, this book is the finest video game art book i've seen. from the quality of the publication itself, to the incredible images inside, it is worth ten times the price. if you are fan of bioshock, irrational games, video games, or art in general, you will be highly pleased with this purchase.
A lot of games these days have pretty weird characters. BioShock is one of them with its own kind of weirdness, especially the characters.
This is a large 184-page hardcover concept artbook published by Dark Horse.
The concept art features the environment, characters, weapons and other props such as propaganda posters. I like the environment art for the floating city of Columbia. It's beautiful yet mysterious.
There's plenty of character art, that of Elizabeth, Booker, Songbird and many of the grotesque and mechanical enemies, Heavy Hitters. It makes you wonder about the twisted minds of those in Columbia who created these monstrous beings. They have included quite a bit of discarded art that couldn't make it to the game as well.
The art is accompanied by some commentary and annotated handwritten text. No much. If you've not played the game, it's quite impossible to know what the game is about by looking at the art.
It's a nice companion video game artbook, but overall, I felt the art is not as refine as Deco Devolution: The Art of BioShock 2 , but this is also sort of a different title.
A Kindle edition for this is also available. You can check out the preview pages on Amazon.
(There are more pictures of the book on my blog. Just visit my Amazon profile for the link.)
Top reviews from other countries
Published by Dark Horse, each of the 184 pages are jam packed with gorgeous concept art from the game. The artwork, of course, speaks for itself, covering a full page and often spread over two, but never looking messy or as if it's been squeezed to fit on the page, and is accompanied by some commentary and annotated handwritten text, although not much. This is definitely an art book!
The early part of the book, after the introduction from lead writer on the game, Ken Levine, starts with the concepts of the main characters Elizabeth and Booker DeWitt, along with early art of Songbird, the population and items of Columbia and the heavy hitters. I always find it fascinating to see the original concept art of characters and environments and the way they sometimes evolve until you see them in the finished game or movie. And this is no different in 'Bioshock Infinite'. It seems they had a clear vision of who Elizabeth and Booker were from the off, with not too many changes from the original concept art. The heavy hitters seemed to go through the biggest changes, as the original concept art came across as much more gory and a bit far removed from the enemies you finally encounter in the game.
I have a thing for vintage art and advertisements, so I enjoyed that section of the book. A whole chapter on the advertisements and propaganda posters, with most of the images being full page spreads and looking very nice too, with lots of detail!
I have The Art Of The Mass Effect Universe, also published by Dark Horse, and this book follows in it's footsteps with a superb exploration of the art and design that went into creating one of this year's best games, 'Bioshock Infinite'.
If you're a fan of the game and enjoyed it's visuals, you'll enjoy flicking through these pages. Don't forget to take a peek under the slipcover for an embossed vintage engraved style on the hardcover, an extra visual treat.
I think any fan would be proud to have this book in their collection, and it would also appeal to collectors of art books in general. Highly recommended.
Reviewed in the United Kingdom 🇬🇧 on October 23, 2015
I think any fan would be proud to have this book in their collection, and it would also appeal to collectors of art books in general. Highly recommended.
I was hoping for something the showed the development of the artwork and architecture of the city but this book is mostly made up of full page pieces of finished art, many of which we used in the games promotion.
This art is beautiful and as i've said the book is very high quality but if your looking for insight into the design process or to see behind the characters and locations in the game then this is maybe not the book for you.
If however if would like to see more of the games incredible asthetic then look no further.
In short a wonderful book, if a bit too light on substance for my liking.
A true must for a Bioshock Infinite Fan, for everyone else, it is still worth looking into as it shows some amazing art work, and a look into how games are developed.











