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The Art of Blizzard Entertainment Hardcover – February 12, 2013
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About the Author
Nick Carpenter is vice president of art and cinematic development at Blizzard Entertainment.
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Top customer reviews
Chock full of full color art from front to back, this book is amazing. It covers the Warcraft, World of Warcraft, Diablo and Starcraft series. I have been taking my time going through it, because a lot of the artwork has notes on the background from the artists or other Blizzard staff that oftentimes sheds an interesting or amusing tidbit that you may never have known...like the Pit Lord's teeth were based on Gary Busey's teeth.
I own a number of art books for anime and video games, and I have to say the quality of the book is top notch. Quality heavyweight paper, sewn binding, many full or double page portraits in vibrant color.
I have spent about 3 hours reading it tonight after opening it for the first time. Looking at the beautiful details in everything and at times the evolution of things and reading all the little side comments, has certainly captured my attention.
If you are a fan of any of Blizzard's games or enjoy good fantasy art, I cannot recommend this book high enough. I look forward to reading more tomorrow. Absolutely beautiful, and worth every penny.
First and foremost, the book itself measures roughly 10x13, which is bit larger than most gaming art books. That of course is a very good thing! If there is any market where the saying "the bigger the better" holds true, its the art market (books, prints, etc.) and this book certainly doesn't disappoint in this regard. When you combine the overall size and the overall length, which is 376 pages....well, you ultimately wind up with one massive tome dedicated to Blizzard's artwork for Diablo, Starcraft, and Warcraft. It should really come as no surprise to Blizzard fans that they have some of the most talented artists in the entire gaming industry. Their in game cinematics have continually pushed the boundaries for in game cut scenes and are renowned the world over. I still watch the original World of Warcraft video from time to time and even 10+ years after initially seeing it....well, its still as breathtaking today as it was when it was first released.
Again, the titles covered in this art book are Blizzards 3 main IP's, those being Diablo, Starcraft, and Warcraft. For those familiar with these games, you know there is just a massive amount of artwork with which to choose from with these series and thankfully, Blizzard did an absolutely brilliant job choosing which artwork to include in this book. For those that have purchased previous art books, you will recognize a lot of artwork from previous books, but don't let that deter you as there is also a lot of new content in here, enough to make this a worthwhile purchase even for people that purchased previous art books. One could really think of this as the definitive edition. If you really have a problem with this, I would recommend selling your older copies and buying this version.
The book Itself is really quite beautiful. It has a nice quality cover and binding and the paper is actually nicer than I was expecting. Its just a quality art book all the way around. I really like the cover picture as well. They could have easily gone which a much more dynamic piece for the cover, but I actually really like this more basic approach. In my opinion, it really is a perfect cover piece. I usually put more stock in covers than I should, but thats just how I am. I just love beautiful covers and this one certainly doesn't disappoint. All in all, there are over 700 pieces of art in here including paintings, concept pieces and sketches. It also has invaluable insight and commentary by Nick Carpenter, Sam Didier, and Chris Metzenary all of whom have played an important role in making Blizzard the studio it is today.
The bottom line - The Art of Blizzard Entertainment is without question one of the best video game related art books I have ever purchased. Its just massive in scope and is definitely the one Blizzard art book you don't want to miss. Its chock full of beautiful paintings, sketches and concept work and has extremely entertaining insight from the people that have made Blizzard what it is today. Again, if owning previous volumes bothers you, due to much of the same artwork being used, sell your previous books and buy this one. I myself own all of the previous art books and while those are still amazing in their own right, this book trumps them all. If your a Blizzard fan, an art book fan, or just an avid gamer that enjoys looking at amazing video game artwork, you really owe it to yourself to add this to your collection. This is really the pinnacle of video game art books. It simply doesn't get any better than this.