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Artificial Intelligence for Computer Games: An Introduction
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Top Customer Reviews
Before getting into the book I have to mention the code. You get your first glimpse of code on page seventeen where a class header is shown. The class name is tgGameState. Any guess what "tg" stands for? Neither do I. He tries to save on space by having functions with partial words like "inline getNumCharacters()", but the follows it with a pointless comment // Get the number of characters. In appendix B (Programming) it says that code is written to be as easy to understand as possible and is therefore not that efficient. If he had wanted to go for readability he would have expanded the function names, removed the pointless comment, and ditched all the inlines and not of even mentioned the constructor, deconstructor (which aren't defined in the book anyway) etc. It would have been much better to use sudo code.
Onto the actual book. My mention of the reference O'reilly books wasn't just to point out the size. This book really does feel like a jumping off point for AI in computer games. topics are briefly mentioned, but never really gone into depth and to make it sound complicated greek symbols are used when showing a formula. I would have appreciated five or six footnotes per pages telling where to get more information, but most of the time there wasn't (but there was a lot in the back). The first two chapters where more of a crash course in game design.Read more ›
The book did seem short when I first saw it, but there's a surprising amount of content here. For me it was a perfect intro to game AI and a great book to start with for anyone who would like to learn more about the subject.
Most Recent Customer Reviews
The book gives an overview of current state of academic researches in the sphere of AI and describes in details specifics of implementation of AI in computer games. Read morePublished on May 26, 2013 by igor ilyin
I had a lot of fun reading this book - it's short ( compared to those giant 700-800 page books ) but covers a lot of very interesting concepts with clear and simple examples. Read morePublished on February 5, 2008 by Book Smart