Splendor Board Game
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- Ages: 10+
- Number of Players: 2-4
- Playing Time: 30 minutes
- Challenging economic theme
- Beautiful art
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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From the manufacturer
Aspire to Wealth as a Renaissance Jeweler!
The European Renaissance opened up more ways of becoming rich than the continent had ever known before. Global trade routes became a reality. Nobles, once content with large castles and fur robes, now sought dark sapphires and glittering diamonds.
Experience the riches of this era in Splendor, a fast, elegant, and intuitive game for two to four players. You begin by collecting raw gems - then you will need the means to transport them, artisans to shape them, and finally a storefront where you can sell your polished jewels.
- Plays in 30+ minutes
- For 2-4 players
- Ages 10 and up
Priceless Gems, Exotic Places, and Noble Patrons
Splendor’s elegantly simple gameplay is supported by plentiful historic detail and beautiful components.
Build a Business from the Ground Up
You begin the game by collecting gem tokens. If you manage to produce just the right jewels, a noble patron, perhaps even King Henry VIII or Queen Isabella of Spain, will take you under their wing.
Easy-to-Learn and Strategically Rich
With simple rules and streamlined set collection mechanics, Splendor is an excellent game for younger or less experienced gamers.
Splendor Board Game
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|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||0.93 x 3.33 x 4.26 in||6.3 x 2.8 x 9 in||11.75 x 11.75 x 3 in||8 x 2 x 8 in||8.75 x 6.5 x 2.75 in||2.62 x 10.88 x 8.5 in|
|Item Weight||3.95 lbs||1.25 lbs||2.8 lbs||1.25 lbs||2.01 lbs||1.25 lbs|
Top customer reviews
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When I received this version, I learned that the manufacturers have apparently decided to reduce the quality of every component of the game. The sides of the cardboard box caved in. The chips are dirty, poorly printed, and clearly cheap plastic (not at all the original quality of the chips). The insert was flimsy and even dirty. I was half convinced that this was a knock-off product, but unfortunately it seems the company has decided to go the cheap route.
$20 would have been a steal for the original Splendor. What I got was not even worth $10. Avoid this, I know I'll be sending my copy back. Better to play on the electronic app than to own this.
The Game Overview: As a wealthy Renaissance merchant, acquire mines and transportation, hire artisans and woo the nobility. Create the most fantastic jewelry to become the best-known merchant of them all! Acquire precious stones to trade them for development cards. Use development cards to acquire more gem stones. Use your gems and gold to create the most fantastic jewelry, and appeal to the nobles to gain the prestige you need to win.
While that description from the manufacturer is all true, it makes the game sound much more complicated than it is. This thing has a two page rulebook, folks...and it plays in about 30 minutes! Basically it's a card drafting game where you trade chips for cards. The cards then allow you to acquire higher value cards and gain victory points. Acquire enough of the right cards and you get a visit from a Patron, earning you even more victory points. First person to 15 points, wins.
Game Play: Game play in Splendor is incredibly smooth. The mechanics are very simple, but there's no shortage of strategy here. You need to keep an eye on all three rows of cards and the Patron tiles to formulate a path to victory and that can be tricky as cards are constantly being bought and refreshed...and as the number of players goes up, so does the amount of attention you have to pay to everyone else's strategy. Having said that, this game never bogs down. Even my wife, who is famous for her Analysis Paralysis during strategy games, was able to keep her turns moving quickly. We also have found this game to be well balanced. We have usually ended our 2P games within 1 - 3 victory points of each other...something we really appreciate in games that we play.
The Art, the Components, and The Box: As I said before, the art is beautiful. While I wouldn't say I am immersed in theme during this game, I never tire of looking at all the beautiful paintings on the cards. The components are also top notch. The chips included are poker-style chips with an extremely satisfying "heft" to them. The cards and tiles are well made and seem durable. The box, while it is a little bigger than it needs to be, is really well done. The components fit tightly and do not move during transit. I always appreciate this in a game as there is little that is more annoying than arriving at game night, opening the box, and finding your components strewn all over the inside, then spending ten minutes sorting them all out. Might as well carry the game in a plastic bag if that's going to happen all the time. Thankfully, Splendor does not suffer from this. Everything stays where it should and set-up couldn't be faster.
Summary: I'm thinking this one is going to stay in our collection for a long time, and perhaps permanently. Replay value is off the charts and, as a 2P game, it's one of the most enjoyable that we own. If you're looking for a game that your wife/girlfriend will enjoy playing but still packs a punch, I'd recommend Splendor without reservation. Great game, great art, great rules, and great box. Kudos to the designer and manufacturer. You hit this one out of the park.
I received a counterfeit Splendor and the difference is really clear if you compare it side-by-side with the genuine product.
- The box is flimsy.
- The black tray doesn't fit the cards, and very thin.
- The cardboard tiles are uneven.
- Chips are uneven, dirty, light, cheap plastic.
It is so simple to learn- you can explain it in two minutes.
Yet it's always interesting. You can start w one strategy and quickly have to change tactics to adapt to your opponents.
Fundamentally it's a resource management game. On your turn you can either take gems from the bank, buy a development card, or reserve a development for future purchase.
Each development has a listed gem cost. For example, it might cost 1 sapphire, 1 diamond, 1 ruby and 1 emerald. Better developments cost more gems. You want development cards because a) they count as gems, so they make it easier to make future purchases, and b) many of them have "Victory Points" (VP) which you need to win the game.
So you want to take from the bank the kinds of gems you need to buy the developments you want. BUT, other players may be going for the same card. You can only take three gems of different colors, or two of the same color. There's a very limited pool of gems- once, for example, the emeralds are gone, you can't take anymore until someone spends them and replenishes the bank.
Very subtle, complex decisions come up every turn.
The game itself has a good amount of strategy for how simple it is, as the order of cards and the different nobles changes each time. Over the course of the game you'll need to adapt to what your opponents are doing and which cards are coming up, changing your strategy based on the available options. There is also a mechanic that allows you to reserve one of the cards on the table, which is a great boost to the competitive element - though it sucks when someone takes the card you've been building to off the table!
Splendor is a fun, fast-paced game that is pretty quick to pick up despite having a decent amount of strategy. It might not carry a board game night on its own, but it stays in the rotation for me as a short warm-up game or a cool-down after a bigger one.
I've only played 2 player so far, but it was a lot of fun. The only change we have made so far is to raise the point limit to 20 to win. Otherwise you win too quickly and never have a chance to go for those top-row card.