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- In Jungle Speed, you must rely on your keen sense of observation and quick reflexes
- It requires a steady hand - which can be hard to maintain during the many fits of maniacal laughter
- For 2 to 8 players
- 20 minutes of playtime
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CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
In Jungle Speed, you must rely on your keen sense of observation and quick reflexes. It requires a steady hand - which can be hard to maintain during the many fits of maniacal laughter. The Totem sits in the middle of the table, waiting for the player with the fastest reflexes to snatch it up and win the game. Each player is dealt a hand of cards. In order to win you must be the first player to get rid of all of your cards. Each turn, all of the players reveal one of their cards. If two cards are identical, those players must make a grab for the Totem. The faster player then gives their cards to their unfortunate adversary. To add to the difficulty, certain cards are almost identical, which can trick a hapless player into grabbing the Totem by mistake - a grave error. Other cards force all players to make a grab at once, change the method of play, or otherwise add to the difficulty. It's a Jungle Speed Free-for-all - do you have the catlike reflexes to win' Contains: one Cloth Bag, 80 Cards and one Rule Book. The game is for 3 to 8 players and takes about 15 minutes to play.
From the Manufacturer
Jungle Speed was invented approximately 3000 years ago by the Aboulou Tribe in Eastern Trisopotamia to determine the shares of food each member received after a successful hunt. The Aboulous originally used eucalyptus leaves as cards for the game. These early games usually ended in bloody fights because, unfortunately, all of the cards were identical. This simple error nearly drove the tribe to extinction. This is why Jungle Speed remained unknown by the outside world until the 20th century, when 2 clever gamethropologists, Tom and Yako, replaced the leaves with the playing cards we now use today. In Jungle Speed, you must rely on your keen sense of observation and quick reflexes. It requires a steady hand - which can be hard to maintain during the many fits of maniacal laughter. The wooden Totem sits in the middle of the table, waiting for the player with the fastest reflexes to snatch it up and win the game. Each player is dealt a hand of cards. In order to win you must be the first player to get rid of all of your cards. Each turn, all of the players reveal one of their cards. If two cards are identical, those players must make a grab for the Totem. The faster player then gives their cards to their unfortunate adversary. To add to the difficulty, certain cards are almost identical, which can trick a hapless player into grabbing the Totem by mistake - a grave error. Other cards force all players to make a grab at once, change the method of play, or otherwise add to the difficulty. It's a Jungle Speed Free-for-all. Do you have the catlike reflexes and the eye of the hawk to win?
Top customer reviews
I owned the original version of the game that included a fine quality heavy wooden totem, which in theory is a nice perk. In practice and by practice, I mean several beers into the evening, the smaller wooden totem was not as "kid" friendly (or drunk friendly) as the new version, which includes the plastic yellow totem.
The game always starts out only as civil as a British tea party, but two rounds in erupts into a shout out at the ok corral. I love this game.
My nieces and nephews also love this game. They learned the rules quickly (faster than the adults did) and they love to play. Now, its usually hard to pry them off from their game box and its simply great to see them enjoying a game that does not plug into the wall.
It's hilarious to watch people mess up and its really gratifying when you snatch it out the totem before someone else can grab it.
To make things more fun, move the totem around the room (rather than in the middle of the table) or play the game when you've had a few drinks.
Be warned though, that this game can drag on if everyone is equally matched. My friends and I usually set a time limit of how long we'll play before moving on if there isn't a winner.
The cards have lots of very similar patterns that are not the same, which increases the difficulty, and there are special cards that modify the rules slightly.
The game can be played with large groups, but in my experience seems to play best with 5-7 players. Also, because the rules are fairly simple, it is very easy to teach to people, and I use it very successfully as a line game at conventions.
One final note: this is a newer release that uses a plastic totem instead of the original wooden totem. This personally doesn't bother me at all (and it probably leads to fewer injuries and household destruction from flying totems), but I have received some derision from friends who own the original version. So just a heads up.
Previous versions of Jungle Speed used to come with a wooden totem while the version I bought from one of the sellers in Amazon provided the game with a plastic totem. While I understand that a totem made out of a hard material, like wood, may cause accidents (and I've seen toddlers smacking each other with the totem accidentally during an intense session of jungle speed!), the current material used for making the totem is a rather soft plastic which may not last as long. The totem that came with my game has already bent slightly even though it's fairly new. I suppose it depends who is going to play the game; the adults in my household find it more comfortable to play Jungle Speed with the solid wooden totem while our kids are better off playing with the light plastic totem.
Anyhow, even though the totem is a vital element of the game, it could easily be replaced by another household object.
With groups of more than 4 it starts to get very dynamic, mistakes happen more often and everyone has a lot to laugh about. A game lasts no more than 10-15 minutes so it's great when people don't want to commit for playing for too long.
Extra fun when at least one person is intoxicated. You can also turn it into a drinking game (if you lose a battle, you drink; if you make a mistake, you drink even more).
Advice: new players often get frustrated because it takes time to learn the shapes, build reflexes, and remember the special cases. If stress builds up and people become too intense, make sure you give consolation and discourage people from being too ambitious, or else they will just keep losing! Also, because it takes a few rounds to get used to the game, some of your friends might not enjoy the game unless you get them to play for a little longer.
This game is fabulous for the kids: it teaches observation and hand and eye control
For the adults its a great test of speed and observation as well. We never have a game where we aren't laughing and having a blast.
It is very creative and one of the hits of the party when people come over or the kids want to play with Mom & Dad.
We sent this out to family for Christmas presents last year and plan to hit friends with the same gift this year!
Give it a shot, your group- whether family or friends will enjoy it!
------- Follow the directions on at least one part-> NO DRINKS ON THE TABLE! Trust me on this one...
so this is pretty much the best game ever invented. The object is to run out of your cards by battling for a small, squishy totem with the player who has the same shape on their card. All the shapes are very similar, and it only makes the game more fun and challenging. This game can become violent if people are competitive, because the totem is very easy to grip and nobody wants to let go. It is also really fun to put the totem in another room so its then a race for the totem. This game is fun for all ages, but i truly see it as more violent version of uno so buy at your own risk, but especially for the reward of such a tight game.