CHOKING HAZARD -- Small parts. Not for children under 3 yrs.
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- For 3-7 Players
- 30 minute playing time
- Great strategy game
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You are the leader of one of the 7 great cities of the Ancient World Gather resources, develop commercial routes and affirm your military supremacy 2-7 players 30+ minutes playing time
From the Manufacturer
You are the leader of one of the 7 great cities of the Ancient World. Gather ressources, develop commercial routes and affirm your military supremacy. Build your city and erect an architectural wonder which will transcend future times.
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|Sold By||Available from these sellers||Amazon.com||Amazon.com||Amazon.com||Attic Toys and Games||Amazon.com|
|Are Batteries Required||No||No||No||No||No||No|
|Item Dimensions||3 x 11.25 x 11.25 in||8.6 x 12 x 1.7 in||11.75 x 11.75 x 3 in||6.3 x 2.8 x 9 in||1.75 x 5.75 x 11.25 in||2.36 x 8.46 x 10.82 in|
|Item Weight||2 lbs||2.3 lbs||2.8 lbs||1.25 lbs||0.96 lb||1.79 lbs|
Top customer reviews
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I just bought a new copy from local store. And yes, the one I got from here is a counterfeit product. Every part of it shows big difference and low quality. Off-centered box print, off-centered board cut, low quality and rough edge cards, low quality container, wrong size and low quality booklet. I got it from 'Atlantic Toys and More'
I brought the game with us to Colorado on a recent family vacation and played it with our friends who were hosting us. We played the game every night - sometimes three rounds worth. After playing the game more than a dozen times, now, I'd have to say it has become one of my favorites. I will definitely be picking up one or more of the game expansions (7 Wonders: Leaders or 7 Wonders Cities) in the near future.
The game boards and box are very nicely illustrated and sturdy. The cards are your basic card-stock material that you may want card slip cases for if you are a stickler for cleanliness and order. (These are the ones I would recommend: Mayday Games - 80 Premium 7 Wonders Sleeves 65x100mm) The game will probably take you about 45 minutes to play the first time you play it. The rules and scoring will take you a bit of time to figure out. Just make sure to reference the back page of the rule book when you aren't sure what a card does or how to score it at the end. I know I messed up on the scoring the first few times I played the game because I wasn't sure how to score certain cards! The guild cards are probably the most difficult cards to understand, but if you play them right, you can win the game with just a few of them.
There are several paths to victory, and the game is well-balanced and not really based on much luck. Because you are constantly passing your hand of cards to your adjacent players, no one ends up stuck with a bad hand. As the games is played through several times, you will learn more subtle ways of suppressing your opponents. Much like the game Clue, you are - first and foremost - out to accomplish your own goals, but there are things you can do to hinder your opponents. Also, you will never quite play the same game twice, though you may develop a certain strategy that you prefer to win the game.
This is a fun strategy game that doesn't take long to play and doesn't grow old, quickly. Highly recommended for those people who enjoy strategy games but don't have a lot of time to play them! Not recommended for kids! The game designer recommends this game for persons aged 10 or older, and I think that is a pretty good estimation of the mental acuity needed to play this game effectively.