on October 4, 2014
Assassin's Creed II -
First off, I was trembling on the pros and cons people were making about the Trilogy. What got me into the Trilogy was when I became a fan of Assassin's Creed III and got into the storyline way too much that it made me crave for more historic, made-up Sequences (levels). So I took my chances and went to explore the Ezio Trilogy:
To start, you can tell the graphics were developing and were still in progress the minute they show Desmond's face (protagonist) at Assassin's Creed II; more cubical blends than linear blends, but simple psychology says you'll adapt to new changes. I usually want games with better graphics but the gameplay is what matters.
You get to battle in historical sites (as Ezio Auditore), like the fortress of Monteriggioni - the Villa -, or explore Assassin's tombs in majestic places such as the cathedral of Santa Maria del Fiore, and even meet Leonardo da Vinci (even though his flying objects never confirmed to have flown, it's good to have a feel of them flying, but you get to use them in BROTHERHOOD). The Assassin's Tomb of Torre Grossa is the last and easiest tomb once in the game.
Assassin's Creed II even foreshadows a main event and/or place for the next game in the pack (BROTHERHOOD) involving the Pope (A.K.A., Rodrigo Borgia, responsible for killing Ezio's parents): this is the Basilica di San Marco, head center of the Christian church, beautifully designed with Byzantine architecture (P.S., here in the Vatican is an Assassin's Tomb: a Seal to get as side mission).
POPE: Rodrigo Borgia (Pope Alexander VI), nemesis of Ezio in, again, killing his parents - as mentioned before - and leader of the Italian Templars, wages war against anyone opposing the Templars, and continues killing when becoming Pope (Alexander VI), though this histrionic event is irrelevant to historic documents. But the first Vatican is a walkthrough, especially in the Cappella Sistina (residence of the Pope before remodeled).
Venice in this game even let's you have a peek of the church, Santi Giovanni e Paolo, dedicated to Saint Catherine of Sienna.
What's best than visiting San Zaccaria, a shrine built and dedicated for the father of St. John the Baptist? Here!
P.S., I didn't received the case where it had all the three discs stocked in a pile; they had their plastic page locks, which I'm very thankful for (maybe because they modified it inside).
If the first game is missed, it gets summerized. At the end, Dr. Warren, leader of the modern Templars, explains his needs of the Apple of Eden, and of his obsession with testing people using the Animus to travel back in time, but for evil purposes, assumed (if it's correctly stated for owners of the first piece of the Assassin's Creed series).
Assassin's Creed: Brotherhood -
Starting like a conjunct DCL, Ezio continues in the Pope's personal chapel! - Cappella Sistina! followed by exiting from St. Peter's Basilica, just as succeeding another adventure from where it came the epic conclusion of Assassin's Creed II.
Equipment and currency (500K florins) is left similar as when finishing the last sequel of Assassin's Creed II: 15 diamonds of health, 6 bullets of palm pistol, 15 poison knifes, 15 medicine bottles, 3 smoke grenades, and 15 throwing knifes (sword, knife and others included).
What's new: the achievement of collecting feathers turns from 100/100 to 10/10 ever since AC II (but a new collection of Borgia's flags are to be found of 101 by choice)
The Assassins' Tombs change to being called "Shrines," and you get to burn towers (Borgia Towers) to synchronize (save game) - something added from AC II other than just raising up a viewpoint and go save progress there before doing a 'leap of faith' to jump back down to the street level.
The archers (crossbow-men now) have better accuracy of hitting you (unlike regular archers), as you climb.
My favorite move? Grabbing a foe by holding X during a combat and then press any button for each to make a different killing move, such as using the side arm-pistol without wasting a bullet as one of the commands.
Leonardo da Vinci is missing for the most part on this stage of the Assassin's Creed chronicles, but you get to use his inventions of war only (sadly not other innovations, like his machine for digging trenches). His military weapons - never used in his time - are: his Machine Gun, Naval Cannon, flying Bomber, and Tank.
You can exit the Animus anytime, call horses once you fix a stable around the area, buy a crossbow for 12k florins or enforce your palm-pistol, and recruit Assassins to give you money and also give them XP: and serve you on assassinations with a click of the LB button; it's the best part in the BROTHERHOOD, and more 'Assassins Guild' bar meters stack down to call on them, or also going to Pigeon Coops to assign your assassins missions (but they won't be available if you assign them all missions - until they are done); and after you burn your next Borgia Tower, it will turn into an Assassin Tower so you could manage your assassins there too.
But what's better than returning a hero on a friendly place? That would be the in fortress of Monteriggioni, as well as reuniting with the manager of the city's income (whom she actively deposited you income in Assassin's Creed II): Claudia Auditore.
More about the story?
In the heart of the fortress, Villa Auditore, the stage is set by using it as a battleground with the details unfolded as Ezio's great-grandfather designed it to be: a mechanical fortress other than an architectural setting. A place of good activity for continuing the game, a place to fight with mercenaries, (though mercenaries were historically compulsive). Better yet, to test cannons.
The fortress is run by Niccolo Machiavelli, leader of this Villa (the fortress), and Caterina Sforza (Ezio's temporal and personal new mate), who is also a leader of the Villa's defense system, sequestrated to Castel Sant'Angelo were he discovers Borgia's daughter (the Pope, Rodrigo Borgia, who escaped): Lucretia Borgia, and Borgia's personal aide seen on the trailer of the game: Cesar Borgia: "Captain General of the Papal Forces."
Assassin's Creed - Revelations:
Desmond is subject to murdering one his allies, Lucy, by the unpredictable powers of the Apple of Eden at the end of BROTHERHOOD; Desmond is found in the beginning of the game, inside the Animus, without explanation.
Eagle Vision changes from the "Y" button to the top analog stick (the vision looks better in graphics, similar to the "Shadows of Mordor" video game), the life meter turns from diamonds to tally-mark bars, the weapons you pick up and use are not dropped down after using them, and there is a separation between primary weapons to secondary weapons.
Will keep the rest a surprise since I'm into suspense....