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Assassin's Creed II - Greatest Hits edition - Playstation 3
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- Explore the deadly, shadowed world of the assassin with new assassin Ezio
- Roam freely through the lush and dangerous world of Renaissance-era Italy
- Do whatever it takes to complete your missions in the game's all-new open world and mission structure
- Thrive in an environment rich with power, revenge and conspiracy
- Practice your assassin's art with all-new weapons and instruments created by Leonardo da Vinci
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Product description
Product description
Assassin's Creed 2 PS3
Amazon.com
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![]() | ![]() Synopsis Key Game Features:
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Product information
Platform:PlayStation 3 | Edition:Standard| ASIN | B00269DX5W |
|---|---|
| Release date | November 17, 2009 |
| Customer Reviews |
4.7 out of 5 stars |
| Best Sellers Rank |
#26,960 in Video Games (See Top 100 in Video Games)
#532 in PlayStation 3 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.75 x 5.39 x 0.6 inches; 3.84 Ounces |
| Binding | Video Game |
| Rated | Mature |
| Item model number | 008888345343 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 3.84 ounces |
| Manufacturer | UBI Soft |
| Date First Available | September 14, 2004 |
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Assassin's Creed II - Greatest Hits edition - Playstation 3
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|---|---|---|---|---|---|---|
| Customer Rating | 4.7 out of 5 stars (901) | 4.6 out of 5 stars (3028) | 4.6 out of 5 stars (3028) | 4.7 out of 5 stars (855) | 4.7 out of 5 stars (977) | 4.6 out of 5 stars (755) |
| Price | $13.85$13.85 | $19.10$19.10 | $17.50$17.50 | $25.00$25.00 | $14.63$14.63 | $30.79$30.79 |
| Sold By | Wellness Forever! | DealTavern USA | DealTavern USA | Gambiteer Gifts & Games, LLC | Mizumy | turntostart |
| Computer Platform | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 |
| Item Dimensions | 6.75 x 5.39 x 0.6 inches | 6.75 x 5.25 x 0.5 inches | 6.7 x 5.3 x 0.6 inches | 5.3 x 0.6 x 6.7 inches | 5 x 5 x 1 inches | 6.77 x 5.35 x 0.59 inches |
| Item Weight | 3.84 ounces | 5.29 ounces | 4.80 ounces | 4.16 ounces | 1.00 lbs | 3.53 ounces |
| Platform for Display | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 | PlayStation 3 |
| Video Game Region | Region free | NTSC U/C | NTSC U/C | Region free | — | Region free |
Customer reviews
Top reviews from the United States
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PRO's:
- This game is b-e-a-utiful! The structures during the renaissance in Italy are some of the most beautiful I have ever seen, and you get to climb all over them! The amount of detail and accuracy put into this game is truly astonishing.
-The story was great, even though it lulled at times, it was intriguing enough to get me through 30-40 hours worth of gameplay.
- The gamplay itself was terrific, although the story can be completed in less then 20 hours there is soo much more to do in Italy, you can go on assassination missions, buy property to get better armor, weapons, money, or allies, the game really makes you feel like you can level up your character without actually leveling up, save for getting more health. Its also a ton of fun to evade enemies when that is what tends to happen after completing an assassination story mission.
- The controls are really well done, in the first one they were difficult, but this time around they are much easier to master so you can really get into the game. I only had one problem with throwing the 3 daggers, but other then that everything else seemed to work well. In the first one it was difficult to approach a building sometimes, but this one its near perfect.
Con's:
NOTE: Although there are some flaws the game is too great for them to really take away from it.
- Sometimes the controls will work against you, especially in race missions. Sometimes you want to just jump up to another building and instead he'll dive into a pit of hay or drop to the ledge, its rare but it can happen.
- Sometimes you don't know where to go next. Towards the end of the game, when you start running out of things to do you will find yourself searching for a final objective. Story missions tend to occur when you enter a specific city or speak to a specific person, when you don't know who that person or where that place is, in as large a game as this, it can be a little frustrating. I tend to do all the side missions I can to level up my character so by the time I go back to the story I forget what I need to do, so that may be on me. If anything just look up where you need to go in a walkthrough, its better then throwing your controller through your tv screen.
Conclusion:
If you want a fun, cool, historical assassination game this is the one to get. I actually recommend all of the assassins creed games considering they just get better and better.
The game itself took a while to get used to. In the original, you started with some basic gear, then it was upgraded as you went along (more knives, bigger sword, different evasive moves). In the 2nd one, you start off with nothing but your fists. The part of the game that was rather awkward to me was when Ezio put on his father's assassin clothes, and it is like he instantly knew what to do with the hidden blade. That part I did not understand. I liked the addition of buying property and building up the villa, as well as renting escorts, mercenaries, and scouts. I also liked the RPG aspect that was incorporated with upgrading your weapons and armor and buying medicine with the currency you accumulate. I felt like each element added to the game rather well. However, it was rather bothersome to me that Lucy had said she was concerned about Desmond spending too much time in the Animus like Subject 16, but she rarely woke him up as much as the doctor did in the first game. Just an observation.
Overall, it scaled well on the criticisms I had for the first one, and had fantastic additions that exceeded my expectations. The ending seemed a little rushed like the developers didn't know how to close the chapter, so they just threw it in. But, looking at it from a distance, it makes sense.
Right off the bat, this game was visually breathtaking. You begin the main part of the gameplay in Renaissance-era Florence, Italy and all your surroundings are just bursting with energy and detail. Ubisoft did a great job recreating this time and place and bringing it to life. From the small gardens behind the homes on busy city streets, to the dramatic vistas of the Tuscan hills from the tops of churches, it's a delight to look at. The rest of the game is no different. Venice, the other major metropolis, is wonderfully done with its ocean view vistas, architecture and canals. Not only do the environments just look great, but they FEEL alive. I was reminded of when I first put Grand Theft Auto: Vice City into my PS2 years ago, and was astounded how real Vice City felt. This is how Florence and Venice feel here. They are fully realized, incredible-looking, virtual worlds with lives of their own. The environments make your character feel so small, like just another inhabitant of these bustling cities, and that in turn makes the gameplay feel so much more real and immersive.
The game was so fun as well, and this was enhanced by a solid set of controls. Like seemingly all video games nowadays, they were tricky to get used to at first. You don't realize it in the beginning, but you have the capability to exert a tremendous amount of control over your character. Discovering those controls and mastering them as the game went on was a sheer joy. As the story progressed, and as my character gained new weapons and abilities, at the same time my ability to control him grew, and my character's evolution felt very real to me. Whereas in the beginning I would button-mash the X button to fight, by the end I was dodging, disarming, counterattacking, switching from fisticuffs to blades, and pulling off some stellar feats of execution, all in the same fight. It was very satisfying. Granted, the controls aren't perfect. There are times, most noticeably when flying across the rooftops and scaling walls (one of the most fun aspects of this game, by the way), when the character would do something I didn't want him to do. But these occurrences greatly decreased the longer I played, and near the end they barely happened at all. That was the main thing that made this game so fun...the process of becoming a master assassin, both by advancing my character in the game, and by learning how to make him do what I want him to do from my end. By the end, I felt invincible.
Aside from these qualities, the game also boasts some very good sound. The score is minimal but effective and memorable. There's a wide variety of side quests you can do that deviate from the main story. The story itself was moody and grew more intriguing as the game progressed. It was Dan Brown-ish in its religious-toned conspiracy narrative. One of the game's side quests, where you search for a series of glyphs on important landmarks in order to unlock an important memory, served to enhance the story and mood greatly. And lastly, the wide variety of methods to carry out your assassinations made sure there was never a dull moment. From the large arsenal of weapons at your disposal (the hidden-in-the-wrist double blades are one of the coolest weapons in any video game ever) to the various methods you can dispose of enemies (ala throwing them off rooftops into the canals of Venice), it all just adds up to a very enjoyable experience.
You'll notice that although I gave this game 4.5 stars, I had to round down on the amazon scale due to a major weakness in this game, which was the economic system. The major downside of this is that its just way too easy to get way too rich way too fast. In the first 25% of the game, I really liked having to loot bodies, search for treasures, and perform various side quests in order to earn money and buy that upgraded piece of armor or new dagger that I wanted so bad. But once you acquire your villa in the Tuscan countryside, and start collecting income on that, you basically become so rich, that there is nothing in the shops that you can't purchase without hesitation. Unless you're a completist or a trophy hunter, there comes a point in the game where there really isn't any more motivation to try to earn any extra money. This seems like it would be an easy fix in the next installment of the Assassins Creed games and I do hope that they address it.
Overall, Assassin's Creed II was awesome. I had a really, really fun time playing it. If you like the open world, go anywhere, do anything "sandbox" type games like the Grand Theft Auto series and are looking for that type of game, but with a really unique twist, don't hesitate in getting this one.
Top reviews from other countries
Reviewed in Brazil on October 7, 2020
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