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Assassin's Creed Unity Limited Edition - PlayStation 4
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- UNIQUE CO-OP EXPERIENCE YOU MUST PLAY TO BELIEVE: In addition to an epic single-player campaign, join with up to three friends online and experience the open world of 18th-century Paris
- A RUTHLESS NEW HERO FOR A BRUTAL WORLD: Play as Arno, an entirely new breed of Assassin, and take down your prey with a range of new weapons such as the Phantom Blade, a hidden blade with crossbow capabilities
- BRAND-NEW PARKOUR, COMBAT, AND STEALTH GAMEPLAY: Enjoy an unprecedented degree of freedom and control over your Assassin. Full motion control with new parkour mechanics for free running up, across, and down city walls and buildings
- DEEP CUSTOMIZATION OF ARNO, THE MASTER ASSASSIN: Craft a unique play style by choosing weapons, gear, outfits, and specialized skills. Mix and match from hundreds of possible combinations and build your stealth, fighting, and navigation abilities
- DISCOVER REVOLUTIONARY PARIS, BROUGHT TO LIFE AS NEVER BEFORE: Carve through the stunning full-scale open world city, a feat only made possible through the power of an all-new game engine
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Product information
| ASIN | B00J48MUS4 |
|---|---|
| Release date | November 11, 2014 |
| Customer Reviews |
4.6 out of 5 stars |
| Best Sellers Rank | #4,505 in Video Games (See Top 100 in Video Games) #199 in PlayStation 4 Games |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.7 x 5.3 x 0.6 inches; 0.32 Ounces |
| Type of item | Video Game |
| Rated | Mature |
| Item model number | ABC-Parent |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.32 ounces |
| Manufacturer | Ubisoft |
| Date First Available | February 27, 2014 |
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Product Description
Paris, 1789. The French Revolution turns a once-magnificent city into a place of terror and chaos. Its cobblestone streets run red with the blood of commoners who dared to rise up against the oppressive aristocracy. As the nation tears itself apart, a young man named Arno will embark on an extraordinary journey to expose the true powers behind the Revolution. His pursuit will throw him into the middle of a ruthless struggle for the fate of a nation, and transform him into a true Master Assassin.
Introducing Assassin's Creed Unity, the next-gen evolution of the blockbuster franchise powered by an all-new game engine. From the storming of the Bastille to the execution of King Louis XVI, experience the French Revolution as never before, and help the people of France carve an entirely new destiny.
From the manufacturer
Assassin’s Creed Unity
For centuries, France has been ruled by the privileged few. No longer. On this day, the people of Paris have risen up against tyranny. Now, in the midst of one of history’s most chaotic and brutal revolutions, the fate of a nation rests on the edge of the Assassin’s blade.
Introducing Assassin’s Creed Unity, the next-gen evolution of the blockbuster franchise powered by an all-new game engine. From the storming of the Bastille to the execution of King Louis XVI, experience the French Revolution as never before, and help the people of France carve an entirely new destiny.
A Co-Op Experience You Must Play To Believe
In addition to an epic single-player campaign, play with up to 4 players online and experience the open world of 18th-century Paris together. Pull ambitious heists and take part in unique narrative-driven missions designed exclusively for co-op play. Sabotage an execution. Protect an emperor. Assassinate a Templar agent. Victory won’t be easy; you and your lethal band must rely on communication, coordination, and diverse skills to accomplish your missions, then vanish into the shadows.
A Ruthless New Hero for a Brutal World
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Full Motion Control ParkourEnjoy unprecedented freedom and control over your Assassin with new parkour mechanics for free running up, across, and down city walls and buildings. |
Reinvented CombatA deeper fighting system provides a richer combat experience based on skill, timing, and flow. |
Enhanced StealthMaster improved stealth gameplay, including a new stealth mode, cover system, and crowd-manipulation techniques. |
Deep Customization of the Master Assassin
Craft a unique play style by choosing weapons, gear, outfits, and specialized skills. Mix and match from hundreds of possible combinations and build your stealth, fighting, and navigation abilities from a new, expansive skill tree. Become the ultimate Master Assassin.
Discover Revolutionary Paris, Brought to Life as Never Before
Carve through the stunning full-scale open world city, a feat only made possible through the power of an all-new game engine. Explore detailed building interiors and discover secret catacombs and sewers. Embark on ancestral missions, treasure hunts, murder mysteries, contracts, and more. Witness the chaos of the French Revolution firsthand and become immersed in the realistic, systemic crowds of up to 5,000 AI-driven characters.
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Graphics are beyond sublime. The detail, the coloring, even the shadow play you can tell really gets the PS4 horses behind it. The number of random strangers also makes the city feel like a city. Audio is also wonderful, and just listening to the city is worth just stopping and watching for a while.
Combat is steadily improved and has more layers and possible courses. Guns are as bit overpowered now, and you don't get as easy a prompt as you used to to grab a human shield, but everything gradually stacks up your abilities. Doing combat well has a benefit of granting customization cash, rather than just grinding up the housing market and becoming a billionaire used to be. Upgrades to your cafe are also more than just go hear and spend money to get more money, but layer in more story. The only downsides are that the splinter cell esque "last position" make escaping a bit of a trial, and snipers have both perfect vision and apparently NV, as every rifleman on the map will see you at the first alert, and enemies can see you from the ground way too easily.
The story for Arno is wonderful, and has to be experienced as giving away anything is too much. While Ubisoft is pulling a lot of miles from their psychedelic vision quest missions, its still awesome. Your(the players) story is very meh and papered on and includes quite a few bizzare and offputting moments, as I don't think I'd join a group of self described Assassins after a single video chat from my sofa, but as you do. There's not much that can be done with the starting setup which is actually rather cute, and once you're past the alright I'll buy that moment it becomes much more enjoyable.
While the other characters are hit and miss, Arno and Elise are well developed and tastefully delivered. Their love story is not shoved in your face at every opportunity, but spread out and slowly built on, with side bars, love letters, and out of mission conversations. Its actually a romantic story set in place so gently and subtly its a treat to experience when an opportunity arises.
Co-op currently has serious issues. While my connection is partly to blame I'm certain, within 5 minutes of play I hit a frame rate issue that was horrific, and I fell through the floor during an air assassination into oblivion. Also, all the missions from the first one star heist requires you to have completed the single player story, as you basically must have all of the major abilities (lockpicking/double air assassination/6 star equipment) to be at all effective or to get all the benefits so it feels greatly unbalanced. Initiates is also struggling along, and is something I'd been looking forward to since AC3. Uplay must be inundated, so I may have to reappraise after the system is up and running, but currently it is just awful. The Companion App is cute and adds a bit in terms of story but feels very half-baked and is full of synchronization glitches.
Side missions are revamped and almost more fun than the Assassin side bars. The murder investigations are wonderfully done and actually make you both work and at least rub two brain cells together. The Nostradamus Disc clues are hard. I wanted hard back after how much fun the Animus gltiches were in Brotherhood, and this almost swings the pendulum a little far in the other direction. But they're well done and if you are attentive the layers of the onion can be peeled away. I do like that you'll get a prompt so if you're hopelessly lost you can still find your way.
Theres very few nits. The chests are a bit weird, and they all but force you into the companion app. While I'm addicted to all things Assassins Creed, that's just wrong. Collectibles is still far too much of drinking from a fire hose, and being forced to clear the map of chests that're basically worthless after about a 1/3 of the way through the game for a single trophy is annoying. A few minor bugs at random moments in single player, but nothing game changing, though that is with the caveat that I apparently got a gold plated copy, as many, MANY others has had more glitches to the point that the whole game could be called a hot mess. I wish you could see open doors and windows with your eagle vision, as trying to get into some buildings is a scavenger hunt for the one open window.
Overall, this is great. Wonderful story. Engaging and challenging combat, fun, cute, and tough side missions in equal measure, and a environment that is gorgeous enough to just sit and watch. Just give Ubi a few more weeks to try and get some multiplayer aspects of it to actually work. Otherwise this is a great display of what the PS4 is truly capable of.
Dead Kings DLC: Dead Kings tacks on some more story following the end of the main storyline of Unity, and is really more blah of the same variety. There're a handful of nifty environments to explore, such as a massive crumbling cathedral, but many of the missions are beyond crazy hard if you're trying to get all of the bonus points. The story opening for it is underdone and lame. The underground environments are pretty well done, but they needed a better rationale for introducing a lantern rather than imply that Arno is afraid of bats and/or cockroaches. The guillotine guns are laughably terrible, and I've yet to see another person use them, munch less use them well. I'm not through DK story yet, so maybe theres a couple good puzzle quests, but the fuse has really fizzled out already for me. I still love how massive and open the city is and all of the single player magic, but they did really drop a lot of balls from previous incarnations. AC Initiates sputtered to life and promptly died again, so maybe this'll quietly get folded off. But given out of 11 games they've managed to do 8-9 of them to the 4-5 star level, I'm willing to give them the benefit of the doubt that this is mostly growing pains of handling a new level of software.
While I plan to expand on this once the co-op mechanism has its major bugs ironed out along with AC Initiates, please comment why if you do not find this review useful as I'm not used to this many negative votes.
After playing the Ezio collection about a year ago, I was hooked on the AC series. So, I bought this game along with Syndicate and Black Flag and although I have had some issues with the different games, I have enjoyed playing the series. With the last three games, I have played them a bit out of order in terms of when they were released by playing Syndicate (2015), then Black Flag (2013) before playing Unity, which was release between those two in 2014.
One of my complaints with the Ezio collection and black flag is the awkward feel of the controls, especially for jumping and climbing which didn’t feel smooth. I eventually got use to it, but even after playing through those games, I still struggled at times with the jump and climbing. Syndicate fixed those issues with easier climbing and smoother controls overall. Luckily, Unity plays more like Syndicate in that respect with climbing and jumping. The only complaint I have about the control layout is the change from how you access your vision, which moved to the triangle button as opposed to how it has been in all the other games. Maybe it is because I got use to how it was in Syndicate, but I am constantly hitting the triangle in the middle of combat. The eagle vision last only a temporary period of time, which I am not sure I am a fan of either.
As it with the other AC games that I have played, there is lots to do with the main missions, side missions and collecting stuff. The collecting of the various objects throughout the game are the least favorite aspect of all of the AC games as they are time consuming and repetitive. Although not as difficult to find as in Syndicate, some are hard to locate and see, even with the new 3D map. I haven’t decided if I like the 3D map as in some instances it does help and some ways it doesn’t. Locating some objects, especially those inside buildings can be a bit of a pain as the map and distance to object doesn’t always clearly mark the location.
The missions and side missions are pretty similar to the previous games and very similar to Syndicate in a lot of ways. The landscape is detailed and well done with really good graphics as I have come to expect with the latter AC games. The basic gameplay is essentially the same as most of the AC games that I have played. It makes it easy to get started and playing but at the same time, it only has a few additions to make it different than the previous games.
There is plenty to see and do though and it is fun to explore around the city, including the inside of various buildings. I do wish there was more interactive with the people and environment in the city.
Like the other AC games, there are the occasional glitchy camera views that make it hard to see and do things, such as the landscape blocking my view in the middle of a fight. There is still some finicky-ness with button pushes at times at certain locations but not as bad as the earlier games. I miss the grapple gun from Syndicate which at least so far, I don’t think is in Unity. Considering I am getting into this game 3 years after release, I avoided most of the early game bugs and got the game for less than 20 bucks on top of it.
Unity can be played in conjunction with a Unity phone app but I found the app game to be pretty boring and glitchy as it disconnects quite frequently. It tended to slow my game down instead of enhancing it.
The missions are a bit tougher than Syndicate and Black Flag in my opinion. The fighting doesn’t feel as smooth as Syndicate though. The story is ok as well, maybe not as strong as the other games in the series but I found it entertaining enough.
I am not a big MP gamer but there are Coop missions as well which can be a change of pace.
Although this doesn’t stray far from the AC formula, the game is still fun to play even with some of its flaws.
4 stars
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Reviewed in Japan 🇯🇵 on November 16, 2019
何度かのアップデートで改善がされると思いますがちょっとひどいのでは?と思うほど多かった気がします。
ムービー中に市民が消えたり飛んだりってのがありました。
ストーリーに関してはいくつかの分からなかった部分はもう一本発売された「アサシンクリードローグ」のほうで分かると思います。
それらを除けば次世代機での(アサシンクリード4ブラックフラッグを除けば)スタートはまずまずなのではないでしょうか。







































