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Assassin's Creed Unity - PC
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About this item
- UNIQUE CO-OP EXPERIENCE YOU MUST PLAY TO BELIEVE: In addition to an epic single-player campaign, join with up to three friends online and experience the open world of 18th-century Paris
- A RUTHLESS NEW HERO FOR A BRUTAL WORLD: Play as Arno, an entirely new breed of Assassin, and take down your prey with a range of new weapons such as the Phantom Blade, a hidden blade with crossbow capabilities
- BRAND-NEW PARKOUR, COMBAT, AND STEALTH GAMEPLAY: Enjoy an unprecedented degree of freedom and control over your Assassin. Full motion control with new parkour mechanics for free running up, across, and down city walls and buildings
- DEEP CUSTOMIZATION OF ARNO, THE MASTER ASSASSIN: Craft a unique play style by choosing weapons, gear, outfits, and specialized skills. Mix and match from hundreds of possible combinations and build your stealth, fighting, and navigation abilities
- DISCOVER REVOLUTIONARY PARIS, BROUGHT TO LIFE AS NEVER BEFORE: Carve through the stunning full-scale open world city, a feat only made possible through the power of an all-new game engine
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Product information
| ASIN | B00J4YZIZ0 |
|---|---|
| Release date | November 11, 2014 |
| Customer Reviews |
3.8 out of 5 stars |
| Best Sellers Rank | #92,513 in Video Games (See Top 100 in Video Games) #25,009 in PC Games & Accessories |
| Pricing | The strikethrough price is the List Price. Savings represents a discount off the List Price. |
| Product Dimensions | 6.7 x 5.3 x 0.6 inches; 0.32 Ounces |
| Type of item | CD-ROM |
| Rated | Mature |
| Item model number | UBP60800952-CVRT2 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.32 ounces |
| Manufacturer | Ubisoft |
| Date First Available | February 27, 2014 |
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Product Description
Paris, 1789. The French Revolution turns a once-magnificent city into a place of terror and chaos. Its cobblestone streets run red with the blood of commoners who dared to rise up against the oppressive aristocracy. As the nation tears itself apart, a young man named Arno will embark on an extraordinary journey to expose the true powers behind the Revolution. His pursuit will throw him into the middle of a ruthless struggle for the fate of a nation, and transform him into a true Master Assassin. Introducing Assassin's Creed Unity, the next-gen evolution of the blockbuster franchise powered by an all-new game engine. From the storming of the Bastille to the execution of King Louis XVI, experience the French Revolution as never before, and help the people of France carve an entirely new destiny.
From the manufacturer
Assassin’s Creed Unity
For centuries, France has been ruled by the privileged few. No longer. On this day, the people of Paris have risen up against tyranny. Now, in the midst of one of history’s most chaotic and brutal revolutions, the fate of a nation rests on the edge of the Assassin’s blade.
Introducing Assassin’s Creed Unity, the next-gen evolution of the blockbuster franchise powered by an all-new game engine. From the storming of the Bastille to the execution of King Louis XVI, experience the French Revolution as never before, and help the people of France carve an entirely new destiny.
A Co-Op Experience You Must Play To Believe
In addition to an epic single-player campaign, play with up to 4 players online and experience the open world of 18th-century Paris together. Pull ambitious heists and take part in unique narrative-driven missions designed exclusively for co-op play. Sabotage an execution. Protect an emperor. Assassinate a Templar agent. Victory won’t be easy; you and your lethal band must rely on communication, coordination, and diverse skills to accomplish your missions, then vanish into the shadows.
A Ruthless New Hero for a Brutal World
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Full Motion Control ParkourEnjoy unprecedented freedom and control over your Assassin with new parkour mechanics for free running up, across, and down city walls and buildings. |
Reinvented CombatA deeper fighting system provides a richer combat experience based on skill, timing, and flow. |
Enhanced StealthMaster improved stealth gameplay, including a new stealth mode, cover system, and crowd-manipulation techniques. |
Deep Customization of the Master Assassin
Craft a unique play style by choosing weapons, gear, outfits, and specialized skills. Mix and match from hundreds of possible combinations and build your stealth, fighting, and navigation abilities from a new, expansive skill tree. Become the ultimate Master Assassin.
Discover Revolutionary Paris, Brought to Life as Never Before
Carve through the stunning full-scale open world city, a feat only made possible through the power of an all-new game engine. Explore detailed building interiors and discover secret catacombs and sewers. Embark on ancestral missions, treasure hunts, murder mysteries, contracts, and more. Witness the chaos of the French Revolution firsthand and become immersed in the realistic, systemic crowds of up to 5,000 AI-driven characters.
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Check out the Game Case! Another Amazing Creed Game.
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Assassin's Creed Unity Trailer
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Assassins Creed Unity Revolution Gameplay Trailer
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AC Unity E3 Trailer
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Assassins Creed Unity Games Com 2014 Commented Solo Demo
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AC Unity- Paris Horizon Trailer
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Assassins Creed Unity Cast of Characters Trailer
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Assassins Creed Unity Story Trailer
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Assassins Creed Unity 101 Trailer
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(1) Performance - I struggled for weeks of adjusting the settings to get this thing to run mostly acceptable on my i7-2600K & Nvidia 780 GPU overclocked but it still lags some so I'm waiting to finish the game until after I upgrade my CPU and GPU this black Friday (JUST TO RUN A CONSOLE LEVEL GAME).
(a) The game is so broken for the PC, I spent over a week of troubleshooting crashes and failure to load saves everytime I went online with Ubisoft only to figure/find out that their online save system was given higher precedence than my local copy and everytime they would force upload a copy of my save, it would be corrupted by their servers to where the game wouldn't load their copy thus not start. The solution I devised was to go OFFLINE from Ubisoft to play the game and then it will only use your local saves so I have to do this all the time just to play the game. I told them about it but they don't seem to care and look to be trying to move past this game as fast as possible rather than own up to it shortcomings.
(b) Also, this is imperative to anyone using the DVD copy of the game instead of digital download on 64 bit Windows. Another week of useless Ubi tech support forced me to figure/find out that the game won't update itself from Ubisoft if installed from DVD because it automatically installs to "Program Files" but Ubi digital download installs to "Program Files(x86)" and refuses to or can't update installs to "Program Files". So you'll find the game doesn't run without the update but for some reason you can't get the update from them. So just input your code into Uplay and digital install and forget using the disks to avoid problems. Also, I told them and again don't seem to care.
(2) IT'S A CONSOLE GAME with unoptimized tweaks for PC - It's an appalling conversion and no less of a travesty and disgusting display of corporate greed to let it be released than was the new Batman release which was honorably pulled from the shelves to save franchise face.
(a) The game menu selection screen starts with a big cursor in the middle of the screen obviously for a controller input because it doesn't respond with a mouse at all making a PC player think the game or mouse is malfunctioning right from the start so a big screw you to mouse users.
(b) Map cursor doesn't respond to mouse or player set movement keys as it's designed for a controller or the forced ported settings of WASD keys so another screw you to mouse users.
(3) IMMERSION KILLING design and limitations (which are likely a result of console limitations not upgraded for PC users because Ubisoft respects your money but not your game system choice.)
(a) Mirrors in game have no reflection in 2015 but was possible in Duke Nukem 3D circa 1996...sad.
(b) Graphic anomolies and tearing in many areas and buildings.
(c) Lag & stuttering in the cutscenes is sometimes worse than the game...how can that be?
(d) You can't open a window not already open so a room full of windows is a prison unless someone opened an escape for you.
(e) 2nd floors of some buildings actually have no stair access to them as if the building was designed for people who regularly climb up the outside of their house to enter it.
(f) Loot chests are placed in some of the most ridiculous places that it feels as immersive as passing a car in the sky of a flight simulator. It would have been better to animate pulling a loose stone out of wall for the loot than seeing a big formal chest in a stupid location.
(g) Parquor abilities and animations are now appallingly apparent to be superheroesque compared to previous versions which fought off the tempations of disbelief. Vertical leaps while climbing up a wall here make Michael Jordan look like an utter joke on his best single floor jump.
(h) No interactions with the animals like previous versions allowed so the theme here is de-Evolution of gaming quality is the future.
(i) The hawk at the pinnacle of the lookouts has been downgraded in quality and focus so again previous games much better.
(j) No Fist Fighting? What? The game makes you stab two people at the beginning who were miffed with you for something you did but instead of beating them up like what would be plausible, YOU HAD TO STAB THEM WITH A SWORD and make the assumption that you were so good that you did it in a way that was mostly harmless and believe the fact that they would attempt to kill you for a minor issue! PREVIOUS GAMES HAD FIST FIGHTING for resolving minor disputes and challenges.
(k) They changed the look of the game and especially the characters and people to look like a friggin DISNEY movie. It looses so much sense of brooding and seriousness to the game and objectives when your expecting everyone to burst out in song and birds to land on your shoulder. Again, this must have been done to placate to a younger generation of kiddy console players thus destroying the proper feel of previous titles.
(l) No Skill backstory or justification! All of a sudden, you are this person with awesome abilities to fight and parquor up the side of buildings with no understanding of how this developed nor allowing the player to develop the skills themselves as if it's normal for someone to be able to do this without reason or training. Previous games didn't make you feel unjustified to have the skills and abilities that you had like this. It would have been easy to set a backstory that he was like the game THIEF where he stole to survive and garnered skills needed to survive from stealing from the rich like a Robin Hood. That's the one I mentally instilled in my own head in order to accept the crap I'm able to do without training.
(m) Game starts out forcing you to fight as a Templar and kill Assassins. Thank you geniuses. Great way to bond you to the side that you will be playing in the game by forcing you to kill the side you will be working on. That really instills a sense of loyalty and player focus as to your goals. At least in ACIII, you didn't know he was a Templar till later so it was an awesome twist of fate so again so much better previously.
(n) Low quality NPC textures likely used due to console limitations and almost no interactibility or canned responses with bystander NPC's make the world feel quite stagnant and removed.
(4) Your character is not really likable, respectable, honorable or redeemable in a way that makes you proud or content in playing him with the limited backstory you were given for him nor for his reason's for becoming a full fledged and dedicated Assassin. It's more like life forced him into it so he's just going with the flow or that he must become an Assassin simply because he can read the invisible code. Must you become Superman just because you can fly? It's just not honorable to be something because you had little choice than if you did and you made a difficult choice and that's the problem with this character in that he is doing what he is doing just to basically save his own arse rather than a sense of justice or an epiphany.
So given this list without even having finished the game yet as I want to overload my system with top end hardware to force this unoptimized hunk of crappy coding to run at a stable and enjoyable framerate rather than be annoyed here and there with lagging issues, I must say that it is a huge disappointment! This feeling is based more on playing it's predecessors that were mostly targeted to PC players and while each of them had their quirks, they were on the whole amazing and enjoyable works of art that respected and used the PC to it's greater abilities. On the other hand, this monstrosity is the reason true PC gamers despise console half breeds as games now are often developed only up to the limitations of a single console and then released to all systems with a few modifications to sell the cheapest produced product possible with the greatest income potential by adding compatibility modifications. The problem with this is seen here with the De-Evolution of PC gaming where it was already proven that it can and was better and they actually had the nerve to sell you something that wasn't fit for PC nor ready for release which felt like they put a Ferrari emblem on a Ford Focus and sold it to you as a Ferrari.
Thus, my two star scoring is based on the fact that the game quality COMPARED to it's predecessors is basically 0 stars but the game still has an essence of AC if you can get it to run decently enough and if you are itching for some more as I was and can look past an endless list of shortcomings then there is some fun and enjoyment to be had here. So, while you may be balled from pulling your hair out at the end of it, a dedicated fan of the franchise may be able to satiate their fix with this until the next release assuming Ubisoft has learned any lesson here or if this really is the death of PC gaming and quality is ruled by the limitations of the current console versions as shown here. Ubisoft's next release will likely answer this question and whether the recall of Batman for PC had any influential impact on a commitment to quality or not for them.
UPDATE: I'm not sure if Ubisoft did any more optimizations to the game but after buying a Geforce 980TI 6GB video card, the majority of graphical problems have disappeared and the game is actually playable and looks good now which shouldn't be a surprise for the 2nd best card available to PC users. Surprisingly, the game quality has improved from the beginning sequences which is wierd since you usually want to put your best foot forward for a good first impressionl. So, with those two issues drastically improved I feel like the "meat" of the game deserve an upgrade to an "Okay" 3 Star rating. It still has the majority of developmental problems/design issues listed above so it doesn't deserve ratings comparable to it's predecessors and I still play "Offline" to avoid problems so that is the best I can give it.
my rig is
i7 3930k Overclocked 4.5ghz
Asus rampage IV
RAM 32gb
Evga GTX 670 FTW 2GB Factory OCed SLI
And my system is fully custom watercooled including CPU, RAM, and 2 VGAs.
Again this is at least above minimum requiring spec.
I have played game with 1920x1080 and mostly low graphic option mostly.
Of course, I have not applied any of extra graphic effects such as AA.
It seems for me, issue is NOT simple FPS drop. If I found FPS drop is unplayable, I would use even lower resolution.
FPS was fine. At least when I play even with relatively higher graphic option, it seems FPS number hasn't bugged me for a while.
However, the problem is the game stops about 1 secs frequently, and every time it does, my mouse curser location/view angle of character moved randomly. So when this lag or bug happens during running, character runs different direction suddenly after 1 sec freezing. It seriously hurts gameplay. My chasing/stealth/battle experiences are all terrible.
Think about it, during chase, my screen freezes for 1 sec, and after 1 sec freeze, he is running totally different direction!
during fighting, it is even more brutal, because enemy of AC Unity hits WAY harder and WAY more often than previous AC series!
now you can die or desynchronize much easily and much faster than before. And 1 sec freeze + random viewangle? it seriously hurts game experience.
Another problem is that sometimes or relatively rarely, the floor disappears and your character free falls.
One time, I was on the roof, and I experienced freeze as usual. And after freeze, I found out my character is inside of building!
I was on the rooftop, and after freeze I am inside of building! LOL.
It's not just about visually, there is no floor. You falls! even when you are on the ground!
It does not happen too often, but still! When you are running or walking on ground, All of sudden, your character fall from GROUND. And free fall into nothing land or polygon land I would say. He is falling down for a while(about 10~15sec I guess) and desynchronized!
And when this happens, half of time you are stuck. You can't move. you need to go back to last check point or restart to reduce lag.
Damn!
This game is barely playable by PC right now. Even if you have good spec rig or even better than mine, I doubt you can play this game without any single problem.
Graphic looks good or at least okay even with low graphic options but game experience SUCKS.
It's not just about spec. It's more about bugs and optimization.
I heard someone experienced exactly same issue with different spec.
As other said, this game is not completely settled. At least not for PC.
Only reason I do not give this 1 star is that this problems are fixable by further patch, and surely Ubisoft is working on it.
And other aspects of this game except lag/bug/optimization problems are at least decent or good.
I could not finish this game yet due to lag and time concern, so I cannot judge storyline itself for now.
Other than that, it is okay. Good graphics with more challenging fight, and more than decent amount of content.
Well, there are also some downsides other than the issue I have talked before, because the control is a nightmare
It generally require me to press 3 buttons instead of 1 or 2. It hinders my smooth gameplay.
I think they done it this way to reduce misplay. For example, you can easily fall down and lose HP in previous AC series,
but now in AC unity it is less likely you make those mistakes. However, add another button makes control much more complex,
and it makes some different misplays before you are completely used to it. And even if you are used to it, it is likely hinders smooth gameplay
The point is that it does not deserve 1 star if there is no lag or damn bug
Though right now, I cannot recommend this game at all.
Note I am a big fan of AC series, and even for those who is a big fan like me, I cannot recommend it before Ubisoft completely fix these issues. This is 'barely playable' with expensive gaming PC. I frequently restart my computer and play game back to reduce issue, but the issue is still bad if not the worst. I do not know someone with GTX980 or better rig is completely free from this issue, but I am mostly certain that many of players, if not most of players, will have similar bad gaming experience.
---Edited Part At 2014-11-23 ---
I cleared this even with that terrible lags and update my review.
Now(2014-11-23), their Patch 2 fixed the falling bug. and they also fixed mouse cursor problems.
However, freezing problem still exists.
All of each 3 bug or lag problems were CRITICAL problems. Two of three was fixed, but one still is exist.
I know some people who has not experienced this problems. And considering they failed to fix this more than a week after launch.
Now, I doubt this 1 sec freezing problem(or frame drop for moment) will be fixed soon. It might be eventually but not at this moment
I will still say same thing. It is still barely playable game.
Note even if they will fix this problem, it will be still poorly optimized game
Plus, I wanna say I was disappointed by storyline. I said it was decent before I finish it, but actually it was not.
In early or mid game, it was decent story, but ending was one of most disappointing endings I have ever seen before.
No matter happy or sad ending, gamer should have feeling of being awarded after playing game.
This game fails at doing so, how much fail? level of disaster fail.
It has really disappointing endings for both Arno and player who is in Animus or Helix system.
I am trying to explain this with minimum spoiler but there will be some.
If you do not want any spoiler, stop reading my review here and skip last part below.
First, ending of player in Helix system is like this
A member of leftover assassins contacts and asks you "Hey, you, player do this for us."
and you did through out whole game, and that's what you are doing.
And at the end, they say like this "Oops, after watching this, I found you actually did not have to do it for us. It was needless."
.....WTF is this ending? Are you kidding me Ubisoft?
so all the work(not all technically, but all the work throughout main story line) you did in game was NOTHING! According to storyline, it was waste of time!
Second, ending of Arno was terrible. not only his ending was unsatisfying, but this ending also make Arno's identity unclear.
This dude, Arno Dorian, was technically a member of Assassin, but he is internally freaking templar.
Ubisoft failed to distinguish identity between Arno Dorian and Elise de la Serre BADLY.
They share same motivation: revenge of Francois de la Serre - Ex-grandmaster of templar order.
It is okay for Elise to do that, because Francois de la Serre is her father and she is templar.
How about Arno? He can have that motivation at first and he can do the revenge personally.
However, he should work for assassin's cause if he has to choose one between revenge or assasin's cause.
He literally said he became member of assassin to revenge in game, so he disobey order-not because he has some kinds of faith- for revenge.
So this dude, clearly live for ex-grandmaster of templar order or Elise, the templar throughout whole game.
Although he has assassin's outfit and weapons, I won't call him assassin. I call him templar.
I was expecting he will become assassin or i thought he is actually became an assassin once, but it appears internally he was NOT.
This problem has not fixed throughout whole game. Arno was never an assasin internally.
Even after ending, it does not change. Ending also leave bitter end, while it never fix problem of main character's identity at the same time.
Terrible way to end the story
To conclude, ending in terms of both Arno and dude in Helix is garbage.
Now I was even considering to deduct one more star from 2 stars, but reducing a star after editing seems ridiculus; so I will leave 2 star.
Well, at least I might enjoy game before ending if there were no lags/bugs/optimization problems.
However, there are bunch of them. And if story-line was good, it might be terrible game, but i might felt awarded after I watch ending.
But neither of them happened. I highly discourage you from buying this s***.





















