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Comment: This book has already been loved by someone else. It MIGHT have some wear and tear on the edges, have some markings in it, or be an ex-library book. Over-all it's still a good book at a great price! (if it is supposed to contain a CD or access code, that may be missing)
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Assassin's Quest (The Farseer Trilogy, Book 3) Mass Market Paperback – January 5, 1998

4.1 out of 5 stars 748 customer reviews
Book 3 of 3 in the Farseer Trilogy Series

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Editorial Reviews

From Booklist

In this conclusion to the Farseer saga, FitzChivalry's quest for revenge on the usurping Regal requires him to journey to the Elderlings (wise old mages in the classic mold) and afterwards to realize the emergence of his own magical gifts, at which point the quest comes to an end after a mere 688 pages. Like much high fantasy these days, the book could have been pruned more than a trifle; on the other hand, along with the extra wordage come extra measures of characterization, world building, and emotionally compelling scenes of both magic and battle. And this is definitely the end of one story, although the world Hobb has created is now sufficiently developed (even why the characters have such archetypical names is explained) to be the scene of future books. In all, this is an improvement over its predecessors that will please their readers and probably whet their appetites for more from Hobb. Roland Green --This text refers to an out of print or unavailable edition of this title.

From Kirkus Reviews

Final installment--each entry independently intelligible--of Hobb's stunning fantasy trilogy (Royal Assassin, 1996; Assassin's Apprentice, 1995) about the beleaguered Six Duchies and their Farseer kings. Months ago, King Verity vanished into the far mountains in search of the semi-mythical Elderlings, whose help he must have in order to defeat the rampaging Red Ship Raiders, leaving his murderous, venal, and insanely ambitious brother, Prince Regal, to dispose of Verity's last few loyalists at his leisure--including narrator, spy, and assassin FitzChivalry. Poor Fitz, unable to contact his beloved Molly (she thinks he's dead) and daughter (by Molly) for fear of exposing them to Regal's attentions, uses his magic Skill to locate Verity and receives an imperious summons: ``COME TO ME!'' So, abandoning his plan to assassinate Regal, Fitz enters the mountains with a small band of helpers. Eventually, having evaded Regal's minions, Fitz comes upon Verity Skill-carving a huge dragon out of black rock; nearby stand other lifelike dragon-sculptures that, to Fitz's animal-magic Wit, seem somehow alive. Are these eerie sculptures what remain of the Elderlings? Yet, for all his Skill, Verity cannot bring the dragons to life; and soon Regal will arrive with his armies and his Skilled coterie. An enthralling conclusion to this superb trilogy, displaying an exceptional combination of originality, magic, adventure, character, and drama. -- Copyright ©1997, Kirkus Associates, LP. All rights reserved. --This text refers to an out of print or unavailable edition of this title.
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Product Details

  • Series: Farseer Trilogy (Book 3)
  • Mass Market Paperback: 757 pages
  • Publisher: Bantam Books (January 5, 1998)
  • Language: English
  • ISBN-10: 0553565699
  • ISBN-13: 978-0553565690
  • Product Dimensions: 4.2 x 1.3 x 6.9 inches
  • Shipping Weight: 12.6 ounces (View shipping rates and policies)
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (748 customer reviews)
  • Amazon Best Sellers Rank: #16,425 in Books (See Top 100 in Books)

Customer Reviews

Top Customer Reviews

Format: Mass Market Paperback
I had never heard of Robin Hobb until a friend recommended her. Having just finished this trilogy, I am immediately ranking her as one of my favorite fantasy authors. Her characterization of FitzChivalry is breathtaking - one of the best-written characters I've ever read. I usually don't much care for first person narratives but this is definitely the exception to that rule.
This, the third book of the trilogy, kept me turning pages at an incredible rate. However, like many of the other reviewers, I was disappointed in the ending. Not because it was depressing - on the contrary, stories in real life don't always have happy endings, so why do books always have to? - but because it seemed rushed. All of the mysteries that were built up over the course of the trilogy (the Elderlings, the Raiders and Forged Ones) were suddenly summed up and solved in just a few pages, leaving me thinking, "That was it?"
But regardless of my dislike for the ending, this trilogy was fantastic and I am looking forward to reading more of Robin Hobb's work.
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Format: Mass Market Paperback
First off, I just have to say that all of Ms Hobb's books are incredibly well-written and 'Assassin's Quest' is no exception. Ms Hobb's characters are more completely fleshed out than any other authors' that I've read. My only complaints of the book are the hasty defeat of the Red Ships (a little detail would've been appreciated) and the state of mind and body that Fitz was in at the end. I'm not childish enough that I have to have the protagonists of the fantasy books I read become kings or omnipotent wizards by the end of the book but to know that Fitz's fate is that of a forgotten and unrecognized cripple is just too much. A lot of the other reviews for 'Assassin's Quest' applaud it for its realism but in my opinion making a book realistic doesn't have to mean that that book is mind-numbingly depressing. However, there is a light at the end of this tunnel- Robin Hobb is writing a sequel trilogy about FitzChivalry right now.
If you've read the first 2 books in the Farseer Trilogy I do recommend reading 'Assassin's Quest' but don't start reading it expecting a great ending to this great trilogy because there isn't one in this book. I can only hope that the next Fitz trilogy that Ms Hobb is writing will grant Fitz some of the honor that he deserves.
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By A Customer on September 26, 1999
Format: Mass Market Paperback
I was greatly surprised, reading the reviews here, to find so many mixed, not to mention downright negative, reviews. So I'll try and actually write out why I thought this book, or perhaps, more accurately, this series, was, as far as I'm concerned, about the best thing to come out in North America in recent memory.
The most refreshing thing about the series, has to be its take on the whole heroic fantasy bit, which has, to be honest, been done to death and beyond. However, the equally overdone, morose antihero type cliche (equally over done in contemporary fantasy, I fear) has also been avoided. This book, and you'll forgive me for being full of myself in saying this, takes, not the protagonist who isn't a hero (a la George RR Martin, or Elric), but the hero who isn't the protagonist.To clarify, I believe that while Fitz is the protagonist, obviously, of the book, he's not the protagonist of the story being told in the book.
I liked the ending a lot, although I can see what there is to dislike there, especially since we've been following Fitz around for as long as he remembers. It was in keeping with the hero not protagonist bit, however. I didn't think that the Red Ship thing was too rushed, and while it could have been spread out a bit more, I quite enjoyed the implication that, what with everything that had happened, the Red Ships were hardly important anymore.
The characters were extremely well done as well. The main characters, from Patience to Kettle to Fitz himself, were all characterized, not explicitly, which is the easiest way, but implicitly, through their actions. They all seemed human to me, which is another thing that is sometimes difficult to pull off in fantasy literature.
The plot was good too. 'Nough said about that I think.
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Format: Mass Market Paperback
I very rarely give only one star; it feels melodramatic, especially since I gave Royal Assassin five. But after the quality of the first two books in this trilogy, I was shocked and appalled by this one--and, what's worse, I was bored.

In this book, Fitz leaves Buckkeep and all of the other characters we've come to know and love over the first two books. He spends most of the 760-page book hiking across the continent, much of it alone, much of the rest with random throwaway characters who appear for the first time in this book (many of whom disappear after a couple chapters and proceed to have no more impact on the plot). It all feels like filler. When he finally meets up with other major characters, there's more walking, more filler... what happened to all the passion and intrigue of the first two books? It's hard to put my finger on what went wrong here. It feels as if the author just stopped caring. Even the writing became repetitive.

Then there's the end. It's just awful. Hobb leaves all the antagonists that have been wreaking havoc throughout the trilogy to be dealt with in the last 30 pages or so; inevitably, it's rushed. Not only that, it happens off-screen, in narrative summary. You thought after all this pain you'd actually get to see a final battle with the Red Ships, or Fitz assassinating Regal? Nope. The ending itself is decidedly bittersweet, but after this slog I no longer cared about the characters I'd been so emotionally attached to for the first two books, so it didn't really bother me.

I've tried to find some redeeming quality here, but honestly thought the book was hideous, and it definitely brings down my opinion of the trilogy. It's a shame because the first two books were so good... if only this had been a duology.
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