Axis & Allies - PC

3.2 out of 5 stars 63 customer reviews
| 5 answered questions
Rated: Teen
Metascore: 65 / 100
65
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About the Product

  • Real-time strategy game
  • Control the armies, navies, and air power of one of 5 world powers
  • Campaigns change each time they're played, leading to different outcomes
  • Go up against history's greatest generals, including Rommel, Eisenhower, and Yamamoto
  • Online multiplayer option

Product Description

Product Description

World War II is In Your Hands. Determine the fate of the world as you command the army, navy, and air force of one of the five world powers in the most dynamic WWII Real Time Strategy experience you’ve ever booted up. The start of the conflict is 1939. The end? Well, that all depends on you.

From the Manufacturer

Axis & Allies Inspired by the acclaimed board game, Axis & Allies puts WWII in your hands. Direct land, sea, and air units and experience the most epic battles in real time. Your decisions will shape the military and economic destiny of Japan, England, USA, Russia, or Germany… and change the course of history. It starts in 1939; the end? Well, that's up to you.

TO BE FINALIZED System Requirements Operating System: Windows 98/SE/Me/2000/XP Processor: Pentium III 1.5 GHz (Pentium 4 2.0 GHz recommended) Memory: 256 MB RAM (384 MB recommended) Hard Disk Space: 1.4 GB Free CD-ROM Drive: 8x Speed or faster Video: 64 MB Windows 98/SE/Me/2000/XP-compatible SVGA with Hardware T&L video card* (128 MB Windows 98/SE/Me/2000/XP-compatible SVGA with Hardware T&L video card* recommended) Sound: Windows 98/SE/Me/2000/XP-compatible sound card* DirectX: DirectX version 9.0a (included) or higher Modem: 56 kbps/Cable/DSL modem for Internet play

* Indicates device should be compatible with DirectX version 9.0a or higher.


Product Information

ASIN B00029QR92
Release date November 2, 2004
Customer Reviews
3.2 out of 5 stars 63 customer reviews

3.2 out of 5 stars
Best Sellers Rank #27,507 in videogames
#3,668 in Video Games > PC Games > PC Games
Pricing The strikethrough price is the List Price. Savings represents a discount off the List Price.
Product Dimensions 7.5 x 5 x 1.5 inches
Media: Video Game
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item is not eligible for international shipping. Learn More

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Customer Reviews

Top Customer Reviews

By G. Fisher on November 11, 2004
Verified Purchase
I am 40 years old, and not a hardcore PC gamer. I do love traditional strategy games, and played everything from chess to Risk and the A&A board game growing up.

I only own about three or four PC games. I quite liked the first PC version of A&A, as it was like the board game, but sped up with the computer rolling the dice, etc. When I heard about this release, I couldn't wait, and eagerly shelled out the $49.99 (I see it is already only $45.99 here on Amazon).

I just wanted to let you know where I was coming from before I gave my review. My initial impressions are mixed, but overall, I am somewhat disappointed. This may change as I play more.

I have to say I love the idea. The traditional board game strategy, with the ability to "micromanage" the battles in real time. In fact, in the WWII mode, you can play the whole game from the game board perspective, using the computer to resolve the battles based on relative strengths, or you can choose to do any particular battle, offensive or defensive, in the micro mode, and then on that level, it is like a whole new game, with great graphics and all.

The biggest disappointment as a fan of the traditional board game version and the original PC version, is that on the board game level, it is not much like the original game. You do not start out with choices like ships, subs, and planes to deploy, only infantry or mechanized infantry. The Ocean spaces on the board do not serve as any type of natural barrier, as any type of piece can move to any adjoining space. So, for example, German infantry can attack Great Britain as easily as Russia on the mainland.
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but if you wanted to buy a game like Axis and Allies then avoid this game like the plague. Like all RTS games there is little real strategy to the game. It is simply who can build the fastest and move around the board the fastest. The lack of naval and air power is amazing. Oh, those units are there, kind of. They are strictly a tack on to the RTS portions of the game. You do not actually build them like you did in A&A. There is literally nothing to stop the Germans from invading Britain in the openning rounds.

As the Americans, I defeated 6 Japanese units, 2 armored and 4 infantry in China, with only one defensive unit as they call them. Eventually through constantly beating their attacks each turn, I was able to destroy the majority of the Japanese army in Asia. There was no strategy to it. It was basic RTS. Build as fast as you can and rush them out there in mobs. This game exemplifies why I hate RTS games in general and I really wish they had added this feature in some better fashion. RTS games have no strategy in the real military sense. I guess there is some, but in my experience they are simply building as fast as possible and rushing your men out in massive mobs. This is not why I buy military games.

Again, if you like the standard RTS games out there, this might add an extra dimension, which you might like. But, and this is a huge but, if you wanted a game like the old A&A with a little bit of RTS added on, then this is not for you. The RTS is clearly a distraction from the old game and not an addition. I consider this game to be the biggest waste of my money in several years.
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Reading the previous reviews many have rated it bad because people are expecting something like the board game. If you read the comments it says "INSPIRED BY THE BOARD GAME" It does not say exactly like the board game.

I have the board game and I love it, Whenever we can get a group of people we play.

This PC version is great it has great graphics "smoke, construction, fires, explosions, ect. ect."

It is pretty cool on how the construction is portrayed.

The battlefields and the missions get harder and harder.

Overall if you are expecting a board game do not buy this get the board game. If you are looking for a PC game with great graphics then buy this game.
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First of all, this game has the wrong title. If you love the board game, you will be sadly disappointed. If you want the board game on PC, you can still find it offered by other vendors but the AI is horrible. Aside from that, the RTS in this game is great and very addicting. There are flaws of course, such as the fact that you have to constantly pause the game to issue commands because your units are too stupid to show any logic for themselves, such as being able to get out of the battle before being wiped out or to fix a burning building they are standing right next to, etc. But overall, it if very fun to play the campaigns and the RTS and AI is very good.
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Then this is NOT it. Don't waste your money.

I finally upgraded to XP SP2 and my A & A (Hasbro Version) stopped working. So I thought it was time to upgrade my version of A & A. As I read about the new version, I was really psyched at the potential of mixing the board game and RTS. However after spending time playing it today, I can honestly say it is a WW II RTS game bearing the title A & A with a computerized board game. While the computerized board game portion of the game may show a board that resembles the A & A map, the game doesn't resemble A & A very much beyond that. No ships or aircraft to control in the WW II portion. Imagine taking a territory and you get to keep all your armies and the enemy loses only one and gets to retreat. Huh? Germany can invade Great Britian with troops straight from Europe. What happened to control of the air or sea? This has both Moscow and London falling quickly if you are the US. Another sticking point, you can only have one battle per turn. ??? You can only cross one boarder at a time. Huh??? No tanks crossing two territories. I am not sure how the "quick resolution" of a battle is accomplished in the backend. On several occasions I attacked my opponent whom I totally out numbered and I lost. I think someone posted something similar happening to them also. I ended up losing one guy and all forces retreated. Huh??? What if I don't wnat to retreat? One battle I was attacking Japan, however if Japan leaves no armies in Japan you can't attack. What??? Is this a feature? I'll just leave my homeland empty and I'll never lose. Several turns later Japan has a country full of armies.

To be fair to the programmers on the RTS side, it has some cool stuff. Little things like snow falling off the trees in the background.
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